add metric to control difficulties that show in demonstration
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@@ -133,7 +133,7 @@ void ScreenJukeboxMenu::MenuStart( PlayerNumber pn )
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GAMESTATE->m_PreferredDifficulty[p] = dc;
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GAMESTATE->m_bJukeboxUsesModifiers = bModifiers;
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if(!ScreenJukebox::SetSong())
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if( !ScreenJukebox::SetSong(false) )
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{
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/* No songs are available for the selected style, group, and difficulty. */
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