working on name entry
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@@ -200,6 +200,8 @@ void ScreenManager::Input( const DeviceInput& DeviceI, const InputEventType type
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#include "ScreenUnlock.h"
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#include "ScreenDemonstration.h"
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#include "ScreenInstructions.h"
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#include "ScreenNameEntry.h"
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#include "ScreenPrompt.h"
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#include "ScreenTextEntry.h"
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@@ -249,6 +251,7 @@ Screen* ScreenManager::MakeNewScreen( CString sClassName )
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else if( 0==stricmp(sClassName, "ScreenUnlock") ) ret = new ScreenUnlock;
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else if( 0==stricmp(sClassName, "ScreenDemonstration") ) ret = (ScreenGameplay*)new ScreenDemonstration;
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else if( 0==stricmp(sClassName, "ScreenInstructions") ) ret = new ScreenInstructions;
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else if( 0==stricmp(sClassName, "ScreenNameEntry") ) ret = new ScreenNameEntry;
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else
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RageException::Throw( "Invalid Screen class name '%s'", sClassName.GetString() );
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