SideJoinedP1, SideJoinedP2 -> PlayerJoined(P1)

move most of ScreenSystemLayer into Lua
This commit is contained in:
Glenn Maynard
2007-02-15 11:30:22 +00:00
parent ed3dc0841e
commit 67f372af09
5 changed files with 144 additions and 238 deletions
+1 -2
View File
@@ -52,8 +52,7 @@ static const char *MessageIDNames[] = {
"MenuRightP2",
"MenuSelectionChanged",
"CoinInserted",
"SideJoinedP1",
"SideJoinedP2",
"PlayerJoined",
"PlayersFinalized",
"AutosyncChanged",
"PreferredSongGroupChanged",