Moved lua music logic to a separate function so that ScreenSelectMusic can use lua for the various kinds of sample music.
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@@ -38,6 +38,7 @@ public:
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bool m_bShouldAllowLateJoin; // So that it can be exposed to Lua.
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protected:
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RString HandleLuaMusicFile(RString const& path);
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virtual void StartPlayingMusic();
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void SetHelpText( RString s );
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