working on name entry

This commit is contained in:
Chris Danford
2003-01-26 02:21:47 +00:00
parent 22272aecb0
commit 66aa51c5ae
8 changed files with 296 additions and 35 deletions
+3
View File
@@ -200,6 +200,8 @@ void ScreenManager::Input( const DeviceInput& DeviceI, const InputEventType type
#include "ScreenUnlock.h"
#include "ScreenDemonstration.h"
#include "ScreenInstructions.h"
#include "ScreenNameEntry.h"
#include "ScreenPrompt.h"
#include "ScreenTextEntry.h"
@@ -249,6 +251,7 @@ Screen* ScreenManager::MakeNewScreen( CString sClassName )
else if( 0==stricmp(sClassName, "ScreenUnlock") ) ret = new ScreenUnlock;
else if( 0==stricmp(sClassName, "ScreenDemonstration") ) ret = (ScreenGameplay*)new ScreenDemonstration;
else if( 0==stricmp(sClassName, "ScreenInstructions") ) ret = new ScreenInstructions;
else if( 0==stricmp(sClassName, "ScreenNameEntry") ) ret = new ScreenNameEntry;
else
RageException::Throw( "Invalid Screen class name '%s'", sClassName.GetString() );