Most PlayerOptions now represented by floats
Appearance PlayerOptions are now not mutually exclusive Accel PlayerOptions are now not mutually exclusive Most PlayerOptions linearly interpolate if changed during song
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@@ -65,7 +65,7 @@ MusicWheel::MusicWheel()
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if(DEFAULT_SCROLL_DIRECTION && GAMESTATE->m_pCurSong == NULL) /* check the song is null... incase they have just come back from a song and changed their PlayerOptions */
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{
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for(int i=0; i<NUM_PLAYERS; i++)
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GAMESTATE->m_PlayerOptions[i].m_bReverseScroll = true;
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GAMESTATE->m_PlayerOptions[i].m_fReverseScroll = 1;
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}
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