From 66f580f676aa9a90a4df3d85924522a3baa9c44a Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Sat, 3 Apr 2004 22:51:26 +0000 Subject: [PATCH] grr, fix crash due to incorrect assertion --- stepmania/src/ScreenGameplay.cpp | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index 0cf6a82cb5..c24c54abad 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -1411,13 +1411,10 @@ void ScreenGameplay::Update( float fDeltaTime ) CLAMP( fPercentPositionSong, 0, 1 ); m_meterSongPosition.SetPercent( fPercentPositionSong ); - //NSMAN Update Life in NSMAN. + FOREACH_EnabledPlayer( pn ) { - FOREACH_EnabledPlayer( pn ) - { - ASSERT( m_pLifeMeter[pn] ); + if( m_pLifeMeter[pn] ) NSMAN->m_playerLife[pn] = int(m_pLifeMeter[pn]->GetLife()*10000); - } } }