don't load duplicate edits
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+29
-8
@@ -948,11 +948,6 @@ Steps* Song::GetClosestNotes( StepsType nt, Difficulty dc ) const
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return pNotes;
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}
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void Song::GetEdits( vector<Steps*>& arrayAddTo, StepsType nt ) const
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{
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}
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/* Return whether the song is playable in the given style. */
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bool Song::SongCompleteForStyle( const StyleDef *st ) const
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{
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@@ -1135,9 +1130,17 @@ bool Song::IsEasy( StepsType nt ) const
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bool Song::HasEdits( StepsType nt ) const
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{
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vector<Steps*> vpNotes;
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this->GetEdits( vpNotes, nt );
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return vpNotes.size() > 0;
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for( unsigned i=0; i<m_apNotes.size(); i++ )
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{
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Steps* pSteps = m_apNotes[i];
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if( pSteps->m_StepsType == nt &&
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pSteps->GetDifficulty() == DIFFICULTY_EDIT )
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{
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return true;
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}
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}
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return false;
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}
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Song::SelectionDisplay Song::GetDisplayed() const
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@@ -1329,6 +1332,24 @@ int Song::GetNumStepsLoadedFromProfile( ProfileSlot slot ) const
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return iCount;
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}
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bool Song::IsEditAlreadyLoaded( Steps* pSteps ) const
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{
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ASSERT( pSteps->GetDifficulty() == DIFFICULTY_EDIT );
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for( unsigned i=0; i<m_apNotes.size(); i++ )
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{
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Steps* pOther = m_apNotes[i];
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if( pOther->GetDifficulty() == DIFFICULTY_EDIT &&
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pOther->m_StepsType == pSteps->m_StepsType &&
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pOther->GetHash() == pSteps->GetHash() )
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{
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return true;
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}
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}
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return false;
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}
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bool Song::HasSignificantBpmChangesOrStops() const
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{
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// Don't consider BPM changes that only are only for maintaining sync as
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