Remove dead code from RageSoundReader_MP3.cpp

Unused.
This commit is contained in:
sukibaby
2025-03-03 23:33:53 -08:00
committed by teejusb
parent 3c0b480b93
commit 6707922be8
+1 -48
View File
@@ -551,53 +551,6 @@ int RageSoundReader_MP3::seek_stream_to_byte( int byte )
return 1;
}
#if 0
/* Call this after seeking the stream. We'll back up a bit and reread
* frames until we're back where we started, so the next read is aligned
* to a frame and synced. This must never leave the position ahead of where
* it way, since that can confuse the seek optimizations. */
int RageSoundReader_MP3::resync()
{
/* Save the timer; decoding will change it, and we need to put it back. */
mad_timer_t orig = mad->Timer;
/* Seek backwards up to 4k. */
const int origpos = mad->inbuf_filepos;
const int seekpos = std::max( 0, origpos - 1024*4 );
seek_stream_to_byte( seekpos );
/* Agh. This is annoying. We want to decode enough so that the next frame
* read will be the first frame after the current file pointer. If we just
* read until the file pointer is >= what it was, we've passed it already.
* So, read until it's >= what it was, counting the number of times we had
* to read; then back up again and read n-1 times. Gross. */
int reads = 0;
do
{
if( do_mad_frame_decode() <= 0 ) /* XXX eof */
return -1; /* it set the error */
reads++;
} while( get_this_frame_byte(mad) < origpos );
seek_stream_to_byte( seekpos );
reads--;
while( reads-- > 0 )
{
if( do_mad_frame_decode() <= 0 ) /* XXX eof */
return -1; /* it set the error */
}
/* Restore the timer. */
mad->Timer = orig;
mad->outpos = mad->outleft = 0;
return 1;
}
#endif
RageSoundReader_MP3::RageSoundReader_MP3()
{
mad = new madlib_t;
@@ -874,7 +827,7 @@ int RageSoundReader_MP3::SetPosition_estimate( int iFrame )
seek_stream_to_byte( seekpos );
/* We've jumped across the file, so the decoder is currently desynced.
* Don't use resync(); it's slow. Just decode a few frames. */
* Just decode a few frames. */
for( int i = 0; i < 2; ++i )
{
int ret = do_mad_frame_decode();