expermienting with DEFINE_METHOD macro for Lua methods

This commit is contained in:
Chris Danford
2005-09-10 02:47:04 +00:00
parent 9580a5f8a4
commit 65d71a4f23
46 changed files with 408 additions and 371 deletions
+14 -13
View File
@@ -1539,19 +1539,20 @@ public:
static void Register(lua_State *L)
{
ADD_METHOD( GetDisplayFullTitle )
ADD_METHOD( GetTranslitFullTitle )
ADD_METHOD( GetDisplayMainTitle )
ADD_METHOD( GetTranslitMainTitle )
ADD_METHOD( GetDisplayArtist )
ADD_METHOD( GetTranslitArtist )
ADD_METHOD( GetGenre )
ADD_METHOD( GetAllSteps )
ADD_METHOD( GetStepsByStepsType )
ADD_METHOD( GetSongDir )
ADD_METHOD( GetBannerPath )
ADD_METHOD( GetBackgroundPath )
ADD_METHOD( IsTutorial )
ADD_METHOD( GetDisplayFullTitle );
ADD_METHOD( GetTranslitFullTitle );
ADD_METHOD( GetDisplayMainTitle );
ADD_METHOD( GetTranslitMainTitle );
ADD_METHOD( GetDisplayArtist );
ADD_METHOD( GetTranslitArtist );
ADD_METHOD( GetGenre );
ADD_METHOD( GetAllSteps );
ADD_METHOD( GetStepsByStepsType );
ADD_METHOD( GetSongDir );
ADD_METHOD( GetBannerPath );
ADD_METHOD( GetBackgroundPath );
ADD_METHOD( IsTutorial );
Luna<T>::Register( L );
}
};