Make sure all threads are killed
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@@ -48,7 +48,8 @@ static void SigHandler(int sig)
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for(unsigned i = 0; i < handlers.size(); ++i)
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handlers[i](sig);
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_exit(1);
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kill( 0, SIGKILL );
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// _exit(1);
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}
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/* Hook up events to fatal signals, so we can clean up if we're killed. */
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