From 65fe06bcd3ced5400bf722fb7bc0204471247ac1 Mon Sep 17 00:00:00 2001 From: sukibaby <163092272+sukibaby@users.noreply.github.com> Date: Sat, 22 Jun 2024 05:24:42 -0700 Subject: [PATCH] Prevent need for fallthrough attribute --- src/ActorMultiVertex.cpp | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/src/ActorMultiVertex.cpp b/src/ActorMultiVertex.cpp index fb8ebddbad..e7c0e1003f 100644 --- a/src/ActorMultiVertex.cpp +++ b/src/ActorMultiVertex.cpp @@ -509,16 +509,15 @@ void ActorMultiVertex::UpdateAnimationState(bool force_update) const std::size_t state_id = (_cur_state + qs[quad_id % qs.size()]) % _states.size(); const auto& rect = _states[state_id].rect; - switch ((i - first) % 2) + if ((i - first) % 2 == 0) { - case 0: verts[i].t.x = rect.left; verts[i].t.y = rect.top; - break; - case 1: + } + else + { verts[i].t.x = rect.left; verts[i].t.y = rect.bottom; - break; } } break;