expermienting with DEFINE_METHOD macro for Lua methods

This commit is contained in:
Chris Danford
2005-09-10 02:47:04 +00:00
parent 9580a5f8a4
commit 65d71a4f23
46 changed files with 408 additions and 371 deletions
+10 -9
View File
@@ -809,15 +809,16 @@ public:
static void Register(lua_State *L)
{
ADD_METHOD( IsPersistentProfile )
ADD_METHOD( GetProfile )
ADD_METHOD( GetMachineProfile )
ADD_METHOD( SaveMachineProfile )
ADD_METHOD( GetLocalProfile )
ADD_METHOD( GetLocalProfileFromIndex )
ADD_METHOD( GetLocalProfileIDFromIndex )
ADD_METHOD( GetLocalProfileIndexFromID )
ADD_METHOD( GetNumLocalProfiles )
ADD_METHOD( IsPersistentProfile );
ADD_METHOD( GetProfile );
ADD_METHOD( GetMachineProfile );
ADD_METHOD( SaveMachineProfile );
ADD_METHOD( GetLocalProfile );
ADD_METHOD( GetLocalProfileFromIndex );
ADD_METHOD( GetLocalProfileIDFromIndex );
ADD_METHOD( GetLocalProfileIndexFromID );
ADD_METHOD( GetNumLocalProfiles );
Luna<T>::Register( L );
// Add global singleton if constructed already. If it's not constructed yet,