add ProcessMenuStart for derived screens to trap Start
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@@ -70,6 +70,7 @@ protected:
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bool ChangePage( int iNewChoice );
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bool ChangeSelection( PlayerNumber pn, MenuDir dir, int iNewChoice );
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float DoMenuStart( PlayerNumber pn );
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virtual bool ProcessMenuStart( PlayerNumber pn ) { return true; }
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float GetCursorX( PlayerNumber pn, int iPartIndex );
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float GetCursorY( PlayerNumber pn, int iPartIndex );
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