don't sign profile data by default (so that players at home can take data between machines)

This commit is contained in:
Chris Danford
2004-02-15 06:10:21 +00:00
parent c9240bd7c3
commit 65e75438c7
3 changed files with 19 additions and 14 deletions
+3 -3
View File
@@ -212,7 +212,7 @@ PrefsManager::PrefsManager()
m_iAttractSoundFrequency = 1;
m_bAllowExtraStage = true;
g_bAutoRestart = false;
m_bAllowReadOldScoreFormats = true;
m_bSignProfileData = false;
m_bEditorShowBGChangesPlay = false;
@@ -487,7 +487,7 @@ void PrefsManager::ReadGlobalPrefsFromDisk()
ini.GetValue( "Options", "AttractSoundFrequency", m_iAttractSoundFrequency );
ini.GetValue( "Options", "AllowExtraStage", m_bAllowExtraStage );
ini.GetValue( "Options", "AutoRestart", g_bAutoRestart );
ini.GetValue( "Options", "AllowReadOldScoreFormats", m_bAllowReadOldScoreFormats );
ini.GetValue( "Options", "SignProfileData", m_bSignProfileData );
ini.GetValue( "Editor", "ShowBGChangesPlay", m_bEditorShowBGChangesPlay );
@@ -699,7 +699,7 @@ void PrefsManager::SaveGlobalPrefsToDisk() const
ini.SetValue( "Options", "AttractSoundFrequency", m_iAttractSoundFrequency );
ini.SetValue( "Options", "AllowExtraStage", m_bAllowExtraStage );
ini.SetValue( "Options", "AutoRestart", g_bAutoRestart );
ini.SetValue( "Options", "AllowReadOldScoreFormats", m_bAllowReadOldScoreFormats );
ini.SetValue( "Options", "SignProfileData", m_bSignProfileData );
ini.SetValue( "Options", "SoundWriteAhead", m_iSoundWriteAhead );