remove unused variables
This commit is contained in:
@@ -209,9 +209,6 @@ void ScreenSelectCourse::Input( const DeviceInput& DeviceI, const InputEventType
|
||||
if( m_bMadeChoice )
|
||||
return;
|
||||
|
||||
PlayerNumber pn = GAMESTATE->GetCurrentStyleDef()->ControllerToPlayerNumber( GameI.controller );
|
||||
|
||||
|
||||
if( CodeDetector::DetectAndAdjustOptions(GameI.controller) )
|
||||
{
|
||||
m_soundOptionsChange.Play();
|
||||
|
||||
Reference in New Issue
Block a user