fixes for BMS loader, along with commented-out items for other Beatmania modes
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@@ -6,6 +6,7 @@
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#include <set>
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typedef int DanceNote;
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// MD 10/26/03 - this structure is only correct for DDR - use the lower enum instead
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enum {
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DANCE_NOTE_NONE = 0,
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DANCE_NOTE_PAD1_LEFT,
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@@ -21,6 +22,25 @@ enum {
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DANCE_NOTE_PAD2_UPRIGHT,
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DANCE_NOTE_PAD2_RIGHT
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};
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enum {
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BMS_NULL_COLUMN = 0,
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BMS_P1_KEY1,
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BMS_P1_KEY2,
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BMS_P1_KEY3,
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BMS_P1_KEY4,
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BMS_P1_KEY5,
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BMS_P1_TURN,
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BMS_P1_KEY6,
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BMS_P1_KEY7,
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BMS_P2_KEY1,
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BMS_P2_KEY2,
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BMS_P2_KEY3,
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BMS_P2_KEY4,
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BMS_P2_KEY5,
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BMS_P2_TURN,
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BMS_P2_KEY6,
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BMS_P2_KEY7,
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};
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class NotesLoader {
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protected:
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