expermienting with DEFINE_METHOD macro for Lua methods

This commit is contained in:
Chris Danford
2005-09-10 02:47:04 +00:00
parent 9580a5f8a4
commit 65d71a4f23
46 changed files with 408 additions and 371 deletions
+5 -4
View File
@@ -132,10 +132,11 @@ public:
static void Register(lua_State *L)
{
ADD_METHOD( GetPlayerStageStats )
ADD_METHOD( GetGameplaySeconds )
ADD_METHOD( OnePassed )
ADD_METHOD( AllFailed )
ADD_METHOD( GetPlayerStageStats );
ADD_METHOD( GetGameplaySeconds );
ADD_METHOD( OnePassed );
ADD_METHOD( AllFailed );
Luna<T>::Register( L );
}
};