Remove std prefix from uint types

std::uint*  ->  uint*
This commit is contained in:
sukibaby
2024-10-05 19:25:41 -07:00
committed by teejusb
parent 57afab25c1
commit 659cd549a2
112 changed files with 589 additions and 589 deletions
+1 -1
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@@ -148,7 +148,7 @@ void ActorFrame::AddChild( Actor *pActor )
#endif #endif
ASSERT( pActor != nullptr ); ASSERT( pActor != nullptr );
ASSERT( reinterpret_cast<std::uintptr_t>(pActor) != static_cast<std::uintptr_t>(0xC0000005) ); ASSERT( reinterpret_cast<uintptr_t>(pActor) != static_cast<uintptr_t>(0xC0000005) );
m_SubActors.push_back( pActor ); m_SubActors.push_back( pActor );
pActor->SetParent( this ); pActor->SetParent( this );
+1 -1
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@@ -16,7 +16,7 @@ ActorFrameTexture::ActorFrameTexture()
m_bAlphaBuffer = false; m_bAlphaBuffer = false;
m_bFloat = false; m_bFloat = false;
m_bPreserveTexture = false; m_bPreserveTexture = false;
static std::uint64_t i = 0; static uint64_t i = 0;
++i; ++i;
m_sTextureName = ssprintf( ConvertI64FormatString("ActorFrameTexture %lli"), i ); m_sTextureName = ssprintf( ConvertI64FormatString("ActorFrameTexture %lli"), i );
+4 -4
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@@ -248,16 +248,16 @@ void ActorMultiVertex::DrawPrimitives()
for( size_t i=0; i < TS.vertices.size(); i++ ) for( size_t i=0; i < TS.vertices.size(); i++ )
{ {
// RageVColor uses a std::uint8_t for each channel. 0-255. // RageVColor uses a uint8_t for each channel. 0-255.
// RageColor uses a float. 0-1. // RageColor uses a float. 0-1.
// So each channel of the RageVColor needs to be converted to a float, // So each channel of the RageVColor needs to be converted to a float,
// multiplied by the channel from the RageColor, then the result // multiplied by the channel from the RageColor, then the result
// converted to std::uint8_t. If implicit conversion is allowed to happen, // converted to uint8_t. If implicit conversion is allowed to happen,
// sometimes the compiler decides to turn the RageColor into a std::uint8_t, // sometimes the compiler decides to turn the RageColor into a uint8_t,
// which makes any value other than 1 into 0. Thus, the explicit // which makes any value other than 1 into 0. Thus, the explicit
// conversions. -Kyz // conversions. -Kyz
#define MULT_COLOR_ELEMENTS(color_a, color_b) \ #define MULT_COLOR_ELEMENTS(color_a, color_b) \
color_a= static_cast<std::uint8_t>(static_cast<float>(color_a) * color_b); color_a= static_cast<uint8_t>(static_cast<float>(color_a) * color_b);
// RageVColor * RageColor // RageVColor * RageColor
MULT_COLOR_ELEMENTS(TS.vertices[i].c.b, m_pTempState->diffuse[0].b); MULT_COLOR_ELEMENTS(TS.vertices[i].c.b, m_pTempState->diffuse[0].b);
MULT_COLOR_ELEMENTS(TS.vertices[i].c.r, m_pTempState->diffuse[0].r); MULT_COLOR_ELEMENTS(TS.vertices[i].c.r, m_pTempState->diffuse[0].r);
+3 -3
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@@ -66,9 +66,9 @@ bool CryptManager::VerifyFileWithFile( RString sPath, RString sSignatureFile )
void CryptManager::GetRandomBytes( void *pData, int iBytes ) void CryptManager::GetRandomBytes( void *pData, int iBytes )
{ {
std::uint8_t *pBuf = (std::uint8_t *) pData; uint8_t *pBuf = (uint8_t *) pData;
while( iBytes-- ) while( iBytes-- )
*pBuf++ = (std::uint8_t) RandomInt( 256 ); *pBuf++ = (uint8_t) RandomInt( 256 );
} }
#else #else
@@ -467,7 +467,7 @@ RString CryptManager::GetPublicKeyFileName()
/* Generate a version 4 random UUID. */ /* Generate a version 4 random UUID. */
RString CryptManager::GenerateRandomUUID() RString CryptManager::GenerateRandomUUID()
{ {
std::uint32_t buf[4]; uint32_t buf[4];
CryptManager::GetRandomBytes( buf, sizeof(buf) ); CryptManager::GetRandomBytes( buf, sizeof(buf) );
buf[1] &= 0xFFFF0FFF; buf[1] &= 0xFFFF0FFF;
+2 -2
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@@ -189,8 +189,8 @@ void ImageCache::ReadFromDisk()
struct ImageTexture: public RageTexture struct ImageTexture: public RageTexture
{ {
std::uintptr_t m_uTexHandle; uintptr_t m_uTexHandle;
std::uintptr_t GetTexHandle() const { return m_uTexHandle; }; // accessed by RageDisplay uintptr_t GetTexHandle() const { return m_uTexHandle; }; // accessed by RageDisplay
/* This is a reference to a pointer in g_ImagePathToImage. */ /* This is a reference to a pointer in g_ImagePathToImage. */
RageSurface *&m_pImage; RageSurface *&m_pImage;
int m_iWidth, m_iHeight; int m_iWidth, m_iHeight;
+2 -2
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@@ -422,8 +422,8 @@ LuaThreadVariable::LuaThreadVariable( lua_State *L )
RString LuaThreadVariable::GetCurrentThreadIDString() RString LuaThreadVariable::GetCurrentThreadIDString()
{ {
std::uint64_t iID = RageThread::GetCurrentThreadID(); uint64_t iID = RageThread::GetCurrentThreadID();
return ssprintf( "%08x%08x", std::uint32_t(iID >> 32), std::uint32_t(iID) ); return ssprintf( "%08x%08x", uint32_t(iID >> 32), uint32_t(iID) );
} }
bool LuaThreadVariable::PushThreadTable( lua_State *L, bool bCreate ) bool LuaThreadVariable::PushThreadTable( lua_State *L, bool bCreate )
+1 -1
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@@ -10,7 +10,7 @@
struct msTriangle struct msTriangle
{ {
std::uint16_t nVertexIndices[3]; uint16_t nVertexIndices[3];
}; };
+1 -1
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@@ -870,7 +870,7 @@ void NoteField::DrawPrimitives()
// Create an oscillating / pulsing glow effect. // Create an oscillating / pulsing glow effect.
// Converts a counter to radians and uses the cosine for a cyclic appearance. // Converts a counter to radians and uses the cosine for a cyclic appearance.
static std::uint_fast16_t iGlowCounter; static uint_fast16_t iGlowCounter;
static constexpr float fCyclical = 2.0f * 3.14159265f / 360.0f; static constexpr float fCyclical = 2.0f * 3.14159265f / 360.0f;
iGlowCounter = (iGlowCounter + 1) % 360; iGlowCounter = (iGlowCounter + 1) % 360;
float phase = iGlowCounter * fCyclical; float phase = iGlowCounter * fCyclical;
+1 -1
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@@ -1258,7 +1258,7 @@ ProfileLoadResult Profile::LoadStatsFromDir(RString dir, bool require_signature)
if(compressed) if(compressed)
{ {
RString sError; RString sError;
std::uint32_t iCRC32; uint32_t iCRC32;
RageFileObjInflate *pInflate = GunzipFile(pFile.release(), sError, &iCRC32); RageFileObjInflate *pInflate = GunzipFile(pFile.release(), sError, &iCRC32);
if(pInflate == nullptr) if(pInflate == nullptr)
{ {
+2 -2
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@@ -15,12 +15,12 @@ public:
/* only called by RageTextureManager::InvalidateTextures */ /* only called by RageTextureManager::InvalidateTextures */
virtual void Invalidate() { m_uTexHandle = 0; /* don't Destroy() */} virtual void Invalidate() { m_uTexHandle = 0; /* don't Destroy() */}
virtual void Reload(); virtual void Reload();
virtual std::uintptr_t GetTexHandle() const { return m_uTexHandle; }; // accessed by RageDisplay virtual uintptr_t GetTexHandle() const { return m_uTexHandle; }; // accessed by RageDisplay
private: private:
void Create(); // called by constructor and Reload void Create(); // called by constructor and Reload
void Destroy(); void Destroy();
std::uintptr_t m_uTexHandle; // treat as unsigned in OpenGL, IDirect3DTexture9* for D3D uintptr_t m_uTexHandle; // treat as unsigned in OpenGL, IDirect3DTexture9* for D3D
}; };
#endif #endif
+1 -1
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@@ -656,7 +656,7 @@ RageSurface *RageDisplay::CreateSurfaceFromPixfmt( RagePixelFormat pixfmt,
RageSurface *surf = CreateSurfaceFrom( RageSurface *surf = CreateSurfaceFrom(
width, height, tpf->bpp, width, height, tpf->bpp,
tpf->masks[0], tpf->masks[1], tpf->masks[2], tpf->masks[3], tpf->masks[0], tpf->masks[1], tpf->masks[2], tpf->masks[3],
(std::uint8_t *) pixels, pitch ); (uint8_t *) pixels, pitch );
return surf; return surf;
} }
+10 -10
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@@ -203,7 +203,7 @@ struct RageTextureLock
/* Given a surface with a format and no pixel data, lock the texture into the /* Given a surface with a format and no pixel data, lock the texture into the
* surface. The data is write-only. */ * surface. The data is write-only. */
virtual void Lock( std::uintptr_t iTexHandle, RageSurface *pSurface ) = 0; virtual void Lock( uintptr_t iTexHandle, RageSurface *pSurface ) = 0;
/* Unlock and update the texture. If bChanged is false, the texture update /* Unlock and update the texture. If bChanged is false, the texture update
* may be omitted. */ * may be omitted. */
@@ -259,23 +259,23 @@ public:
/* return 0 if failed or internal texture resource handle /* return 0 if failed or internal texture resource handle
* (unsigned in OpenGL, texture pointer in D3D) */ * (unsigned in OpenGL, texture pointer in D3D) */
virtual std::uintptr_t CreateTexture( virtual uintptr_t CreateTexture(
RagePixelFormat pixfmt, // format of img and of texture in video mem RagePixelFormat pixfmt, // format of img and of texture in video mem
RageSurface* img, // must be in pixfmt RageSurface* img, // must be in pixfmt
bool bGenerateMipMaps bool bGenerateMipMaps
) = 0; ) = 0;
virtual void UpdateTexture( virtual void UpdateTexture(
std::uintptr_t iTexHandle, uintptr_t iTexHandle,
RageSurface* img, RageSurface* img,
int xoffset, int yoffset, int width, int height int xoffset, int yoffset, int width, int height
) = 0; ) = 0;
virtual void DeleteTexture( std::uintptr_t iTexHandle ) = 0; virtual void DeleteTexture( uintptr_t iTexHandle ) = 0;
/* Return an object to lock pixels for streaming. If not supported, returns nullptr. /* Return an object to lock pixels for streaming. If not supported, returns nullptr.
* Delete the object normally. */ * Delete the object normally. */
virtual RageTextureLock *CreateTextureLock() { return nullptr; } virtual RageTextureLock *CreateTextureLock() { return nullptr; }
virtual void ClearAllTextures() = 0; virtual void ClearAllTextures() = 0;
virtual int GetNumTextureUnits() = 0; virtual int GetNumTextureUnits() = 0;
virtual void SetTexture( TextureUnit, std::uintptr_t /* iTexture */ ) = 0; virtual void SetTexture( TextureUnit, uintptr_t /* iTexture */ ) = 0;
virtual void SetTextureMode( TextureUnit, TextureMode ) = 0; virtual void SetTextureMode( TextureUnit, TextureMode ) = 0;
virtual void SetTextureWrapping( TextureUnit, bool ) = 0; virtual void SetTextureWrapping( TextureUnit, bool ) = 0;
virtual int GetMaxTextureSize() const = 0; virtual int GetMaxTextureSize() const = 0;
@@ -291,9 +291,9 @@ public:
* DeleteTexture. (UpdateTexture is not permitted.) Returns 0 if render-to- * DeleteTexture. (UpdateTexture is not permitted.) Returns 0 if render-to-
* texture is unsupported. * texture is unsupported.
*/ */
virtual std::uintptr_t CreateRenderTarget( const RenderTargetParam &, int & /* iTextureWidthOut */, int & /* iTextureHeightOut */ ) { return 0; } virtual uintptr_t CreateRenderTarget( const RenderTargetParam &, int & /* iTextureWidthOut */, int & /* iTextureHeightOut */ ) { return 0; }
virtual std::uintptr_t GetRenderTarget() { return 0; } virtual uintptr_t GetRenderTarget() { return 0; }
/* Set the render target, or 0 to resume rendering to the framebuffer. An active render /* Set the render target, or 0 to resume rendering to the framebuffer. An active render
* target may not be used as a texture. If bPreserveTexture is true, the contents * target may not be used as a texture. If bPreserveTexture is true, the contents
@@ -301,7 +301,7 @@ public:
* bPreserveTexture is true the first time a render target is used, behave as if * bPreserveTexture is true the first time a render target is used, behave as if
* bPreserveTexture was false. * bPreserveTexture was false.
*/ */
virtual void SetRenderTarget( std::uintptr_t /* iHandle */, bool /* bPreserveTexture */ = true ) { } virtual void SetRenderTarget( uintptr_t /* iHandle */, bool /* bPreserveTexture */ = true ) { }
virtual bool IsZTestEnabled() const = 0; virtual bool IsZTestEnabled() const = 0;
virtual bool IsZWriteEnabled() const = 0; virtual bool IsZWriteEnabled() const = 0;
@@ -362,9 +362,9 @@ public:
}; };
bool SaveScreenshot( RString sPath, GraphicsFileFormat format ); bool SaveScreenshot( RString sPath, GraphicsFileFormat format );
virtual RString GetTextureDiagnostics( std::uintptr_t /* id */ ) const { return RString(); } virtual RString GetTextureDiagnostics( uintptr_t /* id */ ) const { return RString(); }
virtual RageSurface* CreateScreenshot() = 0; // allocates a surface. Caller must delete it. virtual RageSurface* CreateScreenshot() = 0; // allocates a surface. Caller must delete it.
virtual RageSurface *GetTexture( std::uintptr_t /* iTexture */ ) { return nullptr; } // allocates a surface. Caller must delete it. virtual RageSurface *GetTexture( uintptr_t /* iTexture */ ) { return nullptr; } // allocates a surface. Caller must delete it.
protected: protected:
virtual void DrawQuadsInternal( const RageSpriteVertex v[], int iNumVerts ) = 0; virtual void DrawQuadsInternal( const RageSpriteVertex v[], int iNumVerts ) = 0;
+16 -16
View File
@@ -48,13 +48,13 @@ const D3DFORMAT g_DefaultAdapterFormat = D3DFMT_X8R8G8B8;
/* Direct3D doesn't associate a palette with textures. Instead, we load a /* Direct3D doesn't associate a palette with textures. Instead, we load a
* palette into a slot. We need to keep track of which texture's palette is * palette into a slot. We need to keep track of which texture's palette is
* stored in what slot. */ * stored in what slot. */
std::map<std::uintptr_t, size_t> g_TexResourceToPaletteIndex; std::map<uintptr_t, size_t> g_TexResourceToPaletteIndex;
std::list<size_t> g_PaletteIndex; std::list<size_t> g_PaletteIndex;
struct TexturePalette { PALETTEENTRY p[256]; }; struct TexturePalette { PALETTEENTRY p[256]; };
std::map<std::uintptr_t, TexturePalette> g_TexResourceToTexturePalette; std::map<uintptr_t, TexturePalette> g_TexResourceToTexturePalette;
// Load the palette, if any, for the given texture into a palette slot, and make it current. // Load the palette, if any, for the given texture into a palette slot, and make it current.
static void SetPalette( std::uintptr_t TexResource ) static void SetPalette( uintptr_t TexResource )
{ {
// If the texture isn't paletted, we have nothing to do. // If the texture isn't paletted, we have nothing to do.
if( g_TexResourceToTexturePalette.find(TexResource) == g_TexResourceToTexturePalette.end() ) if( g_TexResourceToTexturePalette.find(TexResource) == g_TexResourceToTexturePalette.end() )
@@ -67,7 +67,7 @@ static void SetPalette( std::uintptr_t TexResource )
UINT iPalIndex = static_cast<UINT>(g_PaletteIndex.front()); UINT iPalIndex = static_cast<UINT>(g_PaletteIndex.front());
// If any other texture is currently using this slot, mark that palette unloaded. // If any other texture is currently using this slot, mark that palette unloaded.
for( std::map<std::uintptr_t, size_t>::iterator i = g_TexResourceToPaletteIndex.begin(); i != g_TexResourceToPaletteIndex.end(); ++i ) for( std::map<uintptr_t, size_t>::iterator i = g_TexResourceToPaletteIndex.begin(); i != g_TexResourceToPaletteIndex.end(); ++i )
{ {
if( i->second != iPalIndex ) if( i->second != iPalIndex )
continue; continue;
@@ -798,7 +798,7 @@ public:
for( size_t j=0; j<Triangles.size(); j++ ) for( size_t j=0; j<Triangles.size(); j++ )
for( size_t k=0; k<3; k++ ) for( size_t k=0; k<3; k++ )
m_vTriangles[meshInfo.iTriangleStart+j].nVertexIndices[k] = (std::uint16_t) meshInfo.iVertexStart + Triangles[j].nVertexIndices[k]; m_vTriangles[meshInfo.iTriangleStart+j].nVertexIndices[k] = (uint16_t) meshInfo.iVertexStart + Triangles[j].nVertexIndices[k];
} }
} }
void Draw( int iMeshIndex ) const void Draw( int iMeshIndex ) const
@@ -854,11 +854,11 @@ void RageDisplay_D3D::DrawQuadsInternal( const RageSpriteVertex v[], int iNumVer
int iNumIndices = iNumTriangles*3; int iNumIndices = iNumTriangles*3;
// make a temporary index buffer // make a temporary index buffer
static std::vector<std::uint16_t> vIndices; static std::vector<uint16_t> vIndices;
size_t uOldSize = vIndices.size(); size_t uOldSize = vIndices.size();
size_t uNewSize = std::max(uOldSize, static_cast<size_t>(iNumIndices)); size_t uNewSize = std::max(uOldSize, static_cast<size_t>(iNumIndices));
vIndices.resize( uNewSize ); vIndices.resize( uNewSize );
for( std::uint16_t i=(std::uint16_t)uOldSize/6; i<(std::uint16_t)iNumQuads; i++ ) for( uint16_t i=(uint16_t)uOldSize/6; i<(uint16_t)iNumQuads; i++ )
{ {
vIndices[i*6+0] = i*4+0; vIndices[i*6+0] = i*4+0;
vIndices[i*6+1] = i*4+1; vIndices[i*6+1] = i*4+1;
@@ -890,11 +890,11 @@ void RageDisplay_D3D::DrawQuadStripInternal( const RageSpriteVertex v[], int iNu
int iNumIndices = iNumTriangles*3; int iNumIndices = iNumTriangles*3;
// make a temporary index buffer // make a temporary index buffer
static std::vector<std::uint16_t> vIndices; static std::vector<uint16_t> vIndices;
size_t uOldSize = vIndices.size(); size_t uOldSize = vIndices.size();
size_t uNewSize = std::max(uOldSize, static_cast<size_t>(iNumIndices)); size_t uNewSize = std::max(uOldSize, static_cast<size_t>(iNumIndices));
vIndices.resize( uNewSize ); vIndices.resize( uNewSize );
for( std::uint16_t i=(std::uint16_t)uOldSize/6; i<(std::uint16_t)iNumQuads; i++ ) for( uint16_t i=(uint16_t)uOldSize/6; i<(uint16_t)iNumQuads; i++ )
{ {
vIndices[i*6+0] = i*2+0; vIndices[i*6+0] = i*2+0;
vIndices[i*6+1] = i*2+1; vIndices[i*6+1] = i*2+1;
@@ -925,11 +925,11 @@ void RageDisplay_D3D::DrawSymmetricQuadStripInternal( const RageSpriteVertex v[]
int iNumIndices = iNumTriangles*3; int iNumIndices = iNumTriangles*3;
// make a temporary index buffer // make a temporary index buffer
static std::vector<std::uint16_t> vIndices; static std::vector<uint16_t> vIndices;
size_t uOldSize = vIndices.size(); size_t uOldSize = vIndices.size();
size_t uNewSize = std::max(uOldSize, static_cast<size_t>(iNumIndices)); size_t uNewSize = std::max(uOldSize, static_cast<size_t>(iNumIndices));
vIndices.resize( uNewSize ); vIndices.resize( uNewSize );
for( std::uint16_t i=(std::uint16_t)uOldSize/12; i<(std::uint16_t)iNumPieces; i++ ) for( uint16_t i=(uint16_t)uOldSize/12; i<(uint16_t)iNumPieces; i++ )
{ {
// { 1, 3, 0 } { 1, 4, 3 } { 1, 5, 4 } { 1, 2, 5 } // { 1, 3, 0 } { 1, 4, 3 } { 1, 5, 4 } { 1, 2, 5 }
vIndices[i*12+0] = i*3+1; vIndices[i*12+0] = i*3+1;
@@ -1052,7 +1052,7 @@ int RageDisplay_D3D::GetNumTextureUnits()
return g_DeviceCaps.MaxSimultaneousTextures; return g_DeviceCaps.MaxSimultaneousTextures;
} }
void RageDisplay_D3D::SetTexture( TextureUnit tu, std::uintptr_t iTexture ) void RageDisplay_D3D::SetTexture( TextureUnit tu, uintptr_t iTexture )
{ {
// g_DeviceCaps.MaxSimultaneousTextures = 1; // g_DeviceCaps.MaxSimultaneousTextures = 1;
if( tu >= (int) g_DeviceCaps.MaxSimultaneousTextures ) // not supported if( tu >= (int) g_DeviceCaps.MaxSimultaneousTextures ) // not supported
@@ -1360,7 +1360,7 @@ void RageDisplay_D3D::SetCullMode( CullMode mode )
} }
} }
void RageDisplay_D3D::DeleteTexture( std::uintptr_t iTexHandle ) void RageDisplay_D3D::DeleteTexture( uintptr_t iTexHandle )
{ {
if( iTexHandle == 0 ) if( iTexHandle == 0 )
return; return;
@@ -1376,7 +1376,7 @@ void RageDisplay_D3D::DeleteTexture( std::uintptr_t iTexHandle )
} }
std::uintptr_t RageDisplay_D3D::CreateTexture( uintptr_t RageDisplay_D3D::CreateTexture(
RagePixelFormat pixfmt, RagePixelFormat pixfmt,
RageSurface* img, RageSurface* img,
bool bGenerateMipMaps ) bool bGenerateMipMaps )
@@ -1389,7 +1389,7 @@ std::uintptr_t RageDisplay_D3D::CreateTexture(
RageException::Throw( "CreateTexture(%i,%i,%s) failed: %s", RageException::Throw( "CreateTexture(%i,%i,%s) failed: %s",
img->w, img->h, RagePixelFormatToString(pixfmt).c_str(), GetErrorString(hr).c_str() ); img->w, img->h, RagePixelFormatToString(pixfmt).c_str(), GetErrorString(hr).c_str() );
std::uintptr_t uTexHandle = reinterpret_cast<std::uintptr_t>(pTex); uintptr_t uTexHandle = reinterpret_cast<uintptr_t>(pTex);
if( pixfmt == RagePixelFormat_PAL ) if( pixfmt == RagePixelFormat_PAL )
{ {
@@ -1415,7 +1415,7 @@ std::uintptr_t RageDisplay_D3D::CreateTexture(
} }
void RageDisplay_D3D::UpdateTexture( void RageDisplay_D3D::UpdateTexture(
std::uintptr_t uTexHandle, uintptr_t uTexHandle,
RageSurface* img, RageSurface* img,
int xoffset, int yoffset, int width, int height ) int xoffset, int yoffset, int width, int height )
{ {
+4 -4
View File
@@ -26,19 +26,19 @@ public:
bool SupportsTextureFormat( RagePixelFormat pixfmt, bool realtime=false ); bool SupportsTextureFormat( RagePixelFormat pixfmt, bool realtime=false );
bool SupportsThreadedRendering(); bool SupportsThreadedRendering();
bool SupportsPerVertexMatrixScale() { return false; } bool SupportsPerVertexMatrixScale() { return false; }
std::uintptr_t CreateTexture( uintptr_t CreateTexture(
RagePixelFormat pixfmt, RagePixelFormat pixfmt,
RageSurface* img, RageSurface* img,
bool bGenerateMipMaps ); bool bGenerateMipMaps );
void UpdateTexture( void UpdateTexture(
std::uintptr_t iTexHandle, uintptr_t iTexHandle,
RageSurface* img, RageSurface* img,
int xoffset, int yoffset, int width, int height int xoffset, int yoffset, int width, int height
); );
void DeleteTexture( std::uintptr_t iTexHandle ); void DeleteTexture( uintptr_t iTexHandle );
void ClearAllTextures(); void ClearAllTextures();
int GetNumTextureUnits(); int GetNumTextureUnits();
void SetTexture( TextureUnit tu, std::uintptr_t iTexture ); void SetTexture( TextureUnit tu, uintptr_t iTexture );
void SetTextureMode( TextureUnit tu, TextureMode tm ); void SetTextureMode( TextureUnit tu, TextureMode tm );
void SetTextureWrapping( TextureUnit tu, bool b ); void SetTextureWrapping( TextureUnit tu, bool b );
int GetMaxTextureSize() const; int GetMaxTextureSize() const;
+4 -4
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@@ -564,7 +564,7 @@ RageDisplay_GLES2::SupportsPerVertexMatrixScale()
return true; return true;
} }
std::uintptr_t uintptr_t
RageDisplay_GLES2::CreateTexture( RageDisplay_GLES2::CreateTexture(
RagePixelFormat pixfmt, RagePixelFormat pixfmt,
RageSurface* img, RageSurface* img,
@@ -577,7 +577,7 @@ RageDisplay_GLES2::CreateTexture(
void void
RageDisplay_GLES2::UpdateTexture( RageDisplay_GLES2::UpdateTexture(
std::uintptr_t iTexHandle, uintptr_t iTexHandle,
RageSurface* img, RageSurface* img,
int xoffset, int yoffset, int width, int height int xoffset, int yoffset, int width, int height
) )
@@ -586,7 +586,7 @@ RageDisplay_GLES2::UpdateTexture(
} }
void void
RageDisplay_GLES2::DeleteTexture( std::uintptr_t iTexHandle ) RageDisplay_GLES2::DeleteTexture( uintptr_t iTexHandle )
{ {
// TODO // TODO
} }
@@ -618,7 +618,7 @@ SetTextureUnit( TextureUnit tu )
} }
void void
RageDisplay_GLES2::SetTexture( TextureUnit tu, std::uintptr_t iTexture ) RageDisplay_GLES2::SetTexture( TextureUnit tu, uintptr_t iTexture )
{ {
if (!SetTextureUnit( tu )) if (!SetTextureUnit( tu ))
return; return;
+4 -4
View File
@@ -20,18 +20,18 @@ public:
void SetBlendMode( BlendMode mode ); void SetBlendMode( BlendMode mode );
bool SupportsTextureFormat( RagePixelFormat pixfmt, bool realtime=false ); bool SupportsTextureFormat( RagePixelFormat pixfmt, bool realtime=false );
bool SupportsPerVertexMatrixScale(); bool SupportsPerVertexMatrixScale();
std::uintptr_t CreateTexture( uintptr_t CreateTexture(
RagePixelFormat pixfmt, RagePixelFormat pixfmt,
RageSurface* img, RageSurface* img,
bool bGenerateMipMaps ); bool bGenerateMipMaps );
void UpdateTexture( void UpdateTexture(
std::uintptr_t iTexHandle, uintptr_t iTexHandle,
RageSurface* img, RageSurface* img,
int xoffset, int yoffset, int width, int height ); int xoffset, int yoffset, int width, int height );
void DeleteTexture( std::uintptr_t iTexHandle ); void DeleteTexture( uintptr_t iTexHandle );
void ClearAllTextures(); void ClearAllTextures();
int GetNumTextureUnits(); int GetNumTextureUnits();
void SetTexture( TextureUnit tu, std::uintptr_t iTexture ); void SetTexture( TextureUnit tu, uintptr_t iTexture );
void SetTextureMode( TextureUnit tu, TextureMode tm ); void SetTextureMode( TextureUnit tu, TextureMode tm );
void SetTextureWrapping( TextureUnit tu, bool b ); void SetTextureWrapping( TextureUnit tu, bool b );
int GetMaxTextureSize() const; int GetMaxTextureSize() const;
+4 -4
View File
@@ -21,19 +21,19 @@ public:
void SetBlendMode( BlendMode ) { } void SetBlendMode( BlendMode ) { }
bool SupportsTextureFormat( RagePixelFormat, bool /* realtime */ =false ) { return true; } bool SupportsTextureFormat( RagePixelFormat, bool /* realtime */ =false ) { return true; }
bool SupportsPerVertexMatrixScale() { return false; } bool SupportsPerVertexMatrixScale() { return false; }
std::uintptr_t CreateTexture( uintptr_t CreateTexture(
RagePixelFormat, RagePixelFormat,
RageSurface* /* img */, RageSurface* /* img */,
bool /* bGenerateMipMaps */ ) { return 1; } bool /* bGenerateMipMaps */ ) { return 1; }
void UpdateTexture( void UpdateTexture(
std::uintptr_t /* iTexHandle */, uintptr_t /* iTexHandle */,
RageSurface* /* img */, RageSurface* /* img */,
int /* xoffset */, int /* yoffset */, int /* width */, int /* height */ int /* xoffset */, int /* yoffset */, int /* width */, int /* height */
) { } ) { }
void DeleteTexture( std::uintptr_t /* iTexHandle */ ) { } void DeleteTexture( uintptr_t /* iTexHandle */ ) { }
void ClearAllTextures() { } void ClearAllTextures() { }
int GetNumTextureUnits() { return 1; } int GetNumTextureUnits() { return 1; }
void SetTexture( TextureUnit, std::uintptr_t /* iTexture */ ) { } void SetTexture( TextureUnit, uintptr_t /* iTexture */ ) { }
void SetTextureMode( TextureUnit, TextureMode ) { } void SetTextureMode( TextureUnit, TextureMode ) { }
void SetTextureWrapping( TextureUnit, bool ) { } void SetTextureWrapping( TextureUnit, bool ) { }
int GetMaxTextureSize() const { return 2048; } int GetMaxTextureSize() const { return 2048; }
+25 -25
View File
@@ -66,7 +66,7 @@ static const GLenum RageSpriteVertexFormat = GL_T2F_C4F_N3F_V3F;
/* If we support texture matrix scaling, a handle to the vertex program: */ /* If we support texture matrix scaling, a handle to the vertex program: */
static GLhandleARB g_bTextureMatrixShader = 0; static GLhandleARB g_bTextureMatrixShader = 0;
static std::map<std::uintptr_t, RenderTarget *> g_mapRenderTargets; static std::map<uintptr_t, RenderTarget *> g_mapRenderTargets;
static RenderTarget *g_pCurrentRenderTarget = nullptr; static RenderTarget *g_pCurrentRenderTarget = nullptr;
static LowLevelWindow *g_pWind; static LowLevelWindow *g_pWind;
@@ -800,7 +800,7 @@ RString RageDisplay_Legacy::TryVideoMode( const VideoModeParams &p, bool &bNewDe
/* Delete all render targets. They may have associated resources other than /* Delete all render targets. They may have associated resources other than
* the texture itself. */ * the texture itself. */
for (std::pair<std::uintptr_t const, RenderTarget *> &rt : g_mapRenderTargets) for (std::pair<uintptr_t const, RenderTarget *> &rt : g_mapRenderTargets)
delete rt.second; delete rt.second;
g_mapRenderTargets.clear(); g_mapRenderTargets.clear();
@@ -927,7 +927,7 @@ RageSurface* RageDisplay_Legacy::CreateScreenshot()
return image; return image;
} }
RageSurface *RageDisplay_Legacy::GetTexture( std::uintptr_t iTexture ) RageSurface *RageDisplay_Legacy::GetTexture( uintptr_t iTexture )
{ {
if (iTexture == 0) if (iTexture == 0)
return nullptr; // XXX return nullptr; // XXX
@@ -1071,7 +1071,7 @@ public:
for( unsigned k=0; k<3; k++ ) for( unsigned k=0; k<3; k++ )
{ {
int iVertexIndexInVBO = meshInfo.iVertexStart + Triangles[j].nVertexIndices[k]; int iVertexIndexInVBO = meshInfo.iVertexStart + Triangles[j].nVertexIndices[k];
m_vTriangles[meshInfo.iTriangleStart+j].nVertexIndices[k] = (std::uint16_t) iVertexIndexInVBO; m_vTriangles[meshInfo.iTriangleStart+j].nVertexIndices[k] = (uint16_t) iVertexIndexInVBO;
} }
} }
} }
@@ -1513,11 +1513,11 @@ void RageDisplay_Legacy::DrawSymmetricQuadStripInternal( const RageSpriteVertex
int iNumIndices = iNumTriangles*3; int iNumIndices = iNumTriangles*3;
// make a temporary index buffer // make a temporary index buffer
static std::vector<std::uint16_t> vIndices; static std::vector<uint16_t> vIndices;
unsigned uOldSize = vIndices.size(); unsigned uOldSize = vIndices.size();
unsigned uNewSize = std::max(uOldSize,(unsigned)iNumIndices); unsigned uNewSize = std::max(uOldSize,(unsigned)iNumIndices);
vIndices.resize( uNewSize ); vIndices.resize( uNewSize );
for( std::uint16_t i=(std::uint16_t)uOldSize/12; i<(std::uint16_t)iNumPieces; i++ ) for( uint16_t i=(uint16_t)uOldSize/12; i<(uint16_t)iNumPieces; i++ )
{ {
// { 1, 3, 0 } { 1, 4, 3 } { 1, 5, 4 } { 1, 2, 5 } // { 1, 3, 0 } { 1, 4, 3 } { 1, 5, 4 } { 1, 2, 5 }
vIndices[i*12+0] = i*3+1; vIndices[i*12+0] = i*3+1;
@@ -1687,7 +1687,7 @@ int RageDisplay_Legacy::GetNumTextureUnits()
return g_iMaxTextureUnits; return g_iMaxTextureUnits;
} }
void RageDisplay_Legacy::SetTexture( TextureUnit tu, std::uintptr_t iTexture ) void RageDisplay_Legacy::SetTexture( TextureUnit tu, uintptr_t iTexture )
{ {
if (!SetTextureUnit( tu )) if (!SetTextureUnit( tu ))
return; return;
@@ -2114,7 +2114,7 @@ void RageDisplay_Legacy::EndConcurrentRendering()
g_pWind->EndConcurrentRendering(); g_pWind->EndConcurrentRendering();
} }
void RageDisplay_Legacy::DeleteTexture( std::uintptr_t iTexture ) void RageDisplay_Legacy::DeleteTexture( uintptr_t iTexture )
{ {
if (iTexture == 0) if (iTexture == 0)
return; return;
@@ -2199,7 +2199,7 @@ void SetPixelMapForSurface( int glImageFormat, int glTexFormat, const RageSurfac
DebugAssertNoGLError(); DebugAssertNoGLError();
} }
std::uintptr_t RageDisplay_Legacy::CreateTexture( uintptr_t RageDisplay_Legacy::CreateTexture(
RagePixelFormat pixfmt, RagePixelFormat pixfmt,
RageSurface* pImg, RageSurface* pImg,
bool bGenerateMipMaps ) bool bGenerateMipMaps )
@@ -2244,7 +2244,7 @@ std::uintptr_t RageDisplay_Legacy::CreateTexture(
SetTextureUnit( TextureUnit_1 ); SetTextureUnit( TextureUnit_1 );
// allocate OpenGL texture resource // allocate OpenGL texture resource
std::uintptr_t iTexHandle; uintptr_t iTexHandle;
glGenTextures( 1, reinterpret_cast<GLuint*>(&iTexHandle) ); glGenTextures( 1, reinterpret_cast<GLuint*>(&iTexHandle) );
ASSERT( iTexHandle != 0 ); ASSERT( iTexHandle != 0 );
@@ -2352,7 +2352,7 @@ public:
m_iTexHandle = 0; m_iTexHandle = 0;
} }
void Lock( std::uintptr_t iTexHandle, RageSurface *pSurface ) void Lock( uintptr_t iTexHandle, RageSurface *pSurface )
{ {
ASSERT( m_iTexHandle == 0 ); ASSERT( m_iTexHandle == 0 );
ASSERT( pSurface->pixels == nullptr ); ASSERT( pSurface->pixels == nullptr );
@@ -2366,7 +2366,7 @@ public:
glBufferDataARB( GL_PIXEL_UNPACK_BUFFER_ARB, iSize, nullptr, GL_STREAM_DRAW ); glBufferDataARB( GL_PIXEL_UNPACK_BUFFER_ARB, iSize, nullptr, GL_STREAM_DRAW );
void *pSurfaceMemory = glMapBufferARB( GL_PIXEL_UNPACK_BUFFER_ARB, GL_WRITE_ONLY ); void *pSurfaceMemory = glMapBufferARB( GL_PIXEL_UNPACK_BUFFER_ARB, GL_WRITE_ONLY );
pSurface->pixels = (std::uint8_t *) pSurfaceMemory; pSurface->pixels = (uint8_t *) pSurfaceMemory;
pSurface->pixels_owned = false; pSurface->pixels_owned = false;
} }
@@ -2374,7 +2374,7 @@ public:
{ {
glUnmapBufferARB( GL_PIXEL_UNPACK_BUFFER_ARB ); glUnmapBufferARB( GL_PIXEL_UNPACK_BUFFER_ARB );
pSurface->pixels = (std::uint8_t *) BUFFER_OFFSET(0); pSurface->pixels = (uint8_t *) BUFFER_OFFSET(0);
if (bChanged) if (bChanged)
DISPLAY->UpdateTexture( m_iTexHandle, pSurface, 0, 0, pSurface->w, pSurface->h ); DISPLAY->UpdateTexture( m_iTexHandle, pSurface, 0, 0, pSurface->w, pSurface->h );
@@ -2398,7 +2398,7 @@ private:
GLuint m_iBuffer; GLuint m_iBuffer;
std::uintptr_t m_iTexHandle; uintptr_t m_iTexHandle;
}; };
RageTextureLock *RageDisplay_Legacy::CreateTextureLock() RageTextureLock *RageDisplay_Legacy::CreateTextureLock()
@@ -2410,7 +2410,7 @@ RageTextureLock *RageDisplay_Legacy::CreateTextureLock()
} }
void RageDisplay_Legacy::UpdateTexture( void RageDisplay_Legacy::UpdateTexture(
std::uintptr_t iTexHandle, uintptr_t iTexHandle,
RageSurface* pImg, RageSurface* pImg,
int iXOffset, int iYOffset, int iWidth, int iHeight ) int iXOffset, int iYOffset, int iWidth, int iHeight )
{ {
@@ -2452,16 +2452,16 @@ public:
RenderTarget_FramebufferObject(); RenderTarget_FramebufferObject();
~RenderTarget_FramebufferObject(); ~RenderTarget_FramebufferObject();
void Create( const RenderTargetParam &param, int &iTextureWidthOut, int &iTextureHeightOut ); void Create( const RenderTargetParam &param, int &iTextureWidthOut, int &iTextureHeightOut );
std::uintptr_t GetTexture() const { return m_iTexHandle; } uintptr_t GetTexture() const { return m_iTexHandle; }
void StartRenderingTo(); void StartRenderingTo();
void FinishRenderingTo(); void FinishRenderingTo();
virtual bool InvertY() const { return true; } virtual bool InvertY() const { return true; }
private: private:
std::uintptr_t m_iFrameBufferHandle; uintptr_t m_iFrameBufferHandle;
std::uintptr_t m_iTexHandle; uintptr_t m_iTexHandle;
std::uintptr_t m_iDepthBufferHandle; uintptr_t m_iDepthBufferHandle;
}; };
RenderTarget_FramebufferObject::RenderTarget_FramebufferObject() RenderTarget_FramebufferObject::RenderTarget_FramebufferObject()
@@ -2584,7 +2584,7 @@ bool RageDisplay_Legacy::SupportsFullscreenBorderlessWindow() const
* particularly GeForce 2, but is simpler and faster when available. * particularly GeForce 2, but is simpler and faster when available.
*/ */
std::uintptr_t RageDisplay_Legacy::CreateRenderTarget( const RenderTargetParam &param, int &iTextureWidthOut, int &iTextureHeightOut ) uintptr_t RageDisplay_Legacy::CreateRenderTarget( const RenderTargetParam &param, int &iTextureWidthOut, int &iTextureHeightOut )
{ {
RenderTarget *pTarget; RenderTarget *pTarget;
if (GLEW_EXT_framebuffer_object) if (GLEW_EXT_framebuffer_object)
@@ -2594,22 +2594,22 @@ std::uintptr_t RageDisplay_Legacy::CreateRenderTarget( const RenderTargetParam &
pTarget->Create( param, iTextureWidthOut, iTextureHeightOut ); pTarget->Create( param, iTextureWidthOut, iTextureHeightOut );
std::uintptr_t iTexture = pTarget->GetTexture(); uintptr_t iTexture = pTarget->GetTexture();
ASSERT( g_mapRenderTargets.find(iTexture) == g_mapRenderTargets.end() ); ASSERT( g_mapRenderTargets.find(iTexture) == g_mapRenderTargets.end() );
g_mapRenderTargets[iTexture] = pTarget; g_mapRenderTargets[iTexture] = pTarget;
return iTexture; return iTexture;
} }
std::uintptr_t RageDisplay_Legacy::GetRenderTarget() uintptr_t RageDisplay_Legacy::GetRenderTarget()
{ {
for( std::map<std::uintptr_t, RenderTarget*>::const_iterator it = g_mapRenderTargets.begin(); it != g_mapRenderTargets.end(); ++it ) for( std::map<uintptr_t, RenderTarget*>::const_iterator it = g_mapRenderTargets.begin(); it != g_mapRenderTargets.end(); ++it )
if( it->second == g_pCurrentRenderTarget ) if( it->second == g_pCurrentRenderTarget )
return it->first; return it->first;
return 0; return 0;
} }
void RageDisplay_Legacy::SetRenderTarget( std::uintptr_t iTexture, bool bPreserveTexture ) void RageDisplay_Legacy::SetRenderTarget( uintptr_t iTexture, bool bPreserveTexture )
{ {
if (iTexture == 0) if (iTexture == 0)
{ {
@@ -2688,7 +2688,7 @@ void RageDisplay_Legacy::SetLineWidth(float fWidth)
glLineWidth(fWidth); glLineWidth(fWidth);
} }
RString RageDisplay_Legacy::GetTextureDiagnostics(std::uintptr_t iTexture) const RString RageDisplay_Legacy::GetTextureDiagnostics(uintptr_t iTexture) const
{ {
/* /*
s << (bGenerateMipMaps? "gluBuild2DMipmaps":"glTexImage2D"); s << (bGenerateMipMaps? "gluBuild2DMipmaps":"glTexImage2D");
+9 -9
View File
@@ -55,23 +55,23 @@ public:
void SetBlendMode( BlendMode mode ); void SetBlendMode( BlendMode mode );
bool SupportsTextureFormat( RagePixelFormat pixfmt, bool realtime=false ); bool SupportsTextureFormat( RagePixelFormat pixfmt, bool realtime=false );
bool SupportsPerVertexMatrixScale(); bool SupportsPerVertexMatrixScale();
std::uintptr_t CreateTexture( uintptr_t CreateTexture(
RagePixelFormat pixfmt, RagePixelFormat pixfmt,
RageSurface* img, RageSurface* img,
bool bGenerateMipMaps ); bool bGenerateMipMaps );
void UpdateTexture( void UpdateTexture(
std::uintptr_t iTexHandle, uintptr_t iTexHandle,
RageSurface* img, RageSurface* img,
int xoffset, int yoffset, int width, int height int xoffset, int yoffset, int width, int height
); );
void DeleteTexture( std::uintptr_t iTexHandle ); void DeleteTexture( uintptr_t iTexHandle );
bool UseOffscreenRenderTarget(); bool UseOffscreenRenderTarget();
RageSurface *GetTexture( std::uintptr_t iTexture ); RageSurface *GetTexture( uintptr_t iTexture );
RageTextureLock *CreateTextureLock(); RageTextureLock *CreateTextureLock();
void ClearAllTextures(); void ClearAllTextures();
int GetNumTextureUnits(); int GetNumTextureUnits();
void SetTexture( TextureUnit tu, std::uintptr_t iTexture ); void SetTexture( TextureUnit tu, uintptr_t iTexture );
void SetTextureMode( TextureUnit tu, TextureMode tm ); void SetTextureMode( TextureUnit tu, TextureMode tm );
void SetTextureWrapping( TextureUnit tu, bool b ); void SetTextureWrapping( TextureUnit tu, bool b );
int GetMaxTextureSize() const; int GetMaxTextureSize() const;
@@ -80,9 +80,9 @@ public:
bool IsEffectModeSupported( EffectMode effect ); bool IsEffectModeSupported( EffectMode effect );
bool SupportsRenderToTexture() const; bool SupportsRenderToTexture() const;
bool SupportsFullscreenBorderlessWindow() const; bool SupportsFullscreenBorderlessWindow() const;
std::uintptr_t CreateRenderTarget( const RenderTargetParam &param, int &iTextureWidthOut, int &iTextureHeightOut ); uintptr_t CreateRenderTarget( const RenderTargetParam &param, int &iTextureWidthOut, int &iTextureHeightOut );
std::uintptr_t GetRenderTarget(); uintptr_t GetRenderTarget();
void SetRenderTarget( std::uintptr_t iHandle, bool bPreserveTexture ); void SetRenderTarget( uintptr_t iHandle, bool bPreserveTexture );
bool IsZWriteEnabled() const; bool IsZWriteEnabled() const;
bool IsZTestEnabled() const; bool IsZTestEnabled() const;
void SetZWrite( bool b ); void SetZWrite( bool b );
@@ -117,7 +117,7 @@ public:
virtual void SetPolygonMode( PolygonMode pm ); virtual void SetPolygonMode( PolygonMode pm );
virtual void SetLineWidth( float fWidth ); virtual void SetLineWidth( float fWidth );
RString GetTextureDiagnostics( std::uintptr_t id ) const; RString GetTextureDiagnostics( uintptr_t id ) const;
protected: protected:
void DrawQuadsInternal( const RageSpriteVertex v[], int iNumVerts ); void DrawQuadsInternal( const RageSpriteVertex v[], int iNumVerts );
+1 -1
View File
@@ -31,7 +31,7 @@ public:
virtual ~RenderTarget() { } virtual ~RenderTarget() { }
virtual void Create( const RenderTargetParam &param, int &iTextureWidthOut, int &iTextureHeightOut ) = 0; virtual void Create( const RenderTargetParam &param, int &iTextureWidthOut, int &iTextureHeightOut ) = 0;
virtual std::uintptr_t GetTexture() const = 0; virtual uintptr_t GetTexture() const = 0;
/* Render to this RenderTarget. */ /* Render to this RenderTarget. */
virtual void StartRenderingTo() = 0; virtual void StartRenderingTo() = 0;
+1 -1
View File
@@ -16,7 +16,7 @@ using CrashHandler::IsDebuggerPresent;
using CrashHandler::DebugBreak; using CrashHandler::DebugBreak;
#endif #endif
static std::uint64_t g_HandlerThreadID = RageThread::GetInvalidThreadID(); static uint64_t g_HandlerThreadID = RageThread::GetInvalidThreadID();
static void (*g_CleanupHandler)( const RString &sError ) = nullptr; static void (*g_CleanupHandler)( const RString &sError ) = nullptr;
void RageException::SetCleanupHandler( void (*pHandler)(const RString &sError) ) void RageException::SetCleanupHandler( void (*pHandler)(const RString &sError) )
{ {
+10 -10
View File
@@ -111,7 +111,7 @@ void RageFile::EnableCRC32( bool on )
m_File->EnableCRC32( on ); m_File->EnableCRC32( on );
} }
bool RageFile::GetCRC32( std::uint32_t *iRet ) bool RageFile::GetCRC32( uint32_t *iRet )
{ {
ASSERT_OPEN; ASSERT_OPEN;
return m_File->GetCRC32( iRet ); return m_File->GetCRC32( iRet );
@@ -267,20 +267,20 @@ void FileReading::Seek( RageFileBasic &f, int iOffset, RString &sError )
sError = "Unexpected end of file"; sError = "Unexpected end of file";
} }
std::uint8_t FileReading::read_8( RageFileBasic &f, RString &sError ) uint8_t FileReading::read_8( RageFileBasic &f, RString &sError )
{ {
std::uint8_t val; uint8_t val;
ReadBytes( f, &val, sizeof(std::uint8_t), sError ); ReadBytes( f, &val, sizeof(uint8_t), sError );
if( sError.size() == 0 ) if( sError.size() == 0 )
return val; return val;
else else
return 0; return 0;
} }
std::uint16_t FileReading::read_u16_le( RageFileBasic &f, RString &sError ) uint16_t FileReading::read_u16_le( RageFileBasic &f, RString &sError )
{ {
std::uint16_t val; uint16_t val;
ReadBytes( f, &val, sizeof(std::uint16_t), sError ); ReadBytes( f, &val, sizeof(uint16_t), sError );
if( sError.size() == 0 ) if( sError.size() == 0 )
return Swap16LE( val ); return Swap16LE( val );
else else
@@ -297,10 +297,10 @@ std::int16_t FileReading::read_16_le( RageFileBasic &f, RString &sError )
return 0; return 0;
} }
std::uint32_t FileReading::read_u32_le( RageFileBasic &f, RString &sError ) uint32_t FileReading::read_u32_le( RageFileBasic &f, RString &sError )
{ {
std::uint32_t val; uint32_t val;
ReadBytes( f, &val, sizeof(std::uint32_t), sError ); ReadBytes( f, &val, sizeof(uint32_t), sError );
if( sError.size() == 0 ) if( sError.size() == 0 )
return Swap32LE( val ); return Swap32LE( val );
else else
+4 -4
View File
@@ -78,7 +78,7 @@ public:
int PutLine( const RString &str ); int PutLine( const RString &str );
void EnableCRC32( bool on=true ); void EnableCRC32( bool on=true );
bool GetCRC32( std::uint32_t *iRet ); bool GetCRC32( uint32_t *iRet );
// Lua // Lua
virtual void PushSelf( lua_State *L ); virtual void PushSelf( lua_State *L );
@@ -103,11 +103,11 @@ namespace FileReading
void SkipBytes( RageFileBasic &f, int size, RString &sError ); void SkipBytes( RageFileBasic &f, int size, RString &sError );
void Seek( RageFileBasic &f, int iOffset, RString &sError ); void Seek( RageFileBasic &f, int iOffset, RString &sError );
RString ReadString( RageFileBasic &f, int size, RString &sError ); RString ReadString( RageFileBasic &f, int size, RString &sError );
std::uint8_t read_8( RageFileBasic &f, RString &sError ); uint8_t read_8( RageFileBasic &f, RString &sError );
std::int16_t read_16_le( RageFileBasic &f, RString &sError ); std::int16_t read_16_le( RageFileBasic &f, RString &sError );
std::uint16_t read_u16_le( RageFileBasic &f, RString &sError ); uint16_t read_u16_le( RageFileBasic &f, RString &sError );
std::int32_t read_32_le( RageFileBasic &f, RString &sError ); std::int32_t read_32_le( RageFileBasic &f, RString &sError );
std::uint32_t read_u32_le( RageFileBasic &f, RString &sError ); uint32_t read_u32_le( RageFileBasic &f, RString &sError );
}; };
#endif #endif
+1 -1
View File
@@ -314,7 +314,7 @@ void RageFileObj::EnableCRC32( bool bOn )
m_iCRC32 = 0; m_iCRC32 = 0;
} }
bool RageFileObj::GetCRC32( std::uint32_t *iRet ) bool RageFileObj::GetCRC32( uint32_t *iRet )
{ {
if( !m_bCRC32Enabled ) if( !m_bCRC32Enabled )
return false; return false;
+3 -3
View File
@@ -55,7 +55,7 @@ public:
virtual int PutLine( const RString &str ) = 0; virtual int PutLine( const RString &str ) = 0;
virtual void EnableCRC32( bool on=true ) = 0; virtual void EnableCRC32( bool on=true ) = 0;
virtual bool GetCRC32( std::uint32_t *iRet ) = 0; virtual bool GetCRC32( uint32_t *iRet ) = 0;
virtual int GetFileSize() const = 0; virtual int GetFileSize() const = 0;
@@ -95,7 +95,7 @@ public:
int PutLine( const RString &str ); int PutLine( const RString &str );
void EnableCRC32( bool on=true ); void EnableCRC32( bool on=true );
bool GetCRC32( std::uint32_t *iRet ); bool GetCRC32( uint32_t *iRet );
virtual int GetFileSize() const = 0; virtual int GetFileSize() const = 0;
virtual int GetFD() { return -1; } virtual int GetFD() { return -1; }
@@ -156,7 +156,7 @@ private:
* This is only meaningful if EnableCRC32() is called at the very start of the * This is only meaningful if EnableCRC32() is called at the very start of the
* file, and no seeking is performed. */ * file, and no seeking is performed. */
bool m_bCRC32Enabled; bool m_bCRC32Enabled;
std::uint32_t m_iCRC32; uint32_t m_iCRC32;
// Swallow up warnings. If they must be used, define them. // Swallow up warnings. If they must be used, define them.
RageFileObj& operator=(const RageFileObj& rhs); RageFileObj& operator=(const RageFileObj& rhs);
+11 -11
View File
@@ -314,7 +314,7 @@ int RageFileObjDeflate::FlushInternal()
* Parse a .gz file, check the header CRC16 if present, and return the data * Parse a .gz file, check the header CRC16 if present, and return the data
* CRC32 and a decompressor. pFile will be deleted. * CRC32 and a decompressor. pFile will be deleted.
*/ */
RageFileObjInflate *GunzipFile( RageFileBasic *pFile_, RString &sError, std::uint32_t *iCRC32 ) RageFileObjInflate *GunzipFile( RageFileBasic *pFile_, RString &sError, uint32_t *iCRC32 )
{ {
std::unique_ptr<RageFileBasic> pFile(pFile_); std::unique_ptr<RageFileBasic> pFile(pFile_);
@@ -336,8 +336,8 @@ RageFileObjInflate *GunzipFile( RageFileBasic *pFile_, RString &sError, std::uin
} }
} }
std::uint8_t iCompressionMethod = FileReading::read_8( *pFile, sError ); uint8_t iCompressionMethod = FileReading::read_8( *pFile, sError );
std::uint8_t iFlags = FileReading::read_8( *pFile, sError ); uint8_t iFlags = FileReading::read_8( *pFile, sError );
FileReading::read_32_le( *pFile, sError ); /* time */ FileReading::read_32_le( *pFile, sError ); /* time */
FileReading::read_8( *pFile, sError ); /* xfl */ FileReading::read_8( *pFile, sError ); /* xfl */
FileReading::read_8( *pFile, sError ); /* os */ FileReading::read_8( *pFile, sError ); /* os */
@@ -381,12 +381,12 @@ RageFileObjInflate *GunzipFile( RageFileBasic *pFile_, RString &sError, std::uin
{ {
/* Get the CRC of the data read so far. Be sure to do this before /* Get the CRC of the data read so far. Be sure to do this before
* reading iExpectedCRC16. */ * reading iExpectedCRC16. */
std::uint32_t iActualCRC32; uint32_t iActualCRC32;
bool bOK = pFile->GetCRC32( &iActualCRC32 ); bool bOK = pFile->GetCRC32( &iActualCRC32 );
ASSERT( bOK ); ASSERT( bOK );
std::uint16_t iExpectedCRC16 = FileReading::read_u16_le( *pFile, sError ); uint16_t iExpectedCRC16 = FileReading::read_u16_le( *pFile, sError );
std::uint16_t iActualCRC16 = std::int16_t( iActualCRC32 & 0xFFFF ); uint16_t iActualCRC16 = std::int16_t( iActualCRC32 & 0xFFFF );
if( sError != "" ) if( sError != "" )
return nullptr; return nullptr;
@@ -411,8 +411,8 @@ RageFileObjInflate *GunzipFile( RageFileBasic *pFile_, RString &sError, std::uin
FileReading::Seek( *pFile, iFooterPos, sError ); FileReading::Seek( *pFile, iFooterPos, sError );
std::uint32_t iExpectedCRC32 = FileReading::read_u32_le( *pFile, sError ); uint32_t iExpectedCRC32 = FileReading::read_u32_le( *pFile, sError );
std::uint32_t iUncompressedSize = FileReading::read_u32_le( *pFile, sError ); uint32_t iUncompressedSize = FileReading::read_u32_le( *pFile, sError );
if( iCRC32 != nullptr ) if( iCRC32 != nullptr )
*iCRC32 = iExpectedCRC32; *iCRC32 = iExpectedCRC32;
@@ -487,12 +487,12 @@ int RageFileObjGzip::Finish()
return -1; return -1;
/* Read the CRC of the data that's been written. */ /* Read the CRC of the data that's been written. */
std::uint32_t iCRC; uint32_t iCRC;
bool bOK = this->GetCRC32( &iCRC ); bool bOK = this->GetCRC32( &iCRC );
ASSERT( bOK ); ASSERT( bOK );
/* Figure out the size of the data. */ /* Figure out the size of the data. */
std::uint32_t iSize = Tell() - m_iDataStartOffset; uint32_t iSize = Tell() - m_iDataStartOffset;
/* Write the CRC and size directly to the file, so they don't get compressed. */ /* Write the CRC and size directly to the file, so they don't get compressed. */
iCRC = Swap32LE( iCRC ); iCRC = Swap32LE( iCRC );
@@ -533,7 +533,7 @@ bool GunzipString( const RString &sIn, RString &sOut, RString &sError )
RageFileObjMem *mem = new RageFileObjMem; RageFileObjMem *mem = new RageFileObjMem;
mem->PutString( sIn ); mem->PutString( sIn );
std::uint32_t iCRC32; uint32_t iCRC32;
RageFileBasic *pFile = GunzipFile( mem, sError, &iCRC32 ); RageFileBasic *pFile = GunzipFile( mem, sError, &iCRC32 );
if( pFile == nullptr ) if( pFile == nullptr )
return false; return false;
+1 -1
View File
@@ -70,7 +70,7 @@ private:
int m_iDataStartOffset; int m_iDataStartOffset;
}; };
RageFileObjInflate *GunzipFile( RageFileBasic *pFile, RString &sError, std::uint32_t *iCRC32 ); RageFileObjInflate *GunzipFile( RageFileBasic *pFile, RString &sError, uint32_t *iCRC32 );
/* Quick helpers: */ /* Quick helpers: */
void GzipString( const RString &sIn, RString &sOut ); void GzipString( const RString &sIn, RString &sOut );
+1 -1
View File
@@ -120,7 +120,7 @@ size_t zipRead(void *pOpaque, mz_uint64 file_ofs, void *pBuf, size_t n)
RageFile *f = static_cast<RageFile*>(pOpaque); RageFile *f = static_cast<RageFile*>(pOpaque);
const int pos = f->Seek(file_ofs); const int pos = f->Seek(file_ofs);
if (pos >= 0 && static_cast<std::uint64_t>(pos) != file_ofs) if (pos >= 0 && static_cast<uint64_t>(pos) != file_ofs)
{ {
return 0; return 0;
} }
+6 -6
View File
@@ -72,8 +72,8 @@ void RageModelGeometry::MergeMeshes( int iFromIndex, int iToIndex )
{ {
for( int j=0; j<3; j++ ) for( int j=0; j<3; j++ )
{ {
std::uint16_t &iIndex = meshTo.Triangles[i].nVertexIndices[j]; uint16_t &iIndex = meshTo.Triangles[i].nVertexIndices[j];
iIndex = std::uint16_t(iIndex + iShiftTriangleVertexIndicesBy); iIndex = uint16_t(iIndex + iShiftTriangleVertexIndicesBy);
} }
} }
} }
@@ -150,7 +150,7 @@ void RageModelGeometry::LoadMilkshapeAscii( const RString& _sPath, bool bNeedsNo
mesh.sName = szName; mesh.sName = szName;
// mesh.nFlags = nFlags; // mesh.nFlags = nFlags;
mesh.nMaterialIndex = (std::uint8_t) nIndex; mesh.nMaterialIndex = (uint8_t) nIndex;
mesh.m_iBoneIndex = -1; mesh.m_iBoneIndex = -1;
@@ -193,7 +193,7 @@ void RageModelGeometry::LoadMilkshapeAscii( const RString& _sPath, bool bNeedsNo
v.t[0] = v.p[0] / v.t[0]; v.t[0] = v.p[0] / v.t[0];
v.t[1] = v.p[1] / v.t[1]; v.t[1] = v.p[1] / v.t[1];
} }
v.bone = (std::uint8_t) nIndex; v.bone = (uint8_t) nIndex;
RageVec3AddToBounds( v.p, m_vMins, m_vMaxs ); RageVec3AddToBounds( v.p, m_vMins, m_vMaxs );
} }
@@ -240,8 +240,8 @@ void RageModelGeometry::LoadMilkshapeAscii( const RString& _sPath, bool bNeedsNo
if( f.GetLine( sLine ) <= 0 ) if( f.GetLine( sLine ) <= 0 )
THROW; THROW;
std::uint16_t nIndices[3]; uint16_t nIndices[3];
std::uint16_t nNormalIndices[3]; uint16_t nNormalIndices[3];
if( sscanf (sLine, "%d %hu %hu %hu %hu %hu %hu %d", if( sscanf (sLine, "%d %hu %hu %hu %hu %hu %hu %d",
&nFlags, &nFlags,
&nIndices[0], &nIndices[1], &nIndices[2], &nIndices[0], &nIndices[1], &nIndices[2],
+1 -1
View File
@@ -34,7 +34,7 @@ void RageSoundMixBuffer::SetWriteOffset( int iOffset )
void RageSoundMixBuffer::Extend(unsigned iSamples) void RageSoundMixBuffer::Extend(unsigned iSamples)
{ {
const std::uint64_t realsize = static_cast<std::uint64_t>(iSamples) + static_cast<std::uint64_t>(m_iOffset); const uint64_t realsize = static_cast<uint64_t>(iSamples) + static_cast<uint64_t>(m_iOffset);
if( m_iBufSize < realsize ) if( m_iBufSize < realsize )
{ {
m_pMixbuf = static_cast<float*>(std::realloc(m_pMixbuf, sizeof(float) * realsize)); m_pMixbuf = static_cast<float*>(std::realloc(m_pMixbuf, sizeof(float) * realsize));
+2 -2
View File
@@ -29,8 +29,8 @@ public:
private: private:
float *m_pMixbuf; float *m_pMixbuf;
std::uint64_t m_iBufSize; // actual allocated samples uint64_t m_iBufSize; // actual allocated samples
std::uint64_t m_iBufUsed; // used samples uint64_t m_iBufUsed; // used samples
int m_iOffset; int m_iOffset;
}; };
+1 -1
View File
@@ -189,7 +189,7 @@ struct madlib_t
bitrate = 0; bitrate = 0;
} }
std::uint8_t inbuf[16384]; uint8_t inbuf[16384];
float outbuf[8192]; float outbuf[8192];
int outpos; int outpos;
unsigned outleft; unsigned outleft;
+3 -3
View File
@@ -26,7 +26,7 @@ namespace
void Convert8bitToFloat( void *pBuf, int iSamples ) void Convert8bitToFloat( void *pBuf, int iSamples )
{ {
/* Convert in reverse, so we can do it in-place. */ /* Convert in reverse, so we can do it in-place. */
const std::uint8_t *pIn = (std::uint8_t *) pBuf; const uint8_t *pIn = (uint8_t *) pBuf;
float *pOut = (float *) pBuf; float *pOut = (float *) pBuf;
for( int i = iSamples-1; i >= 0; --i ) for( int i = iSamples-1; i >= 0; --i )
{ {
@@ -309,7 +309,7 @@ public:
pBuffer[m_iBufferAvail++] = (std::int16_t)iSamp1[i] / 32768.0f; pBuffer[m_iBufferAvail++] = (std::int16_t)iSamp1[i] / 32768.0f;
std::int8_t iBufSize = 0; std::int8_t iBufSize = 0;
std::uint8_t iBuf = 0; uint8_t iBuf = 0;
bool bDone = false; bool bDone = false;
for( int i = 2; !bDone && i < m_iFramesPerBlock; ++i ) for( int i = 2; !bDone && i < m_iFramesPerBlock; ++i )
@@ -331,7 +331,7 @@ public:
/* Store the nibble in signed char, so we get an arithmetic shift. */ /* Store the nibble in signed char, so we get an arithmetic shift. */
std::int8_t iErrorDelta = (std::int8_t)(iBuf) >> 4; std::int8_t iErrorDelta = (std::int8_t)(iBuf) >> 4;
std::uint8_t iErrorDeltaUnsigned = iBuf >> 4; uint8_t iErrorDeltaUnsigned = iBuf >> 4;
iBuf <<= 4; iBuf <<= 4;
--iBufSize; --iBufSize;
+14 -14
View File
@@ -61,7 +61,7 @@ RageSurfaceFormat::RageSurfaceFormat( const RageSurfaceFormat &cpy ):
} }
} }
void RageSurfaceFormat::GetRGB( std::uint32_t val, std::uint8_t *r, std::uint8_t *g, std::uint8_t *b ) const void RageSurfaceFormat::GetRGB( uint32_t val, uint8_t *r, uint8_t *g, uint8_t *b ) const
{ {
if( BytesPerPixel == 1 ) if( BytesPerPixel == 1 )
{ {
@@ -76,7 +76,7 @@ void RageSurfaceFormat::GetRGB( std::uint32_t val, std::uint8_t *r, std::uint8_t
} }
} }
bool RageSurfaceFormat::MapRGBA( std::uint8_t r, std::uint8_t g, std::uint8_t b, std::uint8_t a, std::uint32_t &val ) const bool RageSurfaceFormat::MapRGBA( uint8_t r, uint8_t g, uint8_t b, uint8_t a, uint32_t &val ) const
{ {
if( BytesPerPixel == 1 ) if( BytesPerPixel == 1 )
{ {
@@ -84,7 +84,7 @@ bool RageSurfaceFormat::MapRGBA( std::uint8_t r, std::uint8_t g, std::uint8_t b,
std::int32_t n = palette->FindColor( c ); std::int32_t n = palette->FindColor( c );
if( n == -1 ) if( n == -1 )
return false; return false;
val = (std::uint32_t) n; val = (uint32_t) n;
} else { } else {
val = val =
(r >> Loss[0] << Shift[0]) | (r >> Loss[0] << Shift[0]) |
@@ -137,7 +137,7 @@ RageSurface::RageSurface( const RageSurface &cpy )
pixels_owned = true; pixels_owned = true;
if( cpy.pixels ) if( cpy.pixels )
{ {
pixels = new std::uint8_t[ pitch*h ]; pixels = new uint8_t[ pitch*h ];
memcpy( pixels, cpy.pixels, pitch*h ); memcpy( pixels, cpy.pixels, pitch*h );
} }
else else
@@ -150,7 +150,7 @@ RageSurface::~RageSurface()
delete [] pixels; delete [] pixels;
} }
static int GetShiftFromMask( std::uint32_t mask ) static int GetShiftFromMask( uint32_t mask )
{ {
if( !mask ) if( !mask )
return 0; return 0;
@@ -164,7 +164,7 @@ static int GetShiftFromMask( std::uint32_t mask )
return iShift; return iShift;
} }
static int GetBitsFromMask( std::uint32_t mask ) static int GetBitsFromMask( uint32_t mask )
{ {
if( !mask ) if( !mask )
return 0; return 0;
@@ -182,7 +182,7 @@ static int GetBitsFromMask( std::uint32_t mask )
void SetupFormat( RageSurfaceFormat &fmt, void SetupFormat( RageSurfaceFormat &fmt,
int width, int height, int BitsPerPixel, std::uint32_t Rmask, std::uint32_t Gmask, std::uint32_t Bmask, std::uint32_t Amask ) int width, int height, int BitsPerPixel, uint32_t Rmask, uint32_t Gmask, uint32_t Bmask, uint32_t Amask )
{ {
fmt.BitsPerPixel = BitsPerPixel; fmt.BitsPerPixel = BitsPerPixel;
fmt.BytesPerPixel = BitsPerPixel/8; fmt.BytesPerPixel = BitsPerPixel/8;
@@ -209,14 +209,14 @@ void SetupFormat( RageSurfaceFormat &fmt,
fmt.Shift[2] = GetShiftFromMask( Bmask ); fmt.Shift[2] = GetShiftFromMask( Bmask );
fmt.Shift[3] = GetShiftFromMask( Amask ); fmt.Shift[3] = GetShiftFromMask( Amask );
fmt.Loss[0] = (std::uint8_t) (8-GetBitsFromMask( Rmask )); fmt.Loss[0] = (uint8_t) (8-GetBitsFromMask( Rmask ));
fmt.Loss[1] = (std::uint8_t) (8-GetBitsFromMask( Gmask )); fmt.Loss[1] = (uint8_t) (8-GetBitsFromMask( Gmask ));
fmt.Loss[2] = (std::uint8_t) (8-GetBitsFromMask( Bmask )); fmt.Loss[2] = (uint8_t) (8-GetBitsFromMask( Bmask ));
fmt.Loss[3] = (std::uint8_t) (8-GetBitsFromMask( Amask )); fmt.Loss[3] = (uint8_t) (8-GetBitsFromMask( Amask ));
} }
} }
RageSurface *CreateSurface( int width, int height, int BitsPerPixel, std::uint32_t Rmask, std::uint32_t Gmask, std::uint32_t Bmask, std::uint32_t Amask ) RageSurface *CreateSurface( int width, int height, int BitsPerPixel, uint32_t Rmask, uint32_t Gmask, uint32_t Bmask, uint32_t Amask )
{ {
RageSurface *pImg = new RageSurface; RageSurface *pImg = new RageSurface;
@@ -226,7 +226,7 @@ RageSurface *CreateSurface( int width, int height, int BitsPerPixel, std::uint32
pImg->h = height; pImg->h = height;
pImg->flags = 0; pImg->flags = 0;
pImg->pitch = width*BitsPerPixel/8; pImg->pitch = width*BitsPerPixel/8;
pImg->pixels = new std::uint8_t[ pImg->pitch*height ]; pImg->pixels = new uint8_t[ pImg->pitch*height ];
/* /*
if( BitsPerPixel == 8 ) if( BitsPerPixel == 8 )
@@ -238,7 +238,7 @@ RageSurface *CreateSurface( int width, int height, int BitsPerPixel, std::uint32
return pImg; return pImg;
} }
RageSurface *CreateSurfaceFrom( int width, int height, int BitsPerPixel, std::uint32_t Rmask, std::uint32_t Gmask, std::uint32_t Bmask, std::uint32_t Amask, std::uint8_t *pPixels, std::uint32_t pitch ) RageSurface *CreateSurfaceFrom( int width, int height, int BitsPerPixel, uint32_t Rmask, uint32_t Gmask, uint32_t Bmask, uint32_t Amask, uint8_t *pPixels, uint32_t pitch )
{ {
RageSurface *pImg = new RageSurface; RageSurface *pImg = new RageSurface;
+13 -13
View File
@@ -10,9 +10,9 @@
/* XXX remove? */ /* XXX remove? */
struct RageSurfaceColor struct RageSurfaceColor
{ {
std::uint8_t r, g, b, a; uint8_t r, g, b, a;
RageSurfaceColor(): r(0), g(0), b(0), a(0) { } RageSurfaceColor(): r(0), g(0), b(0), a(0) { }
RageSurfaceColor( std::uint8_t r_, std::uint8_t g_, std::uint8_t b_, std::uint8_t a_ ): RageSurfaceColor( uint8_t r_, uint8_t g_, uint8_t b_, uint8_t a_ ):
r(r_), g(g_), b(b_), a(a_) { } r(r_), g(g_), b(b_), a(a_) { }
}; };
@@ -48,22 +48,22 @@ struct RageSurfaceFormat
std::int32_t BytesPerPixel; std::int32_t BytesPerPixel;
std::int32_t BitsPerPixel; std::int32_t BitsPerPixel;
std::array<std::uint32_t, 4> Mask; std::array<uint32_t, 4> Mask;
std::array<std::uint32_t, 4> Shift; std::array<uint32_t, 4> Shift;
std::array<std::uint32_t, 4> Loss; std::array<uint32_t, 4> Loss;
std::uint32_t &Rmask, &Gmask, &Bmask, &Amask; /* deprecated */ uint32_t &Rmask, &Gmask, &Bmask, &Amask; /* deprecated */
std::uint32_t &Rshift, &Gshift, &Bshift, &Ashift; /* deprecated */ uint32_t &Rshift, &Gshift, &Bshift, &Ashift; /* deprecated */
std::unique_ptr<RageSurfacePalette> palette; std::unique_ptr<RageSurfacePalette> palette;
void GetRGB( std::uint32_t val, std::uint8_t *r, std::uint8_t *g, std::uint8_t *b ) const; void GetRGB( uint32_t val, uint8_t *r, uint8_t *g, uint8_t *b ) const;
/* Return the decoded value for the given color; the result can be compared to /* Return the decoded value for the given color; the result can be compared to
* decodepixel() results. If the image is paletted and the color isn't found, * decodepixel() results. If the image is paletted and the color isn't found,
* val is undefined and false is returned. */ * val is undefined and false is returned. */
bool MapRGBA( std::uint8_t r, std::uint8_t g, std::uint8_t b, std::uint8_t a, std::uint32_t &val ) const; bool MapRGBA( uint8_t r, uint8_t g, uint8_t b, uint8_t a, uint32_t &val ) const;
/* MapRGBA, but also do a nearest-match on palette colors. */ /* MapRGBA, but also do a nearest-match on palette colors. */
std::uint32_t MapNearestRGBA( std::uint8_t r, std::uint8_t g, std::uint8_t b, std::uint8_t a ) const; uint32_t MapNearestRGBA( uint8_t r, uint8_t g, uint8_t b, uint8_t a ) const;
bool operator== ( const RageSurfaceFormat &rhs ) const; bool operator== ( const RageSurfaceFormat &rhs ) const;
@@ -77,7 +77,7 @@ struct RageSurface
RageSurfaceFormat *format; /* compatibility only */ RageSurfaceFormat *format; /* compatibility only */
RageSurfaceFormat fmt; RageSurfaceFormat fmt;
std::uint8_t *pixels; uint8_t *pixels;
bool pixels_owned; bool pixels_owned;
std::int32_t w, h, pitch; std::int32_t w, h, pitch;
std::int32_t flags; std::int32_t flags;
@@ -87,8 +87,8 @@ struct RageSurface
~RageSurface(); ~RageSurface();
}; };
RageSurface *CreateSurface( int width, int height, int bpp, std::uint32_t Rmask, std::uint32_t Gmask, std::uint32_t Bmask, std::uint32_t Amask ); RageSurface *CreateSurface( int width, int height, int bpp, uint32_t Rmask, uint32_t Gmask, uint32_t Bmask, uint32_t Amask );
RageSurface *CreateSurfaceFrom( int width, int height, int bpp, std::uint32_t Rmask, std::uint32_t Gmask, std::uint32_t Bmask, std::uint32_t Amask, std::uint8_t *pPixels, std::uint32_t pitch ); RageSurface *CreateSurfaceFrom( int width, int height, int bpp, uint32_t Rmask, uint32_t Gmask, uint32_t Bmask, uint32_t Amask, uint8_t *pPixels, uint32_t pitch );
#endif #endif
+91 -91
View File
@@ -9,47 +9,47 @@
#include <cstddef> #include <cstddef>
#include <cstdint> #include <cstdint>
std::uint32_t RageSurfaceUtils::decodepixel( const std::uint8_t *p, int bpp ) uint32_t RageSurfaceUtils::decodepixel( const uint8_t *p, int bpp )
{ {
switch(bpp) switch(bpp)
{ {
case 1: return *p; case 1: return *p;
case 2: return *(std::uint16_t *)p; case 2: return *(uint16_t *)p;
case 3: case 3:
if constexpr ( Endian::big ) if constexpr ( Endian::big )
return p[0] << 16 | p[1] << 8 | p[2]; return p[0] << 16 | p[1] << 8 | p[2];
else else
return p[0] | p[1] << 8 | p[2] << 16; return p[0] | p[1] << 8 | p[2] << 16;
case 4: return *(std::uint32_t *)p; case 4: return *(uint32_t *)p;
default: return 0; // shouldn't happen, but avoids warnings default: return 0; // shouldn't happen, but avoids warnings
} }
} }
void RageSurfaceUtils::encodepixel( std::uint8_t *p, int bpp, std::uint32_t pixel ) void RageSurfaceUtils::encodepixel( uint8_t *p, int bpp, uint32_t pixel )
{ {
switch(bpp) switch(bpp)
{ {
case 1: *p = std::uint8_t(pixel); break; case 1: *p = uint8_t(pixel); break;
case 2: *(std::uint16_t *)p = std::uint16_t(pixel); break; case 2: *(uint16_t *)p = uint16_t(pixel); break;
case 3: case 3:
if constexpr ( Endian::big ) if constexpr ( Endian::big )
{ {
p[0] = std::uint8_t((pixel >> 16) & 0xff); p[0] = uint8_t((pixel >> 16) & 0xff);
p[1] = std::uint8_t((pixel >> 8) & 0xff); p[1] = uint8_t((pixel >> 8) & 0xff);
p[2] = std::uint8_t(pixel & 0xff); p[2] = uint8_t(pixel & 0xff);
} else { } else {
p[0] = std::uint8_t(pixel & 0xff); p[0] = uint8_t(pixel & 0xff);
p[1] = std::uint8_t((pixel >> 8) & 0xff); p[1] = uint8_t((pixel >> 8) & 0xff);
p[2] = std::uint8_t((pixel >> 16) & 0xff); p[2] = uint8_t((pixel >> 16) & 0xff);
} }
break; break;
case 4: *(std::uint32_t *)p = pixel; break; case 4: *(uint32_t *)p = pixel; break;
} }
} }
// Get and set colors without scaling to 0..255. // Get and set colors without scaling to 0..255.
void RageSurfaceUtils::GetRawRGBAV( std::uint32_t pixel, const RageSurfaceFormat &fmt, std::uint8_t *v ) void RageSurfaceUtils::GetRawRGBAV( uint32_t pixel, const RageSurfaceFormat &fmt, uint8_t *v )
{ {
if( fmt.BytesPerPixel == 1 ) if( fmt.BytesPerPixel == 1 )
{ {
@@ -58,20 +58,20 @@ void RageSurfaceUtils::GetRawRGBAV( std::uint32_t pixel, const RageSurfaceFormat
v[2] = fmt.palette->colors[pixel].b; v[2] = fmt.palette->colors[pixel].b;
v[3] = fmt.palette->colors[pixel].a; v[3] = fmt.palette->colors[pixel].a;
} else { } else {
v[0] = std::uint8_t((pixel & fmt.Rmask) >> fmt.Rshift); v[0] = uint8_t((pixel & fmt.Rmask) >> fmt.Rshift);
v[1] = std::uint8_t((pixel & fmt.Gmask) >> fmt.Gshift); v[1] = uint8_t((pixel & fmt.Gmask) >> fmt.Gshift);
v[2] = std::uint8_t((pixel & fmt.Bmask) >> fmt.Bshift); v[2] = uint8_t((pixel & fmt.Bmask) >> fmt.Bshift);
v[3] = std::uint8_t((pixel & fmt.Amask) >> fmt.Ashift); v[3] = uint8_t((pixel & fmt.Amask) >> fmt.Ashift);
} }
} }
void RageSurfaceUtils::GetRawRGBAV( const std::uint8_t *p, const RageSurfaceFormat &fmt, std::uint8_t *v ) void RageSurfaceUtils::GetRawRGBAV( const uint8_t *p, const RageSurfaceFormat &fmt, uint8_t *v )
{ {
std::uint32_t pixel = decodepixel( p, fmt.BytesPerPixel ); uint32_t pixel = decodepixel( p, fmt.BytesPerPixel );
GetRawRGBAV( pixel, fmt, v ); GetRawRGBAV( pixel, fmt, v );
} }
void RageSurfaceUtils::GetRGBAV( std::uint32_t pixel, const RageSurface *src, std::uint8_t *v ) void RageSurfaceUtils::GetRGBAV( uint32_t pixel, const RageSurface *src, uint8_t *v )
{ {
GetRawRGBAV(pixel, src->fmt, v); GetRawRGBAV(pixel, src->fmt, v);
const RageSurfaceFormat *fmt = src->format; const RageSurfaceFormat *fmt = src->format;
@@ -83,9 +83,9 @@ void RageSurfaceUtils::GetRGBAV( std::uint32_t pixel, const RageSurface *src, st
v[3] = 255; v[3] = 255;
} }
void RageSurfaceUtils::GetRGBAV( const std::uint8_t *p, const RageSurface *src, std::uint8_t *v ) void RageSurfaceUtils::GetRGBAV( const uint8_t *p, const RageSurface *src, uint8_t *v )
{ {
std::uint32_t pixel = decodepixel(p, src->format->BytesPerPixel); uint32_t pixel = decodepixel(p, src->format->BytesPerPixel);
if( src->format->BytesPerPixel == 1 ) // paletted if( src->format->BytesPerPixel == 1 ) // paletted
{ {
memcpy( v, &src->format->palette->colors[pixel], sizeof(RageSurfaceColor)); memcpy( v, &src->format->palette->colors[pixel], sizeof(RageSurfaceColor));
@@ -96,7 +96,7 @@ void RageSurfaceUtils::GetRGBAV( const std::uint8_t *p, const RageSurface *src,
// Inverse of GetRawRGBAV. // Inverse of GetRawRGBAV.
std::uint32_t RageSurfaceUtils::SetRawRGBAV( const RageSurfaceFormat *fmt, const std::uint8_t *v ) uint32_t RageSurfaceUtils::SetRawRGBAV( const RageSurfaceFormat *fmt, const uint8_t *v )
{ {
return v[0] << fmt->Rshift | return v[0] << fmt->Rshift |
v[1] << fmt->Gshift | v[1] << fmt->Gshift |
@@ -104,14 +104,14 @@ std::uint32_t RageSurfaceUtils::SetRawRGBAV( const RageSurfaceFormat *fmt, const
v[3] << fmt->Ashift; v[3] << fmt->Ashift;
} }
void RageSurfaceUtils::SetRawRGBAV( std::uint8_t *p, const RageSurface *src, const std::uint8_t *v ) void RageSurfaceUtils::SetRawRGBAV( uint8_t *p, const RageSurface *src, const uint8_t *v )
{ {
std::uint32_t pixel = SetRawRGBAV(src->format, v); uint32_t pixel = SetRawRGBAV(src->format, v);
encodepixel(p, src->format->BytesPerPixel, pixel); encodepixel(p, src->format->BytesPerPixel, pixel);
} }
// Inverse of GetRGBAV. // Inverse of GetRGBAV.
std::uint32_t RageSurfaceUtils::SetRGBAV( const RageSurfaceFormat *fmt, const std::uint8_t *v ) uint32_t RageSurfaceUtils::SetRGBAV( const RageSurfaceFormat *fmt, const uint8_t *v )
{ {
return (v[0] >> fmt->Loss[0]) << fmt->Shift[0] | return (v[0] >> fmt->Loss[0]) << fmt->Shift[0] |
(v[1] >> fmt->Loss[1]) << fmt->Shift[1] | (v[1] >> fmt->Loss[1]) << fmt->Shift[1] |
@@ -119,14 +119,14 @@ std::uint32_t RageSurfaceUtils::SetRGBAV( const RageSurfaceFormat *fmt, const st
(v[3] >> fmt->Loss[3]) << fmt->Shift[3]; (v[3] >> fmt->Loss[3]) << fmt->Shift[3];
} }
void RageSurfaceUtils::SetRGBAV( std::uint8_t *p, const RageSurface *src, const std::uint8_t *v ) void RageSurfaceUtils::SetRGBAV( uint8_t *p, const RageSurface *src, const uint8_t *v )
{ {
std::uint32_t pixel = SetRGBAV(src->format, v); uint32_t pixel = SetRGBAV(src->format, v);
encodepixel(p, src->format->BytesPerPixel, pixel); encodepixel(p, src->format->BytesPerPixel, pixel);
} }
void RageSurfaceUtils::GetBitsPerChannel( const RageSurfaceFormat *fmt, std::uint32_t bits[4] ) void RageSurfaceUtils::GetBitsPerChannel( const RageSurfaceFormat *fmt, uint32_t bits[4] )
{ {
// The actual bits stored in each color is 8-loss. // The actual bits stored in each color is 8-loss.
for( int c = 0; c < 4; ++c ) for( int c = 0; c < 4; ++c )
@@ -147,7 +147,7 @@ void RageSurfaceUtils::CopySurface( const RageSurface *src, RageSurface *dest )
bool RageSurfaceUtils::ConvertSurface( const RageSurface *src, RageSurface *&dst, bool RageSurfaceUtils::ConvertSurface( const RageSurface *src, RageSurface *&dst,
int width, int height, int bpp, int width, int height, int bpp,
std::uint32_t R, std::uint32_t G, std::uint32_t B, std::uint32_t A ) uint32_t R, uint32_t G, uint32_t B, uint32_t A )
{ {
dst = CreateSurface( width, height, bpp, R, G, B, A ); dst = CreateSurface( width, height, bpp, R, G, B, A );
@@ -165,7 +165,7 @@ bool RageSurfaceUtils::ConvertSurface( const RageSurface *src, RageSurface *&dst
void RageSurfaceUtils::ConvertSurface(RageSurface *&image, void RageSurfaceUtils::ConvertSurface(RageSurface *&image,
int width, int height, int bpp, int width, int height, int bpp,
std::uint32_t R, std::uint32_t G, std::uint32_t B, std::uint32_t A) uint32_t R, uint32_t G, uint32_t B, uint32_t A)
{ {
RageSurface *ret_image; RageSurface *ret_image;
if( !ConvertSurface( image, ret_image, width, height, bpp, R, G, B, A ) ) if( !ConvertSurface( image, ret_image, width, height, bpp, R, G, B, A ) )
@@ -177,7 +177,7 @@ void RageSurfaceUtils::ConvertSurface(RageSurface *&image,
// Local helper for FixHiddenAlpha. // Local helper for FixHiddenAlpha.
static void FindAlphaRGB(const RageSurface *img, std::uint8_t &r, std::uint8_t &g, std::uint8_t &b, bool reverse) static void FindAlphaRGB(const RageSurface *img, uint8_t &r, uint8_t &g, uint8_t &b, bool reverse)
{ {
r = g = b = 0; r = g = b = 0;
@@ -189,13 +189,13 @@ static void FindAlphaRGB(const RageSurface *img, std::uint8_t &r, std::uint8_t &
for(int y = reverse? img->h-1:0; for(int y = reverse? img->h-1:0;
reverse? (y >=0):(y < img->h); reverse? (--y):(++y)) reverse? (y >=0):(y < img->h); reverse? (--y):(++y))
{ {
std::uint8_t *row = (std::uint8_t *)img->pixels + img->pitch*y; uint8_t *row = (uint8_t *)img->pixels + img->pitch*y;
if(reverse) if(reverse)
row += img->format->BytesPerPixel * (img->w-1); row += img->format->BytesPerPixel * (img->w-1);
for(int x = 0; x < img->w; ++x) for(int x = 0; x < img->w; ++x)
{ {
std::uint32_t val = RageSurfaceUtils::decodepixel(row, img->format->BytesPerPixel); uint32_t val = RageSurfaceUtils::decodepixel(row, img->format->BytesPerPixel);
if( img->format->BitsPerPixel == 8 ) if( img->format->BitsPerPixel == 8 )
{ {
if( img->format->palette->colors[val].a ) if( img->format->palette->colors[val].a )
@@ -230,7 +230,7 @@ static void FindAlphaRGB(const RageSurface *img, std::uint8_t &r, std::uint8_t &
/* Local helper for FixHiddenAlpha. Set the underlying RGB values of all pixels /* Local helper for FixHiddenAlpha. Set the underlying RGB values of all pixels
* in img that are completely transparent. */ * in img that are completely transparent. */
static void SetAlphaRGB(const RageSurface *pImg, std::uint8_t r, std::uint8_t g, std::uint8_t b) static void SetAlphaRGB(const RageSurface *pImg, uint8_t r, uint8_t g, uint8_t b)
{ {
// If it's a paletted surface, all we have to do is change the palette. // If it's a paletted surface, all we have to do is change the palette.
if( pImg->format->BitsPerPixel == 8 ) if( pImg->format->BitsPerPixel == 8 )
@@ -250,15 +250,15 @@ static void SetAlphaRGB(const RageSurface *pImg, std::uint8_t r, std::uint8_t g,
if( pImg->format->BitsPerPixel > 8 && !pImg->format->Amask ) if( pImg->format->BitsPerPixel > 8 && !pImg->format->Amask )
return; return;
std::uint32_t trans; uint32_t trans;
pImg->format->MapRGBA( r, g, b, 0, trans ); pImg->format->MapRGBA( r, g, b, 0, trans );
for( int y = 0; y < pImg->h; ++y ) for( int y = 0; y < pImg->h; ++y )
{ {
std::uint8_t *row = pImg->pixels + pImg->pitch*y; uint8_t *row = pImg->pixels + pImg->pitch*y;
for( int x = 0; x < pImg->w; ++x ) for( int x = 0; x < pImg->w; ++x )
{ {
std::uint32_t val = RageSurfaceUtils::decodepixel( row, pImg->format->BytesPerPixel ); uint32_t val = RageSurfaceUtils::decodepixel( row, pImg->format->BytesPerPixel );
if( val != trans && !(val&pImg->format->Amask) ) if( val != trans && !(val&pImg->format->Amask) )
{ {
RageSurfaceUtils::encodepixel( row, pImg->format->BytesPerPixel, trans ); RageSurfaceUtils::encodepixel( row, pImg->format->BytesPerPixel, trans );
@@ -290,10 +290,10 @@ void RageSurfaceUtils::FixHiddenAlpha( RageSurface *pImg )
if( pImg->format->BitsPerPixel != 8 && pImg->format->Amask == 0 ) if( pImg->format->BitsPerPixel != 8 && pImg->format->Amask == 0 )
return; return;
std::uint8_t r, g, b; uint8_t r, g, b;
FindAlphaRGB( pImg, r, g, b, false ); FindAlphaRGB( pImg, r, g, b, false );
std::uint8_t cr, cg, cb; // compare uint8_t cr, cg, cb; // compare
FindAlphaRGB( pImg, cr, cg, cb, true ); FindAlphaRGB( pImg, cr, cg, cb, true );
if( cr != r || cg != g || cb != b ) if( cr != r || cg != g || cb != b )
@@ -311,7 +311,7 @@ int RageSurfaceUtils::FindSurfaceTraits( const RageSurface *img )
const int NEEDS_NO_ALPHA=0, NEEDS_BOOL_ALPHA=1, NEEDS_FULL_ALPHA=2; const int NEEDS_NO_ALPHA=0, NEEDS_BOOL_ALPHA=1, NEEDS_FULL_ALPHA=2;
int alpha_type = NEEDS_NO_ALPHA; int alpha_type = NEEDS_NO_ALPHA;
std::uint32_t max_alpha; uint32_t max_alpha;
if( img->format->BitsPerPixel == 8 ) if( img->format->BitsPerPixel == 8 )
{ {
// Short circuit if we already know we have no transparency. // Short circuit if we already know we have no transparency.
@@ -338,13 +338,13 @@ int RageSurfaceUtils::FindSurfaceTraits( const RageSurface *img )
for(int y = 0; y < img->h; ++y) for(int y = 0; y < img->h; ++y)
{ {
std::uint8_t *row = (std::uint8_t *)img->pixels + img->pitch*y; uint8_t *row = (uint8_t *)img->pixels + img->pitch*y;
for(int x = 0; x < img->w; ++x) for(int x = 0; x < img->w; ++x)
{ {
std::uint32_t val = decodepixel(row, img->format->BytesPerPixel); uint32_t val = decodepixel(row, img->format->BytesPerPixel);
std::uint32_t alpha; uint32_t alpha;
if( img->format->BitsPerPixel == 8 ) if( img->format->BitsPerPixel == 8 )
alpha = img->format->palette->colors[val].a; alpha = img->format->palette->colors[val].a;
else else
@@ -374,10 +374,10 @@ int RageSurfaceUtils::FindSurfaceTraits( const RageSurface *img )
// Local helper for BlitTransform. // Local helper for BlitTransform.
static inline void GetRawRGBAV_XY( const RageSurface *src, std::uint8_t *v, int x, int y ) static inline void GetRawRGBAV_XY( const RageSurface *src, uint8_t *v, int x, int y )
{ {
const std::uint8_t *srcp = (const std::uint8_t *) src->pixels + (y * src->pitch); const uint8_t *srcp = (const uint8_t *) src->pixels + (y * src->pitch);
const std::uint8_t *srcpx = srcp + (x * src->fmt.BytesPerPixel); const uint8_t *srcpx = srcp + (x * src->fmt.BytesPerPixel);
RageSurfaceUtils::GetRawRGBAV( srcpx, src->fmt, v ); RageSurfaceUtils::GetRawRGBAV( srcpx, src->fmt, v );
} }
@@ -405,8 +405,8 @@ void RageSurfaceUtils::BlitTransform( const RageSurface *src, RageSurface *dst,
for( int y = 0; y < dst->h; ++y ) for( int y = 0; y < dst->h; ++y )
{ {
std::uint8_t *dstp = (std::uint8_t *) dst->pixels + (y * dst->pitch); /* line */ uint8_t *dstp = (uint8_t *) dst->pixels + (y * dst->pitch); /* line */
std::uint8_t *dstpx = dstp; // pixel uint8_t *dstpx = dstp; // pixel
const float start_y = scale(float(y), 0, float(dst->h), Coords[TL_Y], Coords[BL_Y]); const float start_y = scale(float(y), 0, float(dst->h), Coords[TL_Y], Coords[BL_Y]);
const float end_y = scale(float(y), 0, float(dst->h), Coords[TR_Y], Coords[BR_Y]); const float end_y = scale(float(y), 0, float(dst->h), Coords[TR_Y], Coords[BR_Y]);
@@ -437,7 +437,7 @@ void RageSurfaceUtils::BlitTransform( const RageSurface *src, RageSurface *dst,
src_y[1] = std::clamp(src_y[1], 0, src->h); src_y[1] = std::clamp(src_y[1], 0, src->h);
// Decode our four pixels. // Decode our four pixels.
std::uint8_t v[4][4]; uint8_t v[4][4];
GetRawRGBAV_XY(src, v[0], src_x[0], src_y[0]); GetRawRGBAV_XY(src, v[0], src_x[0], src_y[0]);
GetRawRGBAV_XY(src, v[1], src_x[0], src_y[1]); GetRawRGBAV_XY(src, v[1], src_x[0], src_y[1]);
GetRawRGBAV_XY(src, v[2], src_x[1], src_y[0]); GetRawRGBAV_XY(src, v[2], src_x[1], src_y[0]);
@@ -448,7 +448,7 @@ void RageSurfaceUtils::BlitTransform( const RageSurface *src, RageSurface *dst,
float weight_y = src_yp - (src_y[0] + 0.5f); float weight_y = src_yp - (src_y[0] + 0.5f);
// Filter: // Filter:
std::uint8_t out[4] = { 0,0,0,0 }; uint8_t out[4] = { 0,0,0,0 };
for(int i = 0; i < 4; ++i) for(int i = 0; i < 4; ++i)
{ {
float sum = 0; float sum = 0;
@@ -456,12 +456,12 @@ void RageSurfaceUtils::BlitTransform( const RageSurface *src, RageSurface *dst,
sum += v[1][i] * (1-weight_x) * (weight_y); sum += v[1][i] * (1-weight_x) * (weight_y);
sum += v[2][i] * (weight_x) * (1-weight_y); sum += v[2][i] * (weight_x) * (1-weight_y);
sum += v[3][i] * (weight_x) * (weight_y); sum += v[3][i] * (weight_x) * (weight_y);
out[i] = (std::uint8_t) std::clamp( std::lrint(sum), 0L, 255L ); out[i] = (uint8_t) std::clamp( std::lrint(sum), 0L, 255L );
} }
// If the source has no alpha, set the destination to opaque. // If the source has no alpha, set the destination to opaque.
if( src->format->Amask == 0 ) if( src->format->Amask == 0 )
out[3] = std::uint8_t( dst->format->Amask >> dst->format->Ashift ); out[3] = uint8_t( dst->format->Amask >> dst->format->Ashift );
SetRawRGBAV(dstpx, dst, out); SetRawRGBAV(dstpx, dst, out);
@@ -487,8 +487,8 @@ static bool blit_same_type( const RageSurface *src_surf, const RageSurface *dst_
src_surf->format->Amask != dst_surf->format->Amask ) src_surf->format->Amask != dst_surf->format->Amask )
return false; return false;
const std::uint8_t *src = src_surf->pixels; const uint8_t *src = src_surf->pixels;
std::uint8_t *dst = dst_surf->pixels; uint8_t *dst = dst_surf->pixels;
// If possible, memcpy the whole thing. // If possible, memcpy the whole thing.
if( src_surf->w == width && dst_surf->w == width && src_surf->pitch == dst_surf->pitch ) if( src_surf->w == width && dst_surf->w == width && src_surf->pitch == dst_surf->pitch )
@@ -515,23 +515,23 @@ static bool blit_rgba_to_rgba( const RageSurface *src_surf, const RageSurface *d
if( src_surf->format->BytesPerPixel == 1 || dst_surf->format->BytesPerPixel == 1 ) if( src_surf->format->BytesPerPixel == 1 || dst_surf->format->BytesPerPixel == 1 )
return false; return false;
const std::uint8_t *src = src_surf->pixels; const uint8_t *src = src_surf->pixels;
std::uint8_t *dst = dst_surf->pixels; uint8_t *dst = dst_surf->pixels;
// Bytes to skip at the end of a line. // Bytes to skip at the end of a line.
const int srcskip = src_surf->pitch - width*src_surf->format->BytesPerPixel; const int srcskip = src_surf->pitch - width*src_surf->format->BytesPerPixel;
const int dstskip = dst_surf->pitch - width*dst_surf->format->BytesPerPixel; const int dstskip = dst_surf->pitch - width*dst_surf->format->BytesPerPixel;
const std::array<std::uint32_t, 4> &src_shifts = src_surf->format->Shift; const std::array<uint32_t, 4> &src_shifts = src_surf->format->Shift;
const std::array<std::uint32_t, 4> &dst_shifts = dst_surf->format->Shift; const std::array<uint32_t, 4> &dst_shifts = dst_surf->format->Shift;
const std::array<std::uint32_t, 4> &src_masks = src_surf->format->Mask; const std::array<uint32_t, 4> &src_masks = src_surf->format->Mask;
const std::array<std::uint32_t, 4> &dst_masks = dst_surf->format->Mask; const std::array<uint32_t, 4> &dst_masks = dst_surf->format->Mask;
std::uint8_t lookup[4][256]; uint8_t lookup[4][256];
for( int c = 0; c < 4; ++c ) for( int c = 0; c < 4; ++c )
{ {
const std::uint32_t max_src_val = src_masks[c] >> src_shifts[c]; const uint32_t max_src_val = src_masks[c] >> src_shifts[c];
const std::uint32_t max_dst_val = dst_masks[c] >> dst_shifts[c]; const uint32_t max_dst_val = dst_masks[c] >> dst_shifts[c];
ASSERT( max_src_val <= 0xFF ); ASSERT( max_src_val <= 0xFF );
ASSERT( max_dst_val <= 0xFF ); ASSERT( max_dst_val <= 0xFF );
@@ -540,7 +540,7 @@ static bool blit_rgba_to_rgba( const RageSurface *src_surf, const RageSurface *d
/* The source is missing a channel. Alpha defaults to opaque, other /* The source is missing a channel. Alpha defaults to opaque, other
* channels default to 0. */ * channels default to 0. */
if( c == 3 ) if( c == 3 )
lookup[c][0] = (std::uint8_t) max_dst_val; lookup[c][0] = (uint8_t) max_dst_val;
else else
lookup[c][0] = 0; lookup[c][0] = 0;
} else { } else {
@@ -571,11 +571,11 @@ static bool blit_rgba_to_rgba( const RageSurface *src_surf, const RageSurface *d
* Having separate formulas for increasing and decreasing resolution seems * Having separate formulas for increasing and decreasing resolution seems
* strange; what's wrong here? */ * strange; what's wrong here? */
if( max_src_val > max_dst_val ) if( max_src_val > max_dst_val )
for( std::uint32_t i = 0; i <= max_src_val; ++i ) for( uint32_t i = 0; i <= max_src_val; ++i )
lookup[c][i] = (std::uint8_t) SCALE( i, 0, max_src_val+1, 0, max_dst_val+1 ); lookup[c][i] = (uint8_t) SCALE( i, 0, max_src_val+1, 0, max_dst_val+1 );
else else
for( std::uint32_t i = 0; i <= max_src_val; ++i ) for( uint32_t i = 0; i <= max_src_val; ++i )
lookup[c][i] = (std::uint8_t) SCALE( i, 0, max_src_val, 0, max_dst_val ); lookup[c][i] = (uint8_t) SCALE( i, 0, max_src_val, 0, max_dst_val );
} }
} }
@@ -613,8 +613,8 @@ static bool blit_generic( const RageSurface *src_surf, const RageSurface *dst_su
if( src_surf->format->BytesPerPixel != 1 || dst_surf->format->BytesPerPixel == 1 ) if( src_surf->format->BytesPerPixel != 1 || dst_surf->format->BytesPerPixel == 1 )
return false; return false;
const std::uint8_t *src = src_surf->pixels; const uint8_t *src = src_surf->pixels;
std::uint8_t *dst = dst_surf->pixels; uint8_t *dst = dst_surf->pixels;
// Bytes to skip at the end of a line. // Bytes to skip at the end of a line.
const int srcskip = src_surf->pitch - width*src_surf->format->BytesPerPixel; const int srcskip = src_surf->pitch - width*src_surf->format->BytesPerPixel;
@@ -627,7 +627,7 @@ static bool blit_generic( const RageSurface *src_surf, const RageSurface *dst_su
{ {
unsigned int pixel = RageSurfaceUtils::decodepixel( src, src_surf->format->BytesPerPixel ); unsigned int pixel = RageSurfaceUtils::decodepixel( src, src_surf->format->BytesPerPixel );
std::uint8_t colors[4]; uint8_t colors[4];
// Convert pixel to the destination RGBA. // Convert pixel to the destination RGBA.
colors[0] = src_surf->format->palette->colors[pixel].r; colors[0] = src_surf->format->palette->colors[pixel].r;
colors[1] = src_surf->format->palette->colors[pixel].g; colors[1] = src_surf->format->palette->colors[pixel].g;
@@ -713,11 +713,11 @@ void RageSurfaceUtils::CorrectBorderPixels( RageSurface *img, int width, int hei
{ {
// Duplicate the last column. // Duplicate the last column.
int offset = img->format->BytesPerPixel * (width-1); int offset = img->format->BytesPerPixel * (width-1);
std::uint8_t *p = (std::uint8_t *) img->pixels + offset; uint8_t *p = (uint8_t *) img->pixels + offset;
for( int y = 0; y < height; ++y ) for( int y = 0; y < height; ++y )
{ {
std::uint32_t pixel = decodepixel( p, img->format->BytesPerPixel ); uint32_t pixel = decodepixel( p, img->format->BytesPerPixel );
encodepixel( p+img->format->BytesPerPixel, img->format->BytesPerPixel, pixel ); encodepixel( p+img->format->BytesPerPixel, img->format->BytesPerPixel, pixel );
p += img->pitch; p += img->pitch;
@@ -727,7 +727,7 @@ void RageSurfaceUtils::CorrectBorderPixels( RageSurface *img, int width, int hei
if( height < img->h ) if( height < img->h )
{ {
// Duplicate the last row. // Duplicate the last row.
std::uint8_t *srcp = img->pixels; uint8_t *srcp = img->pixels;
srcp += img->pitch * (height-1); srcp += img->pitch * (height-1);
memcpy( srcp + img->pitch, srcp, img->pitch ); memcpy( srcp + img->pitch, srcp, img->pitch );
} }
@@ -865,10 +865,10 @@ RageSurface *RageSurfaceUtils::PalettizeToGrayscale( const RageSurface *src_surf
const unsigned int A = (index & Amask) >> Ashift; const unsigned int A = (index & Amask) >> Ashift;
// if only one intensity value, always fullbright // if only one intensity value, always fullbright
const std::uint8_t ScaledI = Ivalues == 1 ? 255 : std::clamp( std::lrint(I * (255.0f / (Ivalues-1))), 0L, 255L ); const uint8_t ScaledI = Ivalues == 1 ? 255 : std::clamp( std::lrint(I * (255.0f / (Ivalues-1))), 0L, 255L );
// if only one alpha value, always opaque // if only one alpha value, always opaque
const std::uint8_t ScaledA = Avalues == 1 ? 255 : std::clamp( std::lrint(A * (255.0f / (Avalues-1))), 0L, 255L ); const uint8_t ScaledA = Avalues == 1 ? 255 : std::clamp( std::lrint(A * (255.0f / (Avalues-1))), 0L, 255L );
RageSurfaceColor c; RageSurfaceColor c;
c.r = ScaledI; c.r = ScaledI;
@@ -879,8 +879,8 @@ RageSurface *RageSurfaceUtils::PalettizeToGrayscale( const RageSurface *src_surf
dst_surf->fmt.palette->colors[index] = c; dst_surf->fmt.palette->colors[index] = c;
} }
const std::uint8_t *src = src_surf->pixels; const uint8_t *src = src_surf->pixels;
std::uint8_t *dst = dst_surf->pixels; uint8_t *dst = dst_surf->pixels;
int height = src_surf->h; int height = src_surf->h;
int width = src_surf->w; int width = src_surf->w;
@@ -896,7 +896,7 @@ RageSurface *RageSurfaceUtils::PalettizeToGrayscale( const RageSurface *src_surf
{ {
unsigned int pixel = decodepixel( src, src_surf->format->BytesPerPixel ); unsigned int pixel = decodepixel( src, src_surf->format->BytesPerPixel );
std::uint8_t colors[4]; uint8_t colors[4];
GetRGBAV(pixel, src_surf, colors); GetRGBAV(pixel, src_surf, colors);
int Ival = 0; int Ival = 0;
@@ -909,7 +909,7 @@ RageSurface *RageSurfaceUtils::PalettizeToGrayscale( const RageSurface *src_surf
(colors[3] >> Aloss) << Ashift; (colors[3] >> Aloss) << Ashift;
// Store it. // Store it.
*dst = std::uint8_t(pixel); *dst = uint8_t(pixel);
src += src_surf->format->BytesPerPixel; src += src_surf->format->BytesPerPixel;
dst += dst_surf->format->BytesPerPixel; dst += dst_surf->format->BytesPerPixel;
@@ -939,14 +939,14 @@ RageSurface *RageSurfaceUtils::MakeDummySurface( int height, int width )
* Search the edge for it; if we find it, use that as the color key. */ * Search the edge for it; if we find it, use that as the color key. */
static bool ImageUsesOffHotPink( const RageSurface *img ) static bool ImageUsesOffHotPink( const RageSurface *img )
{ {
std::uint32_t OffHotPink; uint32_t OffHotPink;
if( !img->format->MapRGBA( 0xF8, 0, 0xF8, 0xFF, OffHotPink ) ) if( !img->format->MapRGBA( 0xF8, 0, 0xF8, 0xFF, OffHotPink ) )
return false; return false;
const std::uint8_t *p = img->pixels; const uint8_t *p = img->pixels;
for( int x = 0; x < img->w; ++x ) for( int x = 0; x < img->w; ++x )
{ {
std::uint32_t val = RageSurfaceUtils::decodepixel( p, img->format->BytesPerPixel ); uint32_t val = RageSurfaceUtils::decodepixel( p, img->format->BytesPerPixel );
if( val == OffHotPink ) if( val == OffHotPink )
return true; return true;
p += img->format->BytesPerPixel; p += img->format->BytesPerPixel;
@@ -956,7 +956,7 @@ static bool ImageUsesOffHotPink( const RageSurface *img )
p += img->pitch * (img->h-1); p += img->pitch * (img->h-1);
for( int i=0; i < img->w; i++ ) for( int i=0; i < img->w; i++ )
{ {
std::uint32_t val = RageSurfaceUtils::decodepixel( p, img->format->BytesPerPixel ); uint32_t val = RageSurfaceUtils::decodepixel( p, img->format->BytesPerPixel );
if( val == OffHotPink ) if( val == OffHotPink )
return true; return true;
p += img->format->BytesPerPixel; p += img->format->BytesPerPixel;
@@ -970,7 +970,7 @@ void RageSurfaceUtils::ApplyHotPinkColorKey( RageSurface *&img )
{ {
if( img->format->BitsPerPixel == 8 ) if( img->format->BitsPerPixel == 8 )
{ {
std::uint32_t color; uint32_t color;
if( img->format->MapRGBA( 0xF8, 0, 0xF8, 0xFF, color ) ) if( img->format->MapRGBA( 0xF8, 0, 0xF8, 0xFF, color ) )
img->format->palette->colors[ color ].a = 0; img->format->palette->colors[ color ].a = 0;
if( img->format->MapRGBA( 0xFF, 0, 0xFF, 0xFF, color ) ) if( img->format->MapRGBA( 0xFF, 0, 0xFF, 0xFF, color ) )
@@ -992,7 +992,7 @@ void RageSurfaceUtils::ApplyHotPinkColorKey( RageSurface *&img )
{ {
img->format->Amask = 1<<i; img->format->Amask = 1<<i;
img->format->Aloss = 7; img->format->Aloss = 7;
img->format->Ashift = (std::uint8_t) i; img->format->Ashift = (uint8_t) i;
} }
} }
*/ */
@@ -1002,7 +1002,7 @@ void RageSurfaceUtils::ApplyHotPinkColorKey( RageSurface *&img )
32, 0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF ); 32, 0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF );
} }
std::uint32_t HotPink; uint32_t HotPink;
bool bHaveColorKey; bool bHaveColorKey;
if( ImageUsesOffHotPink(img) ) if( ImageUsesOffHotPink(img) )
@@ -1014,11 +1014,11 @@ void RageSurfaceUtils::ApplyHotPinkColorKey( RageSurface *&img )
for( int y = 0; y < img->h; ++y ) for( int y = 0; y < img->h; ++y )
{ {
std::uint8_t *row = img->pixels + img->pitch*y; uint8_t *row = img->pixels + img->pitch*y;
for( int x = 0; x < img->w; ++x ) for( int x = 0; x < img->w; ++x )
{ {
std::uint32_t val = decodepixel( row, img->format->BytesPerPixel ); uint32_t val = decodepixel( row, img->format->BytesPerPixel );
if( val == HotPink ) if( val == HotPink )
encodepixel( row, img->format->BytesPerPixel, 0 ); encodepixel( row, img->format->BytesPerPixel, 0 );
+13 -13
View File
@@ -13,27 +13,27 @@ struct RageSurface;
/** @brief Utility functions for the RageSurfaces. */ /** @brief Utility functions for the RageSurfaces. */
namespace RageSurfaceUtils namespace RageSurfaceUtils
{ {
std::uint32_t decodepixel( const std::uint8_t *p, int bpp ); uint32_t decodepixel( const uint8_t *p, int bpp );
void encodepixel( std::uint8_t *p, int bpp, std::uint32_t pixel ); void encodepixel( uint8_t *p, int bpp, uint32_t pixel );
void GetRawRGBAV( std::uint32_t pixel, const RageSurfaceFormat &fmt, std::uint8_t *v ); void GetRawRGBAV( uint32_t pixel, const RageSurfaceFormat &fmt, uint8_t *v );
void GetRawRGBAV( const std::uint8_t *p, const RageSurfaceFormat &fmt, std::uint8_t *v ); void GetRawRGBAV( const uint8_t *p, const RageSurfaceFormat &fmt, uint8_t *v );
void GetRGBAV( std::uint32_t pixel, const RageSurface *src, std::uint8_t *v ); void GetRGBAV( uint32_t pixel, const RageSurface *src, uint8_t *v );
void GetRGBAV( const std::uint8_t *p, const RageSurface *src, std::uint8_t *v ); void GetRGBAV( const uint8_t *p, const RageSurface *src, uint8_t *v );
std::uint32_t SetRawRGBAV( const RageSurfaceFormat *fmt, const std::uint8_t *v ); uint32_t SetRawRGBAV( const RageSurfaceFormat *fmt, const uint8_t *v );
void SetRawRGBAV( std::uint8_t *p, const RageSurface *src, const std::uint8_t *v ); void SetRawRGBAV( uint8_t *p, const RageSurface *src, const uint8_t *v );
std::uint32_t SetRGBAV( const RageSurfaceFormat *fmt, const std::uint8_t *v ); uint32_t SetRGBAV( const RageSurfaceFormat *fmt, const uint8_t *v );
void SetRGBAV( std::uint8_t *p, const RageSurface *src, const std::uint8_t *v ); void SetRGBAV( uint8_t *p, const RageSurface *src, const uint8_t *v );
/* Get the number of bits representing each color channel in fmt. */ /* Get the number of bits representing each color channel in fmt. */
void GetBitsPerChannel( const RageSurfaceFormat *fmt, std::uint32_t bits[4] ); void GetBitsPerChannel( const RageSurfaceFormat *fmt, uint32_t bits[4] );
void CopySurface( const RageSurface *src, RageSurface *dest ); void CopySurface( const RageSurface *src, RageSurface *dest );
bool ConvertSurface( const RageSurface *src, RageSurface *&dst, bool ConvertSurface( const RageSurface *src, RageSurface *&dst,
int width, int height, int bpp, std::uint32_t R, std::uint32_t G, std::uint32_t B, std::uint32_t A ); int width, int height, int bpp, uint32_t R, uint32_t G, uint32_t B, uint32_t A );
void ConvertSurface( RageSurface *&image, void ConvertSurface( RageSurface *&image,
int width, int height, int bpp, std::uint32_t R, std::uint32_t G, std::uint32_t B, std::uint32_t A ); int width, int height, int bpp, uint32_t R, uint32_t G, uint32_t B, uint32_t A );
void FixHiddenAlpha( RageSurface *img ); void FixHiddenAlpha( RageSurface *img );
+16 -16
View File
@@ -20,7 +20,7 @@ static const int DitherMat[DitherMatDim][DitherMatDim] =
static int DitherMatCalc[DitherMatDim][DitherMatDim]; static int DitherMatCalc[DitherMatDim][DitherMatDim];
// conv is the ratio from the input to the output. // conv is the ratio from the input to the output.
static std::uint8_t DitherPixel(int x, int y, int intensity, int conv) static uint8_t DitherPixel(int x, int y, int intensity, int conv)
{ {
// The intensity matrix wraps. This assumes the matrix dims are a power of 2. // The intensity matrix wraps. This assumes the matrix dims are a power of 2.
x &= DitherMatDim-1; x &= DitherMatDim-1;
@@ -43,7 +43,7 @@ static std::uint8_t DitherPixel(int x, int y, int intensity, int conv)
out_intensity += DitherMatCalc[y][x]; out_intensity += DitherMatCalc[y][x];
// Truncate, and add e to make sure a value of 14.999998 -> 15. // Truncate, and add e to make sure a value of 14.999998 -> 15.
return std::uint8_t((out_intensity + 1) >> 16); return uint8_t((out_intensity + 1) >> 16);
} }
void RageSurfaceUtils::OrderedDither( const RageSurface *src, RageSurface *dst ) void RageSurfaceUtils::OrderedDither( const RageSurface *src, RageSurface *dst )
@@ -68,7 +68,7 @@ void RageSurfaceUtils::OrderedDither( const RageSurface *src, RageSurface *dst )
// We can't dither to paletted surfaces. // We can't dither to paletted surfaces.
ASSERT( dst->format->BytesPerPixel > 1 ); ASSERT( dst->format->BytesPerPixel > 1 );
std::uint32_t src_cbits[4], dst_cbits[4]; uint32_t src_cbits[4], dst_cbits[4];
RageSurfaceUtils::GetBitsPerChannel( src->format, src_cbits ); RageSurfaceUtils::GetBitsPerChannel( src->format, src_cbits );
RageSurfaceUtils::GetBitsPerChannel( dst->format, dst_cbits ); RageSurfaceUtils::GetBitsPerChannel( dst->format, dst_cbits );
@@ -86,18 +86,18 @@ void RageSurfaceUtils::OrderedDither( const RageSurface *src, RageSurface *dst )
} }
// Max alpha value; used when there's no alpha source. // Max alpha value; used when there's no alpha source.
const std::uint8_t alpha_max = std::uint8_t((1 << dst_cbits[3]) - 1); const uint8_t alpha_max = uint8_t((1 << dst_cbits[3]) - 1);
// For each row: // For each row:
for( int row = 0; row < src->h; ++row ) for( int row = 0; row < src->h; ++row )
{ {
const std::uint8_t *srcp = src->pixels + row * src->pitch; const uint8_t *srcp = src->pixels + row * src->pitch;
std::uint8_t *dstp = dst->pixels + row * dst->pitch; uint8_t *dstp = dst->pixels + row * dst->pitch;
// For each pixel: // For each pixel:
for( int col = 0; col < src->w; ++col ) for( int col = 0; col < src->w; ++col )
{ {
std::uint8_t colors[4]; uint8_t colors[4];
RageSurfaceUtils::GetRawRGBAV( srcp, src->fmt, colors ); RageSurfaceUtils::GetRawRGBAV( srcp, src->fmt, colors );
// Note that we don't dither the alpha channel. // Note that we don't dither the alpha channel.
@@ -119,7 +119,7 @@ void RageSurfaceUtils::OrderedDither( const RageSurface *src, RageSurface *dst )
int out_intensity = colors[3] * conv[3]; int out_intensity = colors[3] * conv[3];
// Round: // Round:
colors[3] = std::uint8_t((out_intensity + 32767) >> 16); colors[3] = uint8_t((out_intensity + 32767) >> 16);
} }
// Raw value -> int -> pixel // Raw value -> int -> pixel
@@ -132,7 +132,7 @@ void RageSurfaceUtils::OrderedDither( const RageSurface *src, RageSurface *dst )
} }
static std::uint8_t EDDitherPixel( int x, int y, int intensity, int conv, std::int32_t &accumError ) static uint8_t EDDitherPixel( int x, int y, int intensity, int conv, std::int32_t &accumError )
{ {
// Convert the number to the destination range. // Convert the number to the destination range.
int out_intensity = intensity * conv; int out_intensity = intensity * conv;
@@ -151,7 +151,7 @@ static std::uint8_t EDDitherPixel( int x, int y, int intensity, int conv, std::i
clamped_intensity &= 0xFF0000; clamped_intensity &= 0xFF0000;
// Truncate. // Truncate.
std::uint8_t ret = std::uint8_t(clamped_intensity >> 16); uint8_t ret = uint8_t(clamped_intensity >> 16);
accumError = out_intensity - clamped_intensity; accumError = out_intensity - clamped_intensity;
@@ -172,7 +172,7 @@ void RageSurfaceUtils::ErrorDiffusionDither( const RageSurface *src, RageSurface
// We can't dither to paletted surfaces. // We can't dither to paletted surfaces.
ASSERT( dst->format->BytesPerPixel > 1 ); ASSERT( dst->format->BytesPerPixel > 1 );
std::uint32_t src_cbits[4], dst_cbits[4]; uint32_t src_cbits[4], dst_cbits[4];
RageSurfaceUtils::GetBitsPerChannel( src->format, src_cbits ); RageSurfaceUtils::GetBitsPerChannel( src->format, src_cbits );
RageSurfaceUtils::GetBitsPerChannel( dst->format, dst_cbits ); RageSurfaceUtils::GetBitsPerChannel( dst->format, dst_cbits );
@@ -190,20 +190,20 @@ void RageSurfaceUtils::ErrorDiffusionDither( const RageSurface *src, RageSurface
} }
// Max alpha value; used when there's no alpha source. // Max alpha value; used when there's no alpha source.
const std::uint8_t alpha_max = std::uint8_t((1 << dst_cbits[3]) - 1); const uint8_t alpha_max = uint8_t((1 << dst_cbits[3]) - 1);
// For each row: // For each row:
for(int row = 0; row < src->h; ++row) for(int row = 0; row < src->h; ++row)
{ {
std::int32_t accumError[4] = { 0, 0, 0, 0 }; // accum error values are reset every row std::int32_t accumError[4] = { 0, 0, 0, 0 }; // accum error values are reset every row
const std::uint8_t *srcp = src->pixels + row * src->pitch; const uint8_t *srcp = src->pixels + row * src->pitch;
std::uint8_t *dstp = dst->pixels + row * dst->pitch; uint8_t *dstp = dst->pixels + row * dst->pitch;
// For each pixel in row: // For each pixel in row:
for( int col = 0; col < src->w; ++col ) for( int col = 0; col < src->w; ++col )
{ {
std::uint8_t colors[4]; uint8_t colors[4];
RageSurfaceUtils::GetRawRGBAV( srcp, src->fmt, colors ); RageSurfaceUtils::GetRawRGBAV( srcp, src->fmt, colors );
for( int c = 0; c < 3; ++c ) for( int c = 0; c < 3; ++c )
@@ -223,7 +223,7 @@ void RageSurfaceUtils::ErrorDiffusionDither( const RageSurface *src, RageSurface
int out_intensity = colors[3] * conv[3]; int out_intensity = colors[3] * conv[3];
// Round: // Round:
colors[3] = std::uint8_t((out_intensity + 32767) >> 16); colors[3] = uint8_t((out_intensity + 32767) >> 16);
} }
RageSurfaceUtils::SetRawRGBAV( dstp, dst, colors ); RageSurfaceUtils::SetRawRGBAV( dstp, dst, colors );
+15 -15
View File
@@ -8,8 +8,8 @@
#include <cstdint> #include <cstdint>
typedef std::uint8_t pixval; typedef uint8_t pixval;
typedef std::uint8_t apixel[4]; typedef uint8_t apixel[4];
#define PAM_GETR(p) ((p)[0]) #define PAM_GETR(p) ((p)[0])
#define PAM_GETG(p) ((p)[1]) #define PAM_GETG(p) ((p)[1])
@@ -20,7 +20,7 @@ typedef std::uint8_t apixel[4];
#define PAM_EQUAL(p,q) \ #define PAM_EQUAL(p,q) \
((p)[0] == (q)[0] && (p)[1] == (q)[1] && (p)[2] == (q)[2] && (p)[3] == (q)[3]) ((p)[0] == (q)[0] && (p)[1] == (q)[1] && (p)[2] == (q)[2] && (p)[3] == (q)[3])
#define PAM_DEPTH(p) \ #define PAM_DEPTH(p) \
PAM_ASSIGN( (p), (std::uint8_t) table[PAM_GETR(p)], (std::uint8_t) table[PAM_GETG(p)], (std::uint8_t) table[PAM_GETB(p)], (std::uint8_t) table[PAM_GETA(p)] ) PAM_ASSIGN( (p), (uint8_t) table[PAM_GETR(p)], (uint8_t) table[PAM_GETG(p)], (uint8_t) table[PAM_GETB(p)], (uint8_t) table[PAM_GETA(p)] )
struct acolorhist_item struct acolorhist_item
{ {
@@ -92,8 +92,8 @@ static bool compare_index_3( const acolorhist_item &ch1, const acolorhist_item &
} }
static acolorhist_item *pam_computeacolorhist( const RageSurface *src, int maxacolors, int* acolorsP ); static acolorhist_item *pam_computeacolorhist( const RageSurface *src, int maxacolors, int* acolorsP );
static void pam_addtoacolorhash( acolorhash_hash &acht, const std::uint8_t acolorP[4], int value ); static void pam_addtoacolorhash( acolorhash_hash &acht, const uint8_t acolorP[4], int value );
static int pam_lookupacolor( const acolorhash_hash &acht, const std::uint8_t acolorP[4] ); static int pam_lookupacolor( const acolorhash_hash &acht, const uint8_t acolorP[4] );
static void pam_freeacolorhist( acolorhist_item *achv ); static void pam_freeacolorhist( acolorhist_item *achv );
struct pixerror_t struct pixerror_t
@@ -134,7 +134,7 @@ void RageSurfaceUtils::Palettize( RageSurface *&pImg, int iColors, bool bDither
int table[256]; int table[256];
for( int c = 0; c <= maxval; ++c ) for( int c = 0; c <= maxval; ++c )
{ {
table[c] = ( (std::uint8_t) c * newmaxval + maxval/2 ) / maxval; table[c] = ( (uint8_t) c * newmaxval + maxval/2 ) / maxval;
} }
for( int row = 0; row < pImg->h; ++row ) for( int row = 0; row < pImg->h; ++row )
{ {
@@ -203,15 +203,15 @@ void RageSurfaceUtils::Palettize( RageSurface *&pImg, int iColors, bool bDither
limitcol = -1; limitcol = -1;
} }
const std::uint8_t *pIn = pImg->pixels + row*pImg->pitch; const uint8_t *pIn = pImg->pixels + row*pImg->pitch;
std::uint8_t *pOut = pRet->pixels + row*pRet->pitch; uint8_t *pOut = pRet->pixels + row*pRet->pitch;
pIn += col * 4; pIn += col * 4;
pOut += col; pOut += col;
do do
{ {
std::int32_t sc[4]; std::int32_t sc[4];
std::uint8_t pixel[4] = { pIn[0], pIn[1], pIn[2], pIn[3] }; uint8_t pixel[4] = { pIn[0], pIn[1], pIn[2], pIn[3] };
if( bDither ) if( bDither )
{ {
// Use Floyd-Steinberg errors to adjust actual color. // Use Floyd-Steinberg errors to adjust actual color.
@@ -221,7 +221,7 @@ void RageSurfaceUtils::Palettize( RageSurface *&pImg, int iColors, bool bDither
sc[c] = std::clamp( sc[c], 0, (std::int32_t) maxval ); sc[c] = std::clamp( sc[c], 0, (std::int32_t) maxval );
} }
PAM_ASSIGN( pixel, (std::uint8_t)sc[0], (std::uint8_t)sc[1], (std::uint8_t)sc[2], (std::uint8_t)sc[3] ); PAM_ASSIGN( pixel, (uint8_t)sc[0], (uint8_t)sc[1], (uint8_t)sc[2], (uint8_t)sc[3] );
} }
// Check hash table to see if we have already matched this color. // Check hash table to see if we have already matched this color.
@@ -240,7 +240,7 @@ void RageSurfaceUtils::Palettize( RageSurface *&pImg, int iColors, bool bDither
long dist = 2000000000; long dist = 2000000000;
for( int i = 0; i < newcolors; ++i ) for( int i = 0; i < newcolors; ++i )
{ {
const std::uint8_t *colors2 = acolormap[i].acolor; const uint8_t *colors2 = acolormap[i].acolor;
int newdist = 0; int newdist = 0;
newdist += pSquareTable[ int(pixel[0]) - colors2[0] ]; newdist += pSquareTable[ int(pixel[0]) - colors2[0] ];
@@ -283,7 +283,7 @@ void RageSurfaceUtils::Palettize( RageSurface *&pImg, int iColors, bool bDither
} }
} }
*pOut = (std::uint8_t) ind; *pOut = (uint8_t) ind;
if( !fs_direction ) if( !fs_direction )
{ {
@@ -480,7 +480,7 @@ static acolorhist_item *mediancut( acolorhist_item *achv, int colors, int sum, i
b = std::min( b, (long) maxval ); b = std::min( b, (long) maxval );
a = a / lSum; a = a / lSum;
a = std::min( a, (long) maxval ); a = std::min( a, (long) maxval );
PAM_ASSIGN( acolormap[bi].acolor, (std::uint8_t)r, (std::uint8_t)g, (std::uint8_t)b, (std::uint8_t)a ); PAM_ASSIGN( acolormap[bi].acolor, (uint8_t)r, (uint8_t)g, (uint8_t)b, (uint8_t)a );
#endif // REP_AVERAGE_PIXELS #endif // REP_AVERAGE_PIXELS
} }
@@ -579,7 +579,7 @@ static acolorhist_item *pam_computeacolorhist( const RageSurface *src, int maxac
return achv; return achv;
} }
static void pam_addtoacolorhash( acolorhash_hash &acht, const std::uint8_t acolorP[4], int value ) static void pam_addtoacolorhash( acolorhash_hash &acht, const uint8_t acolorP[4], int value )
{ {
acolorhist_list achl = (acolorhist_list) malloc( sizeof(struct acolorhist_list_item) ); acolorhist_list achl = (acolorhist_list) malloc( sizeof(struct acolorhist_list_item) );
ASSERT( achl != nullptr ); ASSERT( achl != nullptr );
@@ -592,7 +592,7 @@ static void pam_addtoacolorhash( acolorhash_hash &acht, const std::uint8_t acolo
} }
static int pam_lookupacolor( const acolorhash_hash &acht, const std::uint8_t acolorP[4] ) static int pam_lookupacolor( const acolorhash_hash &acht, const uint8_t acolorP[4] )
{ {
const int hash = pam_hashapixel( acolorP ); const int hash = pam_hashapixel( acolorP );
for ( acolorhist_list_item *achl = acht.hash[hash]; achl != nullptr; achl = achl->next ) for ( acolorhist_list_item *achl = acht.hash[hash]; achl != nullptr; achl = achl->next )
+18 -18
View File
@@ -15,7 +15,7 @@
* (Look at a grid: map coordinates to the lines, not the squares between the * (Look at a grid: map coordinates to the lines, not the squares between the
* lines.) */ * lines.) */
static void InitVectors( std::vector<int> &s0, std::vector<int> &s1, std::vector<std::uint32_t> &percent, int src, int dst ) static void InitVectors( std::vector<int> &s0, std::vector<int> &s1, std::vector<uint32_t> &percent, int src, int dst )
{ {
if( src >= dst ) if( src >= dst )
{ {
@@ -52,7 +52,7 @@ static void InitVectors( std::vector<int> &s0, std::vector<int> &s1, std::vector
/* sax is somewhere between the centers of both sampled /* sax is somewhere between the centers of both sampled
* pixels; find the percentage: */ * pixels; find the percentage: */
const float p = (1.0f - (sax - fleft) / xdist) * 16777216.0f; const float p = (1.0f - (sax - fleft) / xdist) * 16777216.0f;
percent.push_back( std::uint32_t(p) ); percent.push_back( uint32_t(p) );
} }
} }
} }
@@ -75,7 +75,7 @@ static void InitVectors( std::vector<int> &s0, std::vector<int> &s1, std::vector
s1.push_back( std::clamp(int(sax+1), 0, src-1) ); s1.push_back( std::clamp(int(sax+1), 0, src-1) );
const float p = (1.0f - (sax - std::floor(sax))) * 16777216.0f; const float p = (1.0f - (sax - std::floor(sax))) * 16777216.0f;
percent.push_back( std::uint32_t(p) ); percent.push_back( uint32_t(p) );
} }
} }
} }
@@ -85,42 +85,42 @@ static void ZoomSurface( const RageSurface * src, RageSurface * dst )
/* For each destination coordinate, two source rows, two source columns /* For each destination coordinate, two source rows, two source columns
* and the percentage of the first row and first column: */ * and the percentage of the first row and first column: */
std::vector<int> esx0, esx1, esy0, esy1; std::vector<int> esx0, esx1, esy0, esy1;
std::vector<std::uint32_t> ex0, ey0; std::vector<uint32_t> ex0, ey0;
InitVectors( esx0, esx1, ex0, src->w, dst->w ); InitVectors( esx0, esx1, ex0, src->w, dst->w );
InitVectors( esy0, esy1, ey0, src->h, dst->h ); InitVectors( esy0, esy1, ey0, src->h, dst->h );
// This is where all of the real work is done. // This is where all of the real work is done.
const std::uint8_t *sp = (std::uint8_t *) src->pixels; const uint8_t *sp = (uint8_t *) src->pixels;
const int height = dst->h; const int height = dst->h;
const int width = dst->w; const int width = dst->w;
for( int y = 0; y < height; y++ ) for( int y = 0; y < height; y++ )
{ {
std::uint8_t *dp = (std::uint8_t *) (dst->pixels + dst->pitch*y); uint8_t *dp = (uint8_t *) (dst->pixels + dst->pitch*y);
/* current source pointer and next source pointer (first and second /* current source pointer and next source pointer (first and second
* rows sampled for this row): */ * rows sampled for this row): */
const std::uint8_t *csp = sp + esy0[y] * src->pitch; const uint8_t *csp = sp + esy0[y] * src->pitch;
const std::uint8_t *ncsp = sp + esy1[y] * src->pitch; const uint8_t *ncsp = sp + esy1[y] * src->pitch;
for( int x = 0; x < width; x++ ) for( int x = 0; x < width; x++ )
{ {
// Grab pointers to the sampled pixels: // Grab pointers to the sampled pixels:
const std::uint8_t *c00 = csp + esx0[x]*4; const uint8_t *c00 = csp + esx0[x]*4;
const std::uint8_t *c01 = csp + esx1[x]*4; const uint8_t *c01 = csp + esx1[x]*4;
const std::uint8_t *c10 = ncsp + esx0[x]*4; const uint8_t *c10 = ncsp + esx0[x]*4;
const std::uint8_t *c11 = ncsp + esx1[x]*4; const uint8_t *c11 = ncsp + esx1[x]*4;
for( int c = 0; c < 4; ++c ) for( int c = 0; c < 4; ++c )
{ {
std::uint32_t x0 = std::uint32_t(c00[c]) * ex0[x]; uint32_t x0 = uint32_t(c00[c]) * ex0[x];
x0 += std::uint32_t(c01[c]) * (16777216 - ex0[x]); x0 += uint32_t(c01[c]) * (16777216 - ex0[x]);
x0 >>= 24; x0 >>= 24;
std::uint32_t x1 = std::uint32_t(c10[c]) * ex0[x]; uint32_t x1 = uint32_t(c10[c]) * ex0[x];
x1 += std::uint32_t(c11[c]) * (16777216 - ex0[x]); x1 += uint32_t(c11[c]) * (16777216 - ex0[x]);
x1 >>= 24; x1 >>= 24;
const std::uint32_t res = ((x0 * ey0[y]) + (x1 * (16777216-ey0[y])) + 8388608) >> 24; const uint32_t res = ((x0 * ey0[y]) + (x1 * (16777216-ey0[y])) + 8388608) >> 24;
dp[c] = std::uint8_t(res); dp[c] = uint8_t(res);
} }
// Advance destination pointer. // Advance destination pointer.
+4 -4
View File
@@ -41,10 +41,10 @@ static RageSurfaceUtils::OpenResult LoadBMP( RageFile &f, RageSurface *&img, RSt
read_u32_le( f, sError ); /* file size */ read_u32_le( f, sError ); /* file size */
read_u32_le( f, sError ); /* unused */ read_u32_le( f, sError ); /* unused */
std::uint32_t iDataOffset = read_u32_le( f, sError ); uint32_t iDataOffset = read_u32_le( f, sError );
std::uint32_t iHeaderSize = read_u32_le( f, sError ); uint32_t iHeaderSize = read_u32_le( f, sError );
std::uint32_t iWidth, iHeight, iPlanes, iBPP, iCompression = COMP_BI_RGB, iColors = 0; uint32_t iWidth, iHeight, iPlanes, iBPP, iCompression = COMP_BI_RGB, iColors = 0;
if( iHeaderSize == 12 ) if( iHeaderSize == 12 )
{ {
/* OS/2 format */ /* OS/2 format */
@@ -157,7 +157,7 @@ static RageSurfaceUtils::OpenResult LoadBMP( RageFile &f, RageSurface *&img, RSt
for( int y = (int) iHeight-1; y >= 0; --y ) for( int y = (int) iHeight-1; y >= 0; --y )
{ {
std::uint8_t *pRow = img->pixels + img->pitch*y; uint8_t *pRow = img->pixels + img->pitch*y;
RString buf; RString buf;
f.Read( buf, iFilePitch ); f.Read( buf, iFilePitch );
+3 -3
View File
@@ -60,9 +60,9 @@ RageSurface *RageSurface_Load_XPM( char * const *xpm, RString &error )
if( sscanf( clr, "%2x%2x%2x", &r, &g, &b ) != 3 ) if( sscanf( clr, "%2x%2x%2x", &r, &g, &b ) != 3 )
continue; continue;
RageSurfaceColor colorval; RageSurfaceColor colorval;
colorval.r = (std::uint8_t) r; colorval.r = (uint8_t) r;
colorval.g = (std::uint8_t) g; colorval.g = (uint8_t) g;
colorval.b = (std::uint8_t) b; colorval.b = (uint8_t) b;
colorval.a = 0xFF; colorval.a = 0xFF;
colors.push_back( colorval ); colors.push_back( colorval );
+7 -7
View File
@@ -17,16 +17,16 @@ static void WriteBytes( RageFile &f, RString &sError, const void *buf, int size
sError = f.GetError(); sError = f.GetError();
} }
static void write_le16( RageFile &f, RString &sError, std::uint16_t val ) static void write_le16( RageFile &f, RString &sError, uint16_t val )
{ {
val = Swap16LE( val ); val = Swap16LE( val );
WriteBytes( f, sError, &val, sizeof(std::uint16_t) ); WriteBytes( f, sError, &val, sizeof(uint16_t) );
} }
static void write_le32( RageFile &f, RString &sError, std::uint32_t val ) static void write_le32( RageFile &f, RString &sError, uint32_t val )
{ {
val = Swap32LE( val ); val = Swap32LE( val );
WriteBytes( f, sError, &val, sizeof(std::uint32_t) ); WriteBytes( f, sError, &val, sizeof(uint32_t) );
} }
bool RageSurfaceUtils::SaveBMP( RageSurface *surface, RageFile &f ) bool RageSurfaceUtils::SaveBMP( RageSurface *surface, RageFile &f )
@@ -53,7 +53,7 @@ bool RageSurfaceUtils::SaveBMP( RageSurface *surface, RageFile &f )
write_le32( f, sError, surface->w ); // width (offset 0x14) write_le32( f, sError, surface->w ); // width (offset 0x14)
write_le32( f, sError, surface->h ); // height (offset 0x18) write_le32( f, sError, surface->h ); // height (offset 0x18)
write_le16( f, sError, 1 ); // planes (offset 0x1A) write_le16( f, sError, 1 ); // planes (offset 0x1A)
write_le16( f, sError, (std::uint16_t) converted_surface->fmt.BytesPerPixel*8 ); // bpp (offset 0x1C) write_le16( f, sError, (uint16_t) converted_surface->fmt.BytesPerPixel*8 ); // bpp (offset 0x1C)
write_le32( f, sError, 0 ); // compression (offset 0x1E) write_le32( f, sError, 0 ); // compression (offset 0x1E)
write_le32( f, sError, iDataSize ); // bitmap size (offset 0x22) write_le32( f, sError, iDataSize ); // bitmap size (offset 0x22)
write_le32( f, sError, 0 ); // horiz resolution (offset 0x26) write_le32( f, sError, 0 ); // horiz resolution (offset 0x26)
@@ -63,11 +63,11 @@ bool RageSurfaceUtils::SaveBMP( RageSurface *surface, RageFile &f )
for( int y = converted_surface->h-1; y >= 0; --y ) for( int y = converted_surface->h-1; y >= 0; --y )
{ {
const std::uint8_t *pRow = converted_surface->pixels + converted_surface->pitch*y; const uint8_t *pRow = converted_surface->pixels + converted_surface->pitch*y;
WriteBytes( f, sError, pRow, converted_surface->pitch ); WriteBytes( f, sError, pRow, converted_surface->pitch );
/* Pad the row to the pitch. */ /* Pad the row to the pitch. */
std::uint8_t padding[4] = { 0,0,0,0 }; uint8_t padding[4] = { 0,0,0,0 };
WriteBytes( f, sError, padding, iFilePitch-converted_surface->pitch ); WriteBytes( f, sError, padding, iFilePitch-converted_surface->pitch );
} }
+1 -1
View File
@@ -25,7 +25,7 @@ typedef struct
struct jpeg::jpeg_destination_mgr pub; struct jpeg::jpeg_destination_mgr pub;
RageFile *f; RageFile *f;
std::uint8_t buffer[OUTPUT_BUFFER_SIZE]; uint8_t buffer[OUTPUT_BUFFER_SIZE];
} my_destination_mgr; } my_destination_mgr;
+1 -1
View File
@@ -19,7 +19,7 @@ public:
virtual void Update( float /* fDeltaTime */ ) {} virtual void Update( float /* fDeltaTime */ ) {}
virtual void Reload() {} virtual void Reload() {}
virtual void Invalidate() { } /* only called by RageTextureManager::InvalidateTextures */ virtual void Invalidate() { } /* only called by RageTextureManager::InvalidateTextures */
virtual std::uintptr_t GetTexHandle() const = 0; // accessed by RageDisplay virtual uintptr_t GetTexHandle() const = 0; // accessed by RageDisplay
// movie texture/animated texture stuff // movie texture/animated texture stuff
virtual void SetPosition( float /* fSeconds */ ) {} // seek virtual void SetPosition( float /* fSeconds */ ) {} // seek
+2 -2
View File
@@ -133,10 +133,10 @@ public:
m_iImageWidth = m_iImageHeight = 1; m_iImageWidth = m_iImageHeight = 1;
CreateFrameRects(); CreateFrameRects();
} }
std::uintptr_t GetTexHandle() const { return m_uTexHandle; } uintptr_t GetTexHandle() const { return m_uTexHandle; }
private: private:
std::uintptr_t m_uTexHandle; uintptr_t m_uTexHandle;
}; };
// Load and unload textures from disk. // Load and unload textures from disk.
+3 -3
View File
@@ -16,7 +16,7 @@ public:
virtual ~RageTextureRenderTarget(); virtual ~RageTextureRenderTarget();
virtual void Invalidate() { m_iTexHandle = 0; /* don't Destroy() */ } virtual void Invalidate() { m_iTexHandle = 0; /* don't Destroy() */ }
virtual void Reload(); virtual void Reload();
virtual std::uintptr_t GetTexHandle() const { return m_iTexHandle; } virtual uintptr_t GetTexHandle() const { return m_iTexHandle; }
void BeginRenderingTo( bool bPreserveTexture = true ); void BeginRenderingTo( bool bPreserveTexture = true );
void FinishRenderingTo(); void FinishRenderingTo();
@@ -28,8 +28,8 @@ private:
void Create(); void Create();
void Destroy(); void Destroy();
std::uintptr_t m_iTexHandle; uintptr_t m_iTexHandle;
std::uintptr_t m_iPreviousRenderTarget; uintptr_t m_iPreviousRenderTarget;
}; };
#endif #endif
+10 -10
View File
@@ -46,7 +46,7 @@ struct ThreadSlot
char m_szThreadFormattedOutput[1024]; char m_szThreadFormattedOutput[1024];
bool m_bUsed; bool m_bUsed;
std::uint64_t m_iID; uint64_t m_iID;
ThreadImpl *m_pImpl; ThreadImpl *m_pImpl;
@@ -184,7 +184,7 @@ static void InitThreads()
} }
static ThreadSlot *GetThreadSlotFromID( std::uint64_t iID ) static ThreadSlot *GetThreadSlotFromID( uint64_t iID )
{ {
InitThreads(); InitThreads();
@@ -284,7 +284,7 @@ const char *RageThread::GetCurrentThreadName()
return GetThreadNameByID( GetCurrentThreadID() ); return GetThreadNameByID( GetCurrentThreadID() );
} }
const char *RageThread::GetThreadNameByID( std::uint64_t iID ) const char *RageThread::GetThreadNameByID( uint64_t iID )
{ {
ThreadSlot *slot = GetThreadSlotFromID( iID ); ThreadSlot *slot = GetThreadSlotFromID( iID );
if( slot == nullptr ) if( slot == nullptr )
@@ -293,7 +293,7 @@ const char *RageThread::GetThreadNameByID( std::uint64_t iID )
return slot->GetThreadName(); return slot->GetThreadName();
} }
bool RageThread::EnumThreadIDs( int n, std::uint64_t &iID ) bool RageThread::EnumThreadIDs( int n, uint64_t &iID )
{ {
if( n >= MAX_THREADS ) if( n >= MAX_THREADS )
return false; return false;
@@ -337,7 +337,7 @@ void RageThread::Resume() {
void RageThread::HaltAllThreads( bool Kill ) void RageThread::HaltAllThreads( bool Kill )
{ {
const std::uint64_t ThisThreadID = GetThisThreadId(); const uint64_t ThisThreadID = GetThisThreadId();
for( int entry = 0; entry < MAX_THREADS; ++entry ) for( int entry = 0; entry < MAX_THREADS; ++entry )
{ {
if( !g_ThreadSlots[entry].m_bUsed ) if( !g_ThreadSlots[entry].m_bUsed )
@@ -350,7 +350,7 @@ void RageThread::HaltAllThreads( bool Kill )
void RageThread::ResumeAllThreads() void RageThread::ResumeAllThreads()
{ {
const std::uint64_t ThisThreadID = GetThisThreadId(); const uint64_t ThisThreadID = GetThisThreadId();
for( int entry = 0; entry < MAX_THREADS; ++entry ) for( int entry = 0; entry < MAX_THREADS; ++entry )
{ {
if( !g_ThreadSlots[entry].m_bUsed ) if( !g_ThreadSlots[entry].m_bUsed )
@@ -362,11 +362,11 @@ void RageThread::ResumeAllThreads()
} }
} }
std::uint64_t RageThread::GetCurrentThreadID() uint64_t RageThread::GetCurrentThreadID()
{ {
return GetThisThreadId(); return GetThisThreadId();
} }
std::uint64_t RageThread::GetInvalidThreadID() uint64_t RageThread::GetInvalidThreadID()
{ {
return GetInvalidThreadId(); return GetInvalidThreadId();
} }
@@ -583,7 +583,7 @@ RageMutex::~RageMutex()
void RageMutex::Lock() void RageMutex::Lock()
{ {
std::uint64_t iThisThreadId = GetThisThreadId(); uint64_t iThisThreadId = GetThisThreadId();
if( m_LockedBy == iThisThreadId ) if( m_LockedBy == iThisThreadId )
{ {
++m_LockCnt; ++m_LockCnt;
@@ -607,7 +607,7 @@ void RageMutex::Lock()
#if defined(CRASH_HANDLER) #if defined(CRASH_HANDLER)
/* Don't leave GetThreadSlotsLock() locked when we call ForceCrashHandlerDeadlock. */ /* Don't leave GetThreadSlotsLock() locked when we call ForceCrashHandlerDeadlock. */
GetThreadSlotsLock().Lock(); GetThreadSlotsLock().Lock();
std::uint64_t CrashHandle = OtherSlot? OtherSlot->m_iID:0; uint64_t CrashHandle = OtherSlot? OtherSlot->m_iID:0;
GetThreadSlotsLock().Unlock(); GetThreadSlotsLock().Unlock();
/* Pass the crash handle of the other thread, so it can backtrace that thread. */ /* Pass the crash handle of the other thread, so it can backtrace that thread. */
+5 -5
View File
@@ -30,11 +30,11 @@ public:
/* If HaltAllThreads was called (with Kill==false), resume. */ /* If HaltAllThreads was called (with Kill==false), resume. */
static void ResumeAllThreads(); static void ResumeAllThreads();
static std::uint64_t GetCurrentThreadID(); static uint64_t GetCurrentThreadID();
static const char *GetCurrentThreadName(); static const char *GetCurrentThreadName();
static const char *GetThreadNameByID( std::uint64_t iID ); static const char *GetThreadNameByID( uint64_t iID );
static bool EnumThreadIDs( int n, std::uint64_t &iID ); static bool EnumThreadIDs( int n, uint64_t &iID );
int Wait(); int Wait();
bool IsCreated() const { return m_pSlot != nullptr; } bool IsCreated() const { return m_pSlot != nullptr; }
@@ -46,7 +46,7 @@ public:
static bool GetIsShowingDialog() { return s_bIsShowingDialog; } static bool GetIsShowingDialog() { return s_bIsShowingDialog; }
static void SetIsShowingDialog( bool b ) { s_bIsShowingDialog = b; } static void SetIsShowingDialog( bool b ) { s_bIsShowingDialog = b; }
static std::uint64_t GetInvalidThreadID(); static uint64_t GetInvalidThreadID();
private: private:
ThreadSlot *m_pSlot; ThreadSlot *m_pSlot;
@@ -111,7 +111,7 @@ protected:
int m_UniqueID; int m_UniqueID;
std::uint64_t m_LockedBy; uint64_t m_LockedBy;
int m_LockCnt; int m_LockCnt;
void MarkLockedMutex(); void MarkLockedMutex();
+6 -6
View File
@@ -30,16 +30,16 @@
#include <cmath> #include <cmath>
#include <cstdint> #include <cstdint>
const std::uint64_t ONE_SECOND_IN_MICROSECONDS_ULL = 1000000ULL; const uint64_t ONE_SECOND_IN_MICROSECONDS_ULL = 1000000ULL;
const std::int64_t ONE_SECOND_IN_MICROSECONDS_LL = 1000000LL; const std::int64_t ONE_SECOND_IN_MICROSECONDS_LL = 1000000LL;
const uint_fast64_t ONE_SECOND_IN_MICROSECONDS_FAST_ULL = 1000000ULL; const uint_fast64_t ONE_SECOND_IN_MICROSECONDS_FAST_ULL = 1000000ULL;
const double ONE_SECOND_IN_MICROSECONDS_DBL = 1000000.0; const double ONE_SECOND_IN_MICROSECONDS_DBL = 1000000.0;
const RageTimer RageZeroTimer(0,0); const RageTimer RageZeroTimer(0,0);
static const std::uint64_t g_iStartTime = ArchHooks::GetSystemTimeInMicroseconds(); static const uint64_t g_iStartTime = ArchHooks::GetSystemTimeInMicroseconds();
static uint_fast64_t g_iStartTimeFast64 = g_iStartTime; static uint_fast64_t g_iStartTimeFast64 = g_iStartTime;
static std::uint64_t GetTime() static uint64_t GetTime()
{ {
return ArchHooks::GetSystemTimeInMicroseconds(); return ArchHooks::GetSystemTimeInMicroseconds();
} }
@@ -71,10 +71,10 @@ uint_fast64_t RageTimer::GetTimeSinceStartMicroseconds()
void RageTimer::Touch() void RageTimer::Touch()
{ {
std::uint64_t usecs = GetTime(); uint64_t usecs = GetTime();
this->m_secs = std::uint64_t(usecs / ONE_SECOND_IN_MICROSECONDS_ULL); this->m_secs = uint64_t(usecs / ONE_SECOND_IN_MICROSECONDS_ULL);
this->m_us = std::uint64_t(usecs % ONE_SECOND_IN_MICROSECONDS_ULL); this->m_us = uint64_t(usecs % ONE_SECOND_IN_MICROSECONDS_ULL);
} }
float RageTimer::Ago() const float RageTimer::Ago() const
+1 -1
View File
@@ -46,7 +46,7 @@ public:
* microseconds values into two integers and combining them later allows for * microseconds values into two integers and combining them later allows for
* better precision. Use caution when changing data types, since resolution * better precision. Use caution when changing data types, since resolution
* mismatch errors are easy to cause when changing things in RageTimer. */ * mismatch errors are easy to cause when changing things in RageTimer. */
std::uint64_t m_secs, m_us; uint64_t m_secs, m_us;
private: private:
static RageTimer Sum( const RageTimer &lhs, float tm ); static RageTimer Sum( const RageTimer &lhs, float tm );
+1 -1
View File
@@ -290,7 +290,7 @@ inline unsigned char FTOC(float a)
class RageVColor class RageVColor
{ {
public: public:
std::uint8_t b,g,r,a; // specific ordering required by Direct3D uint8_t b,g,r,a; // specific ordering required by Direct3D
RageVColor(): b(0), g(0), r(0), a(0) { } RageVColor(): b(0), g(0), r(0), a(0) { }
RageVColor(const RageColor &rc): b(0), g(0), r(0), a(0) { *this = rc; } RageVColor(const RageColor &rc): b(0), g(0), r(0), a(0) { *this = rc; }
+1 -1
View File
@@ -196,7 +196,7 @@ bool HexToBinary( const RString &s, unsigned char *stringOut )
break; break;
RString sByte = s.substr( i*2, 2 ); RString sByte = s.substr( i*2, 2 );
std::uint8_t val = 0; uint8_t val = 0;
if( sscanf( sByte, "%hhx", &val ) != 1 ) if( sscanf( sByte, "%hhx", &val ) != 1 )
return false; return false;
stringOut[i] = val; stringOut[i] = val;
+6 -6
View File
@@ -225,12 +225,12 @@ namespace Endian
#define Swap16(n) __builtin_bswap16(n) #define Swap16(n) __builtin_bswap16(n)
#endif #endif
inline std::uint32_t Swap32LE( std::uint32_t n ) { return Endian::little ? n : Swap32( n ); } inline uint32_t Swap32LE( uint32_t n ) { return Endian::little ? n : Swap32( n ); }
inline std::uint32_t Swap24LE( std::uint32_t n ) { return Endian::little ? n : Swap24( n ); } inline uint32_t Swap24LE( uint32_t n ) { return Endian::little ? n : Swap24( n ); }
inline std::uint16_t Swap16LE( std::uint16_t n ) { return Endian::little ? n : Swap16( n ); } inline uint16_t Swap16LE( uint16_t n ) { return Endian::little ? n : Swap16( n ); }
inline std::uint32_t Swap32BE( std::uint32_t n ) { return Endian::big ? n : Swap32( n ); } inline uint32_t Swap32BE( uint32_t n ) { return Endian::big ? n : Swap32( n ); }
inline std::uint32_t Swap24BE( std::uint32_t n ) { return Endian::big ? n : Swap24( n ); } inline uint32_t Swap24BE( uint32_t n ) { return Endian::big ? n : Swap24( n ); }
inline std::uint16_t Swap16BE( std::uint16_t n ) { return Endian::big ? n : Swap16( n ); } inline uint16_t Swap16BE( uint16_t n ) { return Endian::big ? n : Swap16( n ); }
class MersenneTwister : public std::mt19937 class MersenneTwister : public std::mt19937
{ {
+1 -1
View File
@@ -282,7 +282,7 @@ void ScoreKeeperNormal::AddScoreInternal( TapNoteScore score )
m_iTapNotesHit++; m_iTapNotesHit++;
const std::int64_t N = std::uint64_t(m_iNumTapsAndHolds); const std::int64_t N = uint64_t(m_iNumTapsAndHolds);
const std::int64_t sum = (N * (N + 1)) / 2; const std::int64_t sum = (N * (N + 1)) / 2;
const int Z = m_iMaxPossiblePoints/10; const int Z = m_iMaxPossiblePoints/10;
+1 -1
View File
@@ -86,7 +86,7 @@ void WheelNotifyIcon::Update( float fDeltaTime )
/* We should probably end up parsing the vector and then dynamically /* We should probably end up parsing the vector and then dynamically
* insert flag icons based on "priority". Easy to do, hopefully * insert flag icons based on "priority". Easy to do, hopefully
- Midiman */ - Midiman */
static std::uint_fast32_t updateCounter = 0; static uint_fast32_t updateCounter = 0;
updateCounter++; updateCounter++;
const int index = updateCounter % m_vIconsToShow.size(); const int index = updateCounter % m_vIconsToShow.size();
Sprite::SetState(m_vIconsToShow[index]); Sprite::SetState(m_vIconsToShow[index]);
+2 -2
View File
@@ -33,9 +33,9 @@ std::int64_t ArchHooks::FixupTimeIfLooped( std::int64_t usecs )
static std::int64_t offset_us = 0; static std::int64_t offset_us = 0;
/* The time has wrapped if the last time was very high and the current time is very low. */ /* The time has wrapped if the last time was very high and the current time is very low. */
const std::int64_t i32BitMaxMs = std::uint64_t(1) << 32; const std::int64_t i32BitMaxMs = uint64_t(1) << 32;
const std::int64_t i32BitMaxUs = i32BitMaxMs*1000; const std::int64_t i32BitMaxUs = i32BitMaxMs*1000;
const std::int64_t one_day = std::uint64_t(24*60*60)*1000000; const std::int64_t one_day = uint64_t(24*60*60)*1000000;
if( last > (i32BitMaxUs-one_day) && usecs < one_day ) if( last > (i32BitMaxUs-one_day) && usecs < one_day )
offset_us += i32BitMaxUs; offset_us += i32BitMaxUs;
+2 -2
View File
@@ -161,7 +161,7 @@ void ArchHooks_MacOSX::DumpDebugInfo()
float fRam; float fRam;
char ramPower; char ramPower;
{ {
std::uint64_t iRam = 0; uint64_t iRam = 0;
GET_PARAM( "hw.memsize", iRam ); GET_PARAM( "hw.memsize", iRam );
fRam = float( double(iRam) / 1073741824.0 ); fRam = float( double(iRam) / 1073741824.0 );
@@ -176,7 +176,7 @@ void ArchHooks_MacOSX::DumpDebugInfo()
RString sModel("Unknown"); RString sModel("Unknown");
do { do {
char szModel[128]; char szModel[128];
std::uint64_t iFreq; uint64_t iFreq;
GET_PARAM( "hw.logicalcpu_max", iMaxCPUs ); GET_PARAM( "hw.logicalcpu_max", iMaxCPUs );
GET_PARAM( "hw.logicalcpu", iCPUs ); GET_PARAM( "hw.logicalcpu", iCPUs );
+1 -1
View File
@@ -22,7 +22,7 @@ static HANDLE g_hInstanceMutex;
static bool g_bIsMultipleInstance = false; static bool g_bIsMultipleInstance = false;
void InvalidParameterHandler( const wchar_t *szExpression, const wchar_t *szFunction, const wchar_t *szFile, void InvalidParameterHandler( const wchar_t *szExpression, const wchar_t *szFunction, const wchar_t *szFile,
unsigned int iLine, std::uintptr_t pReserved ) unsigned int iLine, uintptr_t pReserved )
{ {
FAIL_M( "Invalid parameter" ); //TODO: Make this more informative FAIL_M( "Invalid parameter" ); //TODO: Make this more informative
} }
@@ -72,7 +72,7 @@ struct EventDevice
static std::vector<EventDevice *> g_apEventDevices; static std::vector<EventDevice *> g_apEventDevices;
static bool BitIsSet( const std::uint8_t *pArray, std::uint32_t iBit ) static bool BitIsSet( const uint8_t *pArray, uint32_t iBit )
{ {
return !!(pArray[iBit/8] & (1<<(iBit%8))); return !!(pArray[iBit/8] & (1<<(iBit%8)));
} }
@@ -128,7 +128,7 @@ bool EventDevice::Open( RString sFile, InputDevice dev )
DevInfo.version, m_sName.c_str() ); DevInfo.version, m_sName.c_str() );
} }
std::uint8_t iABSMask[ABS_MAX/8 + 1]; uint8_t iABSMask[ABS_MAX/8 + 1];
memset( iABSMask, 0, sizeof(iABSMask) ); memset( iABSMask, 0, sizeof(iABSMask) );
if( ioctl(m_iFD, EVIOCGBIT(EV_ABS, sizeof(iABSMask)), iABSMask) < 0 ) if( ioctl(m_iFD, EVIOCGBIT(EV_ABS, sizeof(iABSMask)), iABSMask) < 0 )
LOG->Warn( "ioctl(EVIOCGBIT(EV_ABS)): %s", strerror(errno) ); LOG->Warn( "ioctl(EVIOCGBIT(EV_ABS)): %s", strerror(errno) );
@@ -145,12 +145,12 @@ bool EventDevice::Open( RString sFile, InputDevice dev )
} }
} }
std::uint8_t iKeyMask[KEY_MAX/8 + 1]; uint8_t iKeyMask[KEY_MAX/8 + 1];
memset( iKeyMask, 0, sizeof(iKeyMask) ); memset( iKeyMask, 0, sizeof(iKeyMask) );
if( ioctl(m_iFD, EVIOCGBIT(EV_KEY, sizeof(iKeyMask)), iKeyMask) < 0 ) if( ioctl(m_iFD, EVIOCGBIT(EV_KEY, sizeof(iKeyMask)), iKeyMask) < 0 )
LOG->Warn( "ioctl(EVIOCGBIT(EV_KEY)): %s", strerror(errno) ); LOG->Warn( "ioctl(EVIOCGBIT(EV_KEY)): %s", strerror(errno) );
std::uint8_t iEventTypes[EV_MAX/8]; uint8_t iEventTypes[EV_MAX/8];
memset( iEventTypes, 0, sizeof(iEventTypes) ); memset( iEventTypes, 0, sizeof(iEventTypes) );
if( ioctl(m_iFD, EVIOCGBIT(0, EV_MAX), iEventTypes) == -1 ) if( ioctl(m_iFD, EVIOCGBIT(0, EV_MAX), iEventTypes) == -1 )
LOG->Warn( "ioctl(EV_MAX): %s", strerror(errno) ); LOG->Warn( "ioctl(EV_MAX): %s", strerror(errno) );
@@ -132,7 +132,7 @@ class InputHandler_SextetStream::Impl
handler->ButtonPressed(di); handler->ButtonPressed(di);
} }
std::uint8_t stateBuffer[STATE_BUFFER_SIZE]; uint8_t stateBuffer[STATE_BUFFER_SIZE];
size_t timeout_ms; size_t timeout_ms;
RageThread inputThread; RageThread inputThread;
bool continueInputThread; bool continueInputThread;
@@ -192,7 +192,7 @@ class InputHandler_SextetStream::Impl
return 0; return 0;
} }
inline void GetNewState(std::uint8_t * buffer, RString& line) inline void GetNewState(uint8_t * buffer, RString& line)
{ {
size_t lineLen = line.length(); size_t lineLen = line.length();
size_t i, cursor; size_t i, cursor;
@@ -228,10 +228,10 @@ class InputHandler_SextetStream::Impl
} }
} }
inline void ReactToChanges(const std::uint8_t * newStateBuffer) inline void ReactToChanges(const uint8_t * newStateBuffer)
{ {
InputDevice id = InputDevice(FIRST_DEVICE); InputDevice id = InputDevice(FIRST_DEVICE);
std::uint8_t changes[STATE_BUFFER_SIZE]; uint8_t changes[STATE_BUFFER_SIZE];
RageTimer now; RageTimer now;
// XOR to find differences // XOR to find differences
@@ -276,7 +276,7 @@ class InputHandler_SextetStream::Impl
if(linereader->ReadLine(line)) { if(linereader->ReadLine(line)) {
LOG->Trace("Got line: '%s'", line.c_str()); LOG->Trace("Got line: '%s'", line.c_str());
if(line.length() > 0) { if(line.length() > 0) {
std::uint8_t newStateBuffer[STATE_BUFFER_SIZE]; uint8_t newStateBuffer[STATE_BUFFER_SIZE];
GetNewState(newStateBuffer, line); GetNewState(newStateBuffer, line);
ReactToChanges(newStateBuffer); ReactToChanges(newStateBuffer);
} }
@@ -13,7 +13,7 @@
#include <process.h> #include <process.h>
typedef int (*thread_create_t)( typedef int (*thread_create_t)(
int (*proc)(void*), void* ctx, std::uint32_t stack_sz, unsigned int priority); int (*proc)(void*), void* ctx, uint32_t stack_sz, unsigned int priority);
typedef void (*thread_join_t)(int thread_id, int* result); typedef void (*thread_join_t)(int thread_id, int* result);
typedef void (*thread_destroy_t)(int thread_id); typedef void (*thread_destroy_t)(int thread_id);
@@ -28,13 +28,13 @@ static DDRIO_IO_INIT ddrio_io_init;
typedef int (*DDRIO_READ_PAD)(); typedef int (*DDRIO_READ_PAD)();
static DDRIO_READ_PAD ddrio_io_read_pad; static DDRIO_READ_PAD ddrio_io_read_pad;
typedef int (*DDRIO_SETLIGHTS_P3IO)(std::uint32_t lights); typedef int (*DDRIO_SETLIGHTS_P3IO)(uint32_t lights);
static DDRIO_SETLIGHTS_P3IO ddrio_set_lights_p3io; static DDRIO_SETLIGHTS_P3IO ddrio_set_lights_p3io;
typedef int (*DDRIO_SETLIGHTS_EXTIO)(std::uint32_t lights); typedef int (*DDRIO_SETLIGHTS_EXTIO)(uint32_t lights);
static DDRIO_SETLIGHTS_EXTIO ddrio_set_lights_extio; static DDRIO_SETLIGHTS_EXTIO ddrio_set_lights_extio;
typedef int (*DDRIO_SETLIGHTS_HDXSPANEL)(std::uint32_t lights); typedef int (*DDRIO_SETLIGHTS_HDXSPANEL)(uint32_t lights);
static DDRIO_SETLIGHTS_HDXSPANEL ddrio_set_lights_hdxs_panel; static DDRIO_SETLIGHTS_HDXSPANEL ddrio_set_lights_hdxs_panel;
typedef int (*DDRIO_FINI)(); typedef int (*DDRIO_FINI)();
@@ -69,13 +69,13 @@ static unsigned int crt_thread_shim(void* outer_ctx)
int crt_thread_create( int crt_thread_create(
int (*proc)(void*), void* ctx, std::uint32_t stack_sz, unsigned int priority) int (*proc)(void*), void* ctx, uint32_t stack_sz, unsigned int priority)
{ {
LOG->Trace("crt_thread_create"); LOG->Trace("crt_thread_create");
struct shim_ctx sctx; struct shim_ctx sctx;
std::uintptr_t thread_id; uintptr_t thread_id;
sctx.barrier = CreateEvent(NULL, TRUE, FALSE, NULL); sctx.barrier = CreateEvent(NULL, TRUE, FALSE, NULL);
sctx.proc = proc; sctx.proc = proc;
@@ -96,7 +96,7 @@ void crt_thread_destroy(int thread_id)
{ {
LOG->Trace("crt_thread_destroy %d", thread_id); LOG->Trace("crt_thread_destroy %d", thread_id);
CloseHandle((HANDLE)(std::uintptr_t)thread_id); CloseHandle((HANDLE)(uintptr_t)thread_id);
} }
@@ -104,11 +104,11 @@ void crt_thread_join(int thread_id, int* result)
{ {
LOG->Trace("crt_thread_join %d", thread_id); LOG->Trace("crt_thread_join %d", thread_id);
WaitForSingleObject((HANDLE)(std::uintptr_t)thread_id, INFINITE); WaitForSingleObject((HANDLE)(uintptr_t)thread_id, INFINITE);
if (result) if (result)
{ {
GetExitCodeThread((HANDLE)(std::uintptr_t)thread_id, (DWORD*)result); GetExitCodeThread((HANDLE)(uintptr_t)thread_id, (DWORD*)result);
} }
} }
@@ -265,7 +265,7 @@ int InputHandler_Win32_ddrio::InputThread_Start( void *p )
void InputHandler_Win32_ddrio::InputThreadMain() void InputHandler_Win32_ddrio::InputThreadMain()
{ {
std::uint32_t prevInput = 0, newInput = 0; uint32_t prevInput = 0, newInput = 0;
LightsState prevLS = { 0 }; LightsState prevLS = { 0 };
LightsState newLS = { 0 }; LightsState newLS = { 0 };
@@ -294,7 +294,7 @@ void InputHandler_Win32_ddrio::InputThreadMain()
} }
} }
void InputHandler_Win32_ddrio::PushInputState(std::uint32_t newInput) void InputHandler_Win32_ddrio::PushInputState(uint32_t newInput)
{ {
for (int i = 0; i < 32; i++) for (int i = 0; i < 32; i++)
{ {
@@ -337,9 +337,9 @@ bool InputHandler_Win32_ddrio::IsLightChange(LightsState prevLS, LightsState new
void InputHandler_Win32_ddrio::PushLightState(LightsState newLS) void InputHandler_Win32_ddrio::PushLightState(LightsState newLS)
{ {
std::uint32_t p3io = 0; uint32_t p3io = 0;
std::uint32_t hdxs = 0; uint32_t hdxs = 0;
std::uint32_t extio = 0; uint32_t extio = 0;
//lighting state has already been verified to have changed in this method, so create the new one from scratch. //lighting state has already been verified to have changed in this method, so create the new one from scratch.
@@ -81,7 +81,7 @@ private:
static int InputThread_Start( void *p ); static int InputThread_Start( void *p );
void InputThreadMain(); void InputThreadMain();
void PushInputState(std::uint32_t newInput); void PushInputState(uint32_t newInput);
bool IsLightChange(LightsState prevLS, LightsState newLS); bool IsLightChange(LightsState prevLS, LightsState newLS);
void PushLightState(LightsState newLS); void PushLightState(LightsState newLS);
@@ -79,7 +79,7 @@ void LightsDriver_LinuxPacDrive::Set( const LightsState *ls )
{ {
if ( !DeviceHandle ) return; if ( !DeviceHandle ) return;
std::uint16_t outb = 0; uint16_t outb = 0;
switch (iLightingOrder) { switch (iLightingOrder) {
case 1: case 1:
@@ -245,13 +245,13 @@ void LightsDriver_LinuxPacDrive::OpenDevice()
} }
} }
void LightsDriver_LinuxPacDrive::WriteDevice(std::uint16_t out) void LightsDriver_LinuxPacDrive::WriteDevice(uint16_t out)
{ {
if ( !DeviceHandle ) return; if ( !DeviceHandle ) return;
// output is within the first 16 bits - accept a // output is within the first 16 bits - accept a
// 16-bit arg and cast it, for simplicity's sake. // 16-bit arg and cast it, for simplicity's sake.
std::uint32_t data = (out << 16); uint32_t data = (out << 16);
int expected = sizeof(data); int expected = sizeof(data);
int result = usb_control_msg( DeviceHandle, USB_DIR_OUT | USB_TYPE_CLASS | USB_RECIP_INTERFACE, int result = usb_control_msg( DeviceHandle, USB_DIR_OUT | USB_TYPE_CLASS | USB_RECIP_INTERFACE,
+1 -1
View File
@@ -22,7 +22,7 @@ private:
void FindDevice(); void FindDevice();
void OpenDevice(); void OpenDevice();
void WriteDevice(std::uint16_t out); void WriteDevice(uint16_t out);
void CloseDevice(); void CloseDevice();
struct usb_device *Device; struct usb_device *Device;
+2 -2
View File
@@ -10,8 +10,8 @@
class LightsDriver_Linux_Leds : public LightsDriver class LightsDriver_Linux_Leds : public LightsDriver
{ {
private: private:
static const std::uint8_t LINUX_LED_STATE_ON = 255; static const uint8_t LINUX_LED_STATE_ON = 255;
static const std::uint8_t LINUX_LED_STATE_OFF = 0; static const uint8_t LINUX_LED_STATE_OFF = 0;
static const int LINUX_LED_MAX_DIRECTORY_LENGTH = PATH_MAX; static const int LINUX_LED_MAX_DIRECTORY_LENGTH = PATH_MAX;
const InputScheme *pInput; const InputScheme *pInput;
+3 -3
View File
@@ -25,7 +25,7 @@
REGISTER_LIGHTS_DRIVER_CLASS2(stac, Linux_stac); REGISTER_LIGHTS_DRIVER_CLASS2(stac, Linux_stac);
StacDevice::StacDevice(std::uint8_t pn) StacDevice::StacDevice(uint8_t pn)
{ {
memset(outputBuffer, 0x00, sizeof(outputBuffer)); memset(outputBuffer, 0x00, sizeof(outputBuffer));
@@ -177,11 +177,11 @@ void StacDevice::Close()
void StacDevice::SetInBuffer(int index, bool lightState) void StacDevice::SetInBuffer(int index, bool lightState)
{ {
//the first byte is the report ID, so we offset it here to adjust. //the first byte is the report ID, so we offset it here to adjust.
std::uint8_t index_offset = index + 1; uint8_t index_offset = index + 1;
//each index in the array represents a single light, //each index in the array represents a single light,
//the light will turn on for any value that isn't 0x00 //the light will turn on for any value that isn't 0x00
std::uint8_t val = lightState ? 0xFF : 0x00; uint8_t val = lightState ? 0xFF : 0x00;
//ensure the index is valid and the light value has changed. //ensure the index is valid and the light value has changed.
if (index_offset < STAC_HIDREPORT_SIZE && outputBuffer[index_offset] != val) if (index_offset < STAC_HIDREPORT_SIZE && outputBuffer[index_offset] != val)
+3 -3
View File
@@ -52,12 +52,12 @@ public:
const char *devicePath; const char *devicePath;
int fd = -1; int fd = -1;
std::uint8_t playerNumber = 0; uint8_t playerNumber = 0;
bool newState = false; bool newState = false;
std::uint8_t outputBuffer[STAC_HIDREPORT_SIZE]; uint8_t outputBuffer[STAC_HIDREPORT_SIZE];
StacDevice(std::uint8_t pn); StacDevice(uint8_t pn);
void FindDevice(); void FindDevice();
void Connect(); void Connect();
@@ -19,7 +19,7 @@ namespace
class SextetImpl class SextetImpl
{ {
protected: protected:
std::uint8_t lastOutput[FULL_SEXTET_COUNT]; uint8_t lastOutput[FULL_SEXTET_COUNT];
RageFile * out; RageFile * out;
public: public:
@@ -41,7 +41,7 @@ namespace
void Set(const LightsState * ls) void Set(const LightsState * ls)
{ {
std::uint8_t buffer[FULL_SEXTET_COUNT]; uint8_t buffer[FULL_SEXTET_COUNT];
packLine(buffer, ls); packLine(buffer, ls);
+1 -1
View File
@@ -71,7 +71,7 @@ LightsDriver_Win32Serial::~LightsDriver_Win32Serial()
void LightsDriver_Win32Serial::Set(const LightsState* ls) void LightsDriver_Win32Serial::Set(const LightsState* ls)
{ {
if (serialPort != INVALID_HANDLE_VALUE) { if (serialPort != INVALID_HANDLE_VALUE) {
std::uint8_t buffer[FULL_SEXTET_COUNT]; uint8_t buffer[FULL_SEXTET_COUNT];
packLine(buffer, ls); packLine(buffer, ls);
+1 -1
View File
@@ -16,7 +16,7 @@
class LightsDriver_Win32Serial : public LightsDriver class LightsDriver_Win32Serial : public LightsDriver
{ {
protected: protected:
std::uint8_t lastOutput[FULL_SEXTET_COUNT]; uint8_t lastOutput[FULL_SEXTET_COUNT];
public: public:
LightsDriver_Win32Serial(); LightsDriver_Win32Serial();
virtual ~LightsDriver_Win32Serial(); virtual ~LightsDriver_Win32Serial();
+8 -8
View File
@@ -23,7 +23,7 @@ static const size_t FULL_SEXTET_COUNT = CABINET_SEXTET_COUNT + (NUM_GameControll
// Encodes the low 6 bits of a byte as a printable, non-space ASCII // Encodes the low 6 bits of a byte as a printable, non-space ASCII
// character (i.e., within the range 0x21-0x7E) such that the low 6 bits of // character (i.e., within the range 0x21-0x7E) such that the low 6 bits of
// the character are the same as the input. // the character are the same as the input.
inline std::uint8_t printableSextet(std::uint8_t data) inline uint8_t printableSextet(uint8_t data)
{ {
// Maps the 6-bit value into the range 0x30-0x6F, wrapped in such a way // Maps the 6-bit value into the range 0x30-0x6F, wrapped in such a way
// that the low 6 bits of the result are the same as the data (so // that the low 6 bits of the result are the same as the data (so
@@ -38,13 +38,13 @@ inline std::uint8_t printableSextet(std::uint8_t data)
// the top two bits T of the input like so: // the top two bits T of the input like so:
// H = ((T + 1) mod 4) + 3 // H = ((T + 1) mod 4) + 3
return ((data + (std::uint8_t)0x10) & (std::uint8_t)0x3F) + (std::uint8_t)0x30; return ((data + (uint8_t)0x10) & (uint8_t)0x3F) + (uint8_t)0x30;
} }
// Packs 6 booleans into a 6-bit value // Packs 6 booleans into a 6-bit value
inline std::uint8_t packPlainSextet(bool b0, bool b1, bool b2, bool b3, bool b4, bool b5) inline uint8_t packPlainSextet(bool b0, bool b1, bool b2, bool b3, bool b4, bool b5)
{ {
return (std::uint8_t)( return (uint8_t)(
(b0 ? 0x01 : 0) | (b0 ? 0x01 : 0) |
(b1 ? 0x02 : 0) | (b1 ? 0x02 : 0) |
(b2 ? 0x04 : 0) | (b2 ? 0x04 : 0) |
@@ -54,13 +54,13 @@ inline std::uint8_t packPlainSextet(bool b0, bool b1, bool b2, bool b3, bool b4,
} }
// Packs 6 booleans into a printable sextet // Packs 6 booleans into a printable sextet
inline std::uint8_t packPrintableSextet(bool b0, bool b1, bool b2, bool b3, bool b4, bool b5) inline uint8_t packPrintableSextet(bool b0, bool b1, bool b2, bool b3, bool b4, bool b5)
{ {
return printableSextet(packPlainSextet(b0, b1, b2, b3, b4, b5)); return printableSextet(packPlainSextet(b0, b1, b2, b3, b4, b5));
} }
// Packs the cabinet lights into a printable sextet and adds it to a buffer // Packs the cabinet lights into a printable sextet and adds it to a buffer
inline size_t packCabinetLights(const LightsState* ls, std::uint8_t* buffer) inline size_t packCabinetLights(const LightsState* ls, uint8_t* buffer)
{ {
buffer[0] = packPrintableSextet( buffer[0] = packPrintableSextet(
ls->m_bCabinetLights[LIGHT_MARQUEE_UP_LEFT], ls->m_bCabinetLights[LIGHT_MARQUEE_UP_LEFT],
@@ -74,7 +74,7 @@ inline size_t packCabinetLights(const LightsState* ls, std::uint8_t* buffer)
// Packs the button lights for a controller into 6 printable sextets and // Packs the button lights for a controller into 6 printable sextets and
// adds them to a buffer // adds them to a buffer
inline size_t packControllerLights(const LightsState* ls, GameController gc, std::uint8_t* buffer) inline size_t packControllerLights(const LightsState* ls, GameController gc, uint8_t* buffer)
{ {
// Menu buttons // Menu buttons
buffer[0] = packPrintableSextet( buffer[0] = packPrintableSextet(
@@ -127,7 +127,7 @@ inline size_t packControllerLights(const LightsState* ls, GameController gc, std
return CONTROLLER_SEXTET_COUNT; return CONTROLLER_SEXTET_COUNT;
} }
inline size_t packLine(std::uint8_t* buffer, const LightsState* ls) inline size_t packLine(uint8_t* buffer, const LightsState* ls)
{ {
size_t index = 0; size_t index = 0;
+1 -1
View File
@@ -77,7 +77,7 @@ void LoadingWindow_Gtk::SetText( RString s )
static void DeletePixels( guchar *pixels, gpointer data ) static void DeletePixels( guchar *pixels, gpointer data )
{ {
delete[] (std::uint8_t *)pixels; delete[] (uint8_t *)pixels;
} }
static GdkPixbuf *MakePixbuf( const RageSurface *pSrc ) static GdkPixbuf *MakePixbuf( const RageSurface *pSrc )
@@ -9,7 +9,7 @@
#include <objc/objc.h> #include <objc/objc.h>
typedef const struct __CFDictionary *CFDictionaryRef; typedef const struct __CFDictionary *CFDictionaryRef;
typedef std::uint32_t CGDirectDisplayID; typedef uint32_t CGDirectDisplayID;
class LowLevelWindow_MacOSX : public LowLevelWindow class LowLevelWindow_MacOSX : public LowLevelWindow
{ {
@@ -190,7 +190,7 @@ public:
RenderTarget_MacOSX( id shareContext ); RenderTarget_MacOSX( id shareContext );
~RenderTarget_MacOSX(); ~RenderTarget_MacOSX();
void Create( const RenderTargetParam &param, int &iTextureWidthOut, int &iTextureHeightOut ); void Create( const RenderTargetParam &param, int &iTextureWidthOut, int &iTextureHeightOut );
std::uintptr_t GetTexture() const { return static_cast<std::uintptr_t>(m_iTexHandle); } uintptr_t GetTexture() const { return static_cast<uintptr_t>(m_iTexHandle); }
void StartRenderingTo(); void StartRenderingTo();
void FinishRenderingTo(); void FinishRenderingTo();
@@ -326,11 +326,11 @@ void *LowLevelWindow_MacOSX::GetProcAddress( RString s )
// http://developer.apple.com/qa/qa2001/qa1188.html // http://developer.apple.com/qa/qa2001/qa1188.html
// Both functions mentioned in there are deprecated in 10.4. // Both functions mentioned in there are deprecated in 10.4.
const RString& symbolName( '_' + s ); const RString& symbolName( '_' + s );
const std::uint32_t count = _dyld_image_count(); const uint32_t count = _dyld_image_count();
NSSymbol symbol = nil; NSSymbol symbol = nil;
const std::uint32_t options = NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR; const uint32_t options = NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR;
for( std::uint32_t i = 0; i < count && !symbol; ++i ) for( uint32_t i = 0; i < count && !symbol; ++i )
symbol = NSLookupSymbolInImage( _dyld_get_image_header(i), symbolName, options ); symbol = NSLookupSymbolInImage( _dyld_get_image_header(i), symbolName, options );
return symbol ? NSAddressOfSymbol( symbol ) : nil; return symbol ? NSAddressOfSymbol( symbol ) : nil;
} }
@@ -325,7 +325,7 @@ public:
virtual ~RenderTarget_Win32(); virtual ~RenderTarget_Win32();
void Create( const RenderTargetParam &param, int &iTextureWidthOut, int &iTextureHeightOut ); void Create( const RenderTargetParam &param, int &iTextureWidthOut, int &iTextureHeightOut );
std::uintptr_t GetTexture() const { return static_cast<std::uintptr_t>(m_texHandle); } uintptr_t GetTexture() const { return static_cast<uintptr_t>(m_texHandle); }
void StartRenderingTo(); void StartRenderingTo();
void FinishRenderingTo(); void FinishRenderingTo();
@@ -321,7 +321,7 @@ RString LowLevelWindow_X11::TryVideoMode( const VideoModeParams &p, bool &bNewDe
// If an output name has been specified, search for it // If an output name has been specified, search for it
RROutput targetOut = None; RROutput targetOut = None;
if (p.sDisplayId.length() > 0) { if (p.sDisplayId.length() > 0) {
for (unsigned int i = 0; i < static_cast<std::uint32_t>(scrRes->noutput) && targetOut == None; ++i) { for (unsigned int i = 0; i < static_cast<uint32_t>(scrRes->noutput) && targetOut == None; ++i) {
XRROutputInfo *outInfo = XRRGetOutputInfo(Dpy, scrRes, scrRes->outputs[i]); XRROutputInfo *outInfo = XRRGetOutputInfo(Dpy, scrRes, scrRes->outputs[i]);
std::string outName = std::string(outInfo->name, static_cast<unsigned int> (outInfo->nameLen)); std::string outName = std::string(outInfo->name, static_cast<unsigned int> (outInfo->nameLen));
if (p.sDisplayId == outName) { if (p.sDisplayId == outName) {
@@ -341,7 +341,7 @@ RString LowLevelWindow_X11::TryVideoMode( const VideoModeParams &p, bool &bNewDe
// (it is possible the connection state could be unknown), we'll at least // (it is possible the connection state could be unknown), we'll at least
// look for an output with a CRTC driving it // look for an output with a CRTC driving it
RROutput connected = None, hasCrtc = None; RROutput connected = None, hasCrtc = None;
for (unsigned int i = 0; i < static_cast<std::uint32_t>(scrRes->noutput); ++i) { for (unsigned int i = 0; i < static_cast<uint32_t>(scrRes->noutput); ++i) {
XRROutputInfo *outInfo = XRRGetOutputInfo(Dpy, scrRes, scrRes->outputs[i]); XRROutputInfo *outInfo = XRRGetOutputInfo(Dpy, scrRes, scrRes->outputs[i]);
if (outInfo->connection == RR_Connected) { // Check for CONNECTED state: Connected == 0 if (outInfo->connection == RR_Connected) { // Check for CONNECTED state: Connected == 0
connected = scrRes->outputs[i]; connected = scrRes->outputs[i];
@@ -368,7 +368,7 @@ RString LowLevelWindow_X11::TryVideoMode( const VideoModeParams &p, bool &bNewDe
RRCrtc tgtOutCrtc = tgtOutInfo->crtc; RRCrtc tgtOutCrtc = tgtOutInfo->crtc;
if (tgtOutCrtc == None) if (tgtOutCrtc == None)
{ {
for (unsigned int i = 0; i < static_cast<std::uint32_t>(tgtOutInfo->ncrtc); ++i) for (unsigned int i = 0; i < static_cast<uint32_t>(tgtOutInfo->ncrtc); ++i)
{ {
XRRCrtcInfo *crtcInfo = XRRGetCrtcInfo( Dpy, scrRes, tgtOutInfo->crtcs[i] ); XRRCrtcInfo *crtcInfo = XRRGetCrtcInfo( Dpy, scrRes, tgtOutInfo->crtcs[i] );
if (crtcInfo->mode == None) if (crtcInfo->mode == None)
@@ -396,7 +396,7 @@ RString LowLevelWindow_X11::TryVideoMode( const VideoModeParams &p, bool &bNewDe
const XRRModeInfo &thisMI = scrRes->modes[i]; const XRRModeInfo &thisMI = scrRes->modes[i];
const unsigned int modeWidth = bPortrait ? thisMI.height : thisMI.width; const unsigned int modeWidth = bPortrait ? thisMI.height : thisMI.width;
const unsigned int modeHeight = bPortrait ? thisMI.width : thisMI.height; const unsigned int modeHeight = bPortrait ? thisMI.width : thisMI.height;
if (p.width >= 0 && p.height >= 0 && modeWidth == static_cast<std::uint32_t>(p.width) && modeHeight == static_cast<std::uint32_t>(p.height)) { if (p.width >= 0 && p.height >= 0 && modeWidth == static_cast<uint32_t>(p.width) && modeHeight == static_cast<uint32_t>(p.height)) {
float fTempRefresh = calcRandRRefresh(thisMI.dotClock, thisMI.hTotal, thisMI.vTotal); float fTempRefresh = calcRandRRefresh(thisMI.dotClock, thisMI.hTotal, thisMI.vTotal);
float fTempDiff = std::abs(p.rate - fTempRefresh); float fTempDiff = std::abs(p.rate - fTempRefresh);
if ((p.rate != REFRESH_DEFAULT && fTempDiff < fRefreshDiff) || if ((p.rate != REFRESH_DEFAULT && fTempDiff < fRefreshDiff) ||
@@ -670,11 +670,11 @@ void LowLevelWindow_X11::GetDisplaySpecs(DisplaySpecs &out) const {
int nsizes = 0; int nsizes = 0;
XRRScreenSize *screenSizes = XRRSizes( Dpy, screenNum, &nsizes); XRRScreenSize *screenSizes = XRRSizes( Dpy, screenNum, &nsizes);
DisplayMode screenCurMode{}; DisplayMode screenCurMode{};
for (unsigned int szIdx = 0, mode_idx = 0; nsizes >= 0 && szIdx < static_cast<std::uint32_t>(nsizes); ++szIdx) { for (unsigned int szIdx = 0, mode_idx = 0; nsizes >= 0 && szIdx < static_cast<uint32_t>(nsizes); ++szIdx) {
XRRScreenSize &size = screenSizes[szIdx]; XRRScreenSize &size = screenSizes[szIdx];
int nrates = 0; int nrates = 0;
short *rates = XRRRates(Dpy, screenNum, szIdx, &nrates); short *rates = XRRRates(Dpy, screenNum, szIdx, &nrates);
for (unsigned int rIdx = 0; nrates >=0 && rIdx < static_cast<std::uint32_t>(nrates); ++rIdx, ++mode_idx) { for (unsigned int rIdx = 0; nrates >=0 && rIdx < static_cast<uint32_t>(nrates); ++rIdx, ++mode_idx) {
DisplayMode m = {static_cast<unsigned int> (size.width), static_cast<unsigned int> (size.height), static_cast<double> (rates[rIdx])}; DisplayMode m = {static_cast<unsigned int> (size.width), static_cast<unsigned int> (size.height), static_cast<double> (rates[rIdx])};
screenModes.insert(m); screenModes.insert(m);
if (rates[rIdx] == curRate && szIdx == curSizeId) { if (rates[rIdx] == curRate && szIdx == curSizeId) {
@@ -704,7 +704,7 @@ void LowLevelWindow_X11::GetDisplaySpecs(DisplaySpecs &out) const {
} }
// Now, for each output, build a corresponding DisplaySpec // Now, for each output, build a corresponding DisplaySpec
for (unsigned int outIdx = 0; outIdx < static_cast<std::uint32_t>(scrRes->noutput); ++outIdx) for (unsigned int outIdx = 0; outIdx < static_cast<uint32_t>(scrRes->noutput); ++outIdx)
{ {
XRROutputInfo *outInfo = XRRGetOutputInfo( Dpy, scrRes, scrRes->outputs[outIdx] ); XRROutputInfo *outInfo = XRRGetOutputInfo( Dpy, scrRes, scrRes->outputs[outIdx] );
if (outInfo->nmode > 0) if (outInfo->nmode > 0)
@@ -727,7 +727,7 @@ void LowLevelWindow_X11::GetDisplaySpecs(DisplaySpecs &out) const {
std::set<DisplayMode> outputSupported; std::set<DisplayMode> outputSupported;
DisplayMode outputCurMode{}; DisplayMode outputCurMode{};
RectI outBounds; RectI outBounds;
for (unsigned int modeIdx = 0; modeIdx < static_cast<std::uint32_t>(outInfo->nmode); ++modeIdx) for (unsigned int modeIdx = 0; modeIdx < static_cast<uint32_t>(outInfo->nmode); ++modeIdx)
{ {
DisplayMode mode = outputModes[outInfo->modes[modeIdx]]; DisplayMode mode = outputModes[outInfo->modes[modeIdx]];
unsigned int modeWidth = bPortrait ? mode.height : mode.width; unsigned int modeWidth = bPortrait ? mode.height : mode.width;
@@ -768,7 +768,7 @@ public:
~RenderTarget_X11(); ~RenderTarget_X11();
void Create( const RenderTargetParam &param, int &iTextureWidthOut, int &iTextureHeightOut ); void Create( const RenderTargetParam &param, int &iTextureWidthOut, int &iTextureHeightOut );
std::uintptr_t GetTexture() const { return static_cast<std::uintptr_t>(m_iTexHandle); } uintptr_t GetTexture() const { return static_cast<uintptr_t>(m_iTexHandle); }
void StartRenderingTo(); void StartRenderingTo();
void FinishRenderingTo(); void FinishRenderingTo();
@@ -206,7 +206,7 @@ void MemoryCardDriverThreaded_MacOSX::GetUSBStorageDevices( std::vector<UsbStora
LOG->Trace( "Found memory card at path: %s.", fs[i].f_mntonname ); LOG->Trace( "Found memory card at path: %s.", fs[i].f_mntonname );
usbd.SetOsMountDir( fs[i].f_mntonname ); usbd.SetOsMountDir( fs[i].f_mntonname );
usbd.iVolumeSizeMB = int( (std::uint64_t(fs[i].f_blocks) * fs[i].f_bsize) >> 20 ); usbd.iVolumeSizeMB = int( (uint64_t(fs[i].f_blocks) * fs[i].f_bsize) >> 20 );
// Now we can get some more information from the registry tree. // Now we can get some more information from the registry tree.
usbd.iBus = GetIntProperty( device, CFSTR("USB Address") ); usbd.iBus = GetIntProperty( device, CFSTR("USB Address") );
@@ -497,7 +497,7 @@ static RString averr_ssprintf(int err, const char* fmt, ...)
return s + " (" + Error + ")"; return s + " (" + Error + ")";
} }
static int AVIORageFile_ReadPacket(void* opaque, std::uint8_t* buf, int buf_size) static int AVIORageFile_ReadPacket(void* opaque, uint8_t* buf, int buf_size)
{ {
RageFile* f = (RageFile*)opaque; RageFile* f = (RageFile*)opaque;
int n = f->Read(buf, buf_size); int n = f->Read(buf, buf_size);
+1 -1
View File
@@ -186,7 +186,7 @@ private:
static struct AVPixelFormat_t static struct AVPixelFormat_t
{ {
int bpp; int bpp;
std::uint32_t masks[4]; uint32_t masks[4];
avcodec::AVPixelFormat pf; avcodec::AVPixelFormat pf;
bool bHighColor; bool bHighColor;
bool bByteSwapOnLittleEndian; bool bByteSwapOnLittleEndian;
@@ -142,7 +142,7 @@ public:
virtual void Invalidate() { m_uTexHandle = 0; } virtual void Invalidate() { m_uTexHandle = 0; }
virtual void Reload() { } virtual void Reload() { }
virtual std::uintptr_t GetTexHandle() const virtual uintptr_t GetTexHandle() const
{ {
return m_uTexHandle; return m_uTexHandle;
} }
@@ -165,7 +165,7 @@ private:
delete pSurface; delete pSurface;
} }
std::uintptr_t m_uTexHandle; uintptr_t m_uTexHandle;
RageSurfaceFormat m_SurfaceFormat; RageSurfaceFormat m_SurfaceFormat;
RagePixelFormat m_PixFmt; RagePixelFormat m_PixFmt;
}; };
@@ -339,7 +339,7 @@ void MovieTexture_Generic::UpdateFrame()
if(m_pTextureLock != nullptr) if(m_pTextureLock != nullptr)
{ {
std::uintptr_t iHandle = m_pTextureIntermediate != nullptr ? m_pTextureIntermediate->GetTexHandle(): this->GetTexHandle(); uintptr_t iHandle = m_pTextureIntermediate != nullptr ? m_pTextureIntermediate->GetTexHandle(): this->GetTexHandle();
m_pTextureLock->Lock(iHandle, m_pSurface); m_pTextureLock->Lock(iHandle, m_pSurface);
} }
@@ -437,7 +437,7 @@ void MovieTexture_Generic::SetPosition(float fSeconds)
m_pDecoder->Rewind(); m_pDecoder->Rewind();
} }
std::uintptr_t MovieTexture_Generic::GetTexHandle() const uintptr_t MovieTexture_Generic::GetTexHandle() const
{ {
if( m_pRenderTarget != nullptr ) if( m_pRenderTarget != nullptr )
return m_pRenderTarget->GetTexHandle(); return m_pRenderTarget->GetTexHandle();
+2 -2
View File
@@ -103,7 +103,7 @@ public:
virtual void UpdateMovie( float fSeconds ); virtual void UpdateMovie( float fSeconds );
virtual void SetPlaybackRate( float fRate ) { m_fRate = fRate; } virtual void SetPlaybackRate( float fRate ) { m_fRate = fRate; }
void SetLooping( bool bLooping=true ) { m_bLoop = bLooping; } void SetLooping( bool bLooping=true ) { m_bLoop = bLooping; }
std::uintptr_t GetTexHandle() const; uintptr_t GetTexHandle() const;
static EffectMode GetEffectMode( MovieDecoderPixelFormatYCbCr fmt ); static EffectMode GetEffectMode( MovieDecoderPixelFormatYCbCr fmt );
@@ -119,7 +119,7 @@ private:
// If true, halts all decoding and display. // If true, halts all decoding and display.
bool m_failure = false; bool m_failure = false;
std::uintptr_t m_uTexHandle; uintptr_t m_uTexHandle;
RageTextureRenderTarget *m_pRenderTarget; RageTextureRenderTarget *m_pRenderTarget;
RageTexture *m_pTextureIntermediate; RageTexture *m_pTextureIntermediate;
Sprite *m_pSprite; Sprite *m_pSprite;
+2 -2
View File
@@ -13,7 +13,7 @@ public:
MovieTexture_Null(RageTextureID ID); MovieTexture_Null(RageTextureID ID);
virtual ~MovieTexture_Null(); virtual ~MovieTexture_Null();
void Invalidate() { texHandle = 0; } void Invalidate() { texHandle = 0; }
std::uintptr_t GetTexHandle() const { return texHandle; } uintptr_t GetTexHandle() const { return texHandle; }
void Update(float /* delta */) { } void Update(float /* delta */) { }
void Reload() { } void Reload() { }
void SetPosition(float /* seconds */) { } void SetPosition(float /* seconds */) { }
@@ -23,7 +23,7 @@ public:
private: private:
bool playing; bool playing;
bool loop; bool loop;
std::uintptr_t texHandle; uintptr_t texHandle;
}; };
MovieTexture_Null::MovieTexture_Null(RageTextureID ID) : RageMovieTexture(ID) MovieTexture_Null::MovieTexture_Null(RageTextureID ID) : RageMovieTexture(ID)
@@ -519,14 +519,14 @@ std::int64_t RageSoundDriver::GetHardwareFrame( RageTimer *pTimestamp=nullptr )
*/ */
int iTries = 3; int iTries = 3;
std::int64_t iPositionFrames; std::int64_t iPositionFrames;
std::uint64_t iStartTime; uint64_t iStartTime;
const std::uint64_t iThreshold = 2000ULL; const uint64_t iThreshold = 2000ULL;
do do
{ {
iStartTime = RageTimer::GetTimeSinceStartMicroseconds(); iStartTime = RageTimer::GetTimeSinceStartMicroseconds();
iPositionFrames = GetPosition(); iPositionFrames = GetPosition();
std::uint64_t elapsedTime = RageTimer::GetTimeSinceStartMicroseconds() - iStartTime; uint64_t elapsedTime = RageTimer::GetTimeSinceStartMicroseconds() - iStartTime;
if (elapsedTime <= iThreshold) break; if (elapsedTime <= iThreshold) break;
} while (--iTries); } while (--iTries);
@@ -184,7 +184,7 @@ void RageSoundDriver_PulseAudio::m_InitStream(void)
* *
* "The server tries to assure that at least tlength bytes are always * "The server tries to assure that at least tlength bytes are always
* available in the per-stream server-side playback buffer. It is * available in the per-stream server-side playback buffer. It is
* recommended to set this to (std::uint32_t) -1, which will initialize * recommended to set this to (uint32_t) -1, which will initialize
* this to a value that is deemed sensible by the server. However, * this to a value that is deemed sensible by the server. However,
* this value will default to something like 2s, i.e. for applications * this value will default to something like 2s, i.e. for applications
* that have specific latency requirements this value should be set to * that have specific latency requirements this value should be set to
@@ -197,10 +197,10 @@ void RageSoundDriver_PulseAudio::m_InitStream(void)
/* maxlength: Maximum length of the buffer /* maxlength: Maximum length of the buffer
* *
* "Setting this to (std::uint32_t) -1 will initialize this to the maximum * "Setting this to (uint32_t) -1 will initialize this to the maximum
* value supported by server, which is recommended." * value supported by server, which is recommended."
* *
* (std::uint32_t)-1 is NOT working here, setting it to tlength*2, like * (uint32_t)-1 is NOT working here, setting it to tlength*2, like
* openal-soft-pulseaudio does. * openal-soft-pulseaudio does.
*/ */
attr.maxlength = attr.tlength*2; attr.maxlength = attr.tlength*2;
@@ -209,10 +209,10 @@ void RageSoundDriver_PulseAudio::m_InitStream(void)
* *
* "The server does not request less than minreq bytes from the client, * "The server does not request less than minreq bytes from the client,
* instead waits until the buffer is free enough to request more bytes * instead waits until the buffer is free enough to request more bytes
* at once. It is recommended to set this to (std::uint32_t) -1, which will * at once. It is recommended to set this to (uint32_t) -1, which will
* initialize this to a value that is deemed sensible by the server." * initialize this to a value that is deemed sensible by the server."
* *
* (std::uint32_t)-1 is NOT working here, setting it to 0, like * (uint32_t)-1 is NOT working here, setting it to 0, like
* openal-soft-pulseaudio does. * openal-soft-pulseaudio does.
*/ */
attr.minreq = 0; attr.minreq = 0;
@@ -221,10 +221,10 @@ void RageSoundDriver_PulseAudio::m_InitStream(void)
* *
* "The server does not start with playback before at least prebuf * "The server does not start with playback before at least prebuf
* bytes are available in the buffer. It is recommended to set this * bytes are available in the buffer. It is recommended to set this
* to (std::uint32_t) -1, which will initialize this to the same value as * to (uint32_t) -1, which will initialize this to the same value as
* tlength" * tlength"
*/ */
attr.prebuf = (std::uint32_t)-1; attr.prebuf = (uint32_t)-1;
/* log the used target buffer length */ /* log the used target buffer length */
LOG->Trace("Pulse: using target buffer length of %i bytes", attr.tlength); LOG->Trace("Pulse: using target buffer length of %i bytes", attr.tlength);
+1 -1
View File
@@ -1142,7 +1142,7 @@ void RageSoundDriver_WDMKS::Read( void *pData, int iFrames, int iLastCursorPos,
bool RageSoundDriver_WDMKS::Fill( int iPacket, RString &sError ) bool RageSoundDriver_WDMKS::Fill( int iPacket, RString &sError )
{ {
std::uint64_t iCurrentFrame = GetPosition(); uint64_t iCurrentFrame = GetPosition();
// if( iCurrentFrame == m_iLastCursorPos ) // if( iCurrentFrame == m_iLastCursorPos )
// LOG->Trace( "underrun" ); // LOG->Trace( "underrun" );
+4 -4
View File
@@ -18,7 +18,7 @@ public:
* implementation-defined, except that each thread has exactly one ID * implementation-defined, except that each thread has exactly one ID
* and each ID corresponds to one thread. (This means that Win32 * and each ID corresponds to one thread. (This means that Win32
* thread handles are not acceptable as ThreadIds.) */ * thread handles are not acceptable as ThreadIds.) */
virtual std::uint64_t GetThreadId() const = 0; virtual uint64_t GetThreadId() const = 0;
virtual int Wait() = 0; virtual int Wait() = 0;
}; };
@@ -71,16 +71,16 @@ public:
}; };
// These functions must be implemented by the thread implementation. // These functions must be implemented by the thread implementation.
ThreadImpl *MakeThread( int (*fn)(void *), void *data, std::uint64_t *piThreadID ); ThreadImpl *MakeThread( int (*fn)(void *), void *data, uint64_t *piThreadID );
ThreadImpl *MakeThisThread(); ThreadImpl *MakeThisThread();
MutexImpl *MakeMutex( RageMutex *pParent ); MutexImpl *MakeMutex( RageMutex *pParent );
EventImpl *MakeEvent( MutexImpl *pMutex ); EventImpl *MakeEvent( MutexImpl *pMutex );
SemaImpl *MakeSemaphore( int iInitialValue ); SemaImpl *MakeSemaphore( int iInitialValue );
std::uint64_t GetThisThreadId(); uint64_t GetThisThreadId();
/* Since ThreadId is implementation-defined, we can't define a universal /* Since ThreadId is implementation-defined, we can't define a universal
* invalid value. Return the invalid value for this implementation. */ * invalid value. Return the invalid value for this implementation. */
std::uint64_t GetInvalidThreadId(); uint64_t GetInvalidThreadId();
#endif #endif
+4 -4
View File
@@ -38,7 +38,7 @@ void ThreadImpl_Pthreads::Resume()
ResumeThread( threadHandle ); ResumeThread( threadHandle );
} }
std::uint64_t ThreadImpl_Pthreads::GetThreadId() const uint64_t ThreadImpl_Pthreads::GetThreadId() const
{ {
return threadHandle; return threadHandle;
} }
@@ -79,7 +79,7 @@ static void *StartThread( void *pData )
return new int(iRet); return new int(iRet);
} }
ThreadImpl *MakeThread( int (*pFunc)(void *pData), void *pData, std::uint64_t *piThreadID ) ThreadImpl *MakeThread( int (*pFunc)(void *pData), void *pData, uint64_t *piThreadID )
{ {
ThreadImpl_Pthreads *thread = new ThreadImpl_Pthreads; ThreadImpl_Pthreads *thread = new ThreadImpl_Pthreads;
thread->m_pFunc = pFunc; thread->m_pFunc = pFunc;
@@ -227,12 +227,12 @@ void MutexImpl_Pthreads::Unlock()
pthread_mutex_unlock( &mutex ); pthread_mutex_unlock( &mutex );
} }
std::uint64_t GetThisThreadId() uint64_t GetThisThreadId()
{ {
return GetCurrentThreadId(); return GetCurrentThreadId();
} }
std::uint64_t GetInvalidThreadId() uint64_t GetInvalidThreadId()
{ {
return 0; return 0;
} }
+3 -3
View File
@@ -18,17 +18,17 @@ public:
* Keep a list of child PIDs, so we can send them SIGKILL. This has * Keep a list of child PIDs, so we can send them SIGKILL. This has
* an added bonus: if this is corrupted, we'll just send signals and * an added bonus: if this is corrupted, we'll just send signals and
* they'll fail; we won't blow up (unless we're root). */ * they'll fail; we won't blow up (unless we're root). */
std::uint64_t threadHandle; uint64_t threadHandle;
// These are only used during initialization. // These are only used during initialization.
int (*m_pFunc)( void *pData ); int (*m_pFunc)( void *pData );
void *m_pData; void *m_pData;
std::uint64_t *m_piThreadID; uint64_t *m_piThreadID;
SemaImpl *m_StartFinishedSem; SemaImpl *m_StartFinishedSem;
void Halt( bool Kill ); void Halt( bool Kill );
void Resume(); void Resume();
std::uint64_t GetThreadId() const; uint64_t GetThreadId() const;
int Wait(); int Wait();
}; };
+9 -9
View File
@@ -17,10 +17,10 @@ static void InitThreadIdMutex()
g_pThreadIdMutex = new MutexImpl_Win32(nullptr); g_pThreadIdMutex = new MutexImpl_Win32(nullptr);
} }
static std::uint64_t g_ThreadIds[MAX_THREADS]; static uint64_t g_ThreadIds[MAX_THREADS];
static HANDLE g_ThreadHandles[MAX_THREADS]; static HANDLE g_ThreadHandles[MAX_THREADS];
HANDLE Win32ThreadIdToHandle( std::uint64_t iID ) HANDLE Win32ThreadIdToHandle( uint64_t iID )
{ {
for( int i = 0; i < MAX_THREADS; ++i ) for( int i = 0; i < MAX_THREADS; ++i )
{ {
@@ -44,9 +44,9 @@ void ThreadImpl_Win32::Resume()
ResumeThread( ThreadHandle ); ResumeThread( ThreadHandle );
} }
std::uint64_t ThreadImpl_Win32::GetThreadId() const uint64_t ThreadImpl_Win32::GetThreadId() const
{ {
return (std::uint64_t) ThreadId; return (uint64_t) ThreadId;
} }
int ThreadImpl_Win32::Wait() int ThreadImpl_Win32::Wait()
@@ -112,7 +112,7 @@ static DWORD WINAPI StartThread( LPVOID pData )
return ret; return ret;
} }
static int GetOpenSlot( std::uint64_t iID ) static int GetOpenSlot( uint64_t iID )
{ {
InitThreadIdMutex(); InitThreadIdMutex();
@@ -157,14 +157,14 @@ ThreadImpl *MakeThisThread()
return thread; return thread;
} }
ThreadImpl *MakeThread( int (*pFunc)(void *pData), void *pData, std::uint64_t *piThreadID ) ThreadImpl *MakeThread( int (*pFunc)(void *pData), void *pData, uint64_t *piThreadID )
{ {
ThreadImpl_Win32 *thread = new ThreadImpl_Win32; ThreadImpl_Win32 *thread = new ThreadImpl_Win32;
thread->m_pFunc = pFunc; thread->m_pFunc = pFunc;
thread->m_pData = pData; thread->m_pData = pData;
thread->ThreadHandle = CreateThread( nullptr, 0, &StartThread, thread, CREATE_SUSPENDED, &thread->ThreadId ); thread->ThreadHandle = CreateThread( nullptr, 0, &StartThread, thread, CREATE_SUSPENDED, &thread->ThreadId );
*piThreadID = (std::uint64_t) thread->ThreadId; *piThreadID = (uint64_t) thread->ThreadId;
ASSERT_M( thread->ThreadHandle != nullptr, ssprintf("%s", werr_ssprintf(GetLastError(), "CreateThread").c_str() ) ); ASSERT_M( thread->ThreadHandle != nullptr, ssprintf("%s", werr_ssprintf(GetLastError(), "CreateThread").c_str() ) );
int slot = GetOpenSlot( thread->ThreadId ); int slot = GetOpenSlot( thread->ThreadId );
@@ -248,12 +248,12 @@ void MutexImpl_Win32::Unlock()
sm_crash( werr_ssprintf( GetLastError(), "ReleaseMutex failed" ) ); sm_crash( werr_ssprintf( GetLastError(), "ReleaseMutex failed" ) );
} }
std::uint64_t GetThisThreadId() uint64_t GetThisThreadId()
{ {
return GetCurrentThreadId(); return GetCurrentThreadId();
} }
std::uint64_t GetInvalidThreadId() uint64_t GetInvalidThreadId()
{ {
return 0; return 0;
} }
+2 -2
View File
@@ -21,11 +21,11 @@ public:
void Halt( bool Kill ); void Halt( bool Kill );
void Resume(); void Resume();
std::uint64_t GetThreadId() const; uint64_t GetThreadId() const;
int Wait(); int Wait();
}; };
HANDLE Win32ThreadIdToHandle( std::uint64_t iID ); HANDLE Win32ThreadIdToHandle( uint64_t iID );
class MutexImpl_Win32: public MutexImpl class MutexImpl_Win32: public MutexImpl
{ {
+10 -10
View File
@@ -127,7 +127,7 @@ static int PtraceDetach( int ThreadID )
/* Get this thread's ID (this may be a TID or a PID). */ /* Get this thread's ID (this may be a TID or a PID). */
static std::uint64_t GetCurrentThreadIdInternal() static uint64_t GetCurrentThreadIdInternal()
{ {
/* If we're under Valgrind, neither the PID nor the TID is associated with the /* If we're under Valgrind, neither the PID nor the TID is associated with the
* thread. Return the pthread ID. This can't be used to kill threads, etc., * thread. Return the pthread ID. This can't be used to kill threads, etc.,
@@ -157,14 +157,14 @@ static std::uint64_t GetCurrentThreadIdInternal()
return getpid(); return getpid();
} }
std::uint64_t GetCurrentThreadId() uint64_t GetCurrentThreadId()
{ {
#if defined(HAVE_TLS) #if defined(HAVE_TLS)
/* This is called each time we lock a mutex, and gettid() is a little slow, so /* This is called each time we lock a mutex, and gettid() is a little slow, so
* cache the result if we support TLS. */ * cache the result if we support TLS. */
if( RageThread::GetSupportsTLS() ) if( RageThread::GetSupportsTLS() )
{ {
static thread_local std::uint64_t cached_tid = 0; static thread_local uint64_t cached_tid = 0;
static thread_local bool cached = false; static thread_local bool cached = false;
if( !cached ) if( !cached )
{ {
@@ -178,7 +178,7 @@ std::uint64_t GetCurrentThreadId()
return GetCurrentThreadIdInternal(); return GetCurrentThreadIdInternal();
} }
int SuspendThread( std::uint64_t ThreadID ) int SuspendThread( uint64_t ThreadID )
{ {
/* /*
* Linux: We can't simply kill(SIGSTOP) (or tkill), since that will stop all processes * Linux: We can't simply kill(SIGSTOP) (or tkill), since that will stop all processes
@@ -189,7 +189,7 @@ int SuspendThread( std::uint64_t ThreadID )
// kill( ThreadID, SIGSTOP ); // kill( ThreadID, SIGSTOP );
} }
int ResumeThread( std::uint64_t ThreadID ) int ResumeThread( uint64_t ThreadID )
{ {
return PtraceDetach( int(ThreadID) ); return PtraceDetach( int(ThreadID) );
// kill( ThreadID, SIGSTOP ); // kill( ThreadID, SIGSTOP );
@@ -205,7 +205,7 @@ int ResumeThread( std::uint64_t ThreadID )
* This call leaves the given thread suspended, so the returned context doesn't become invalid. * This call leaves the given thread suspended, so the returned context doesn't become invalid.
* ResumeThread() can be used to resume a thread after this call. */ * ResumeThread() can be used to resume a thread after this call. */
#if defined(CRASH_HANDLER) #if defined(CRASH_HANDLER)
bool GetThreadBacktraceContext( std::uint64_t ThreadID, BacktraceContext *ctx ) bool GetThreadBacktraceContext( uint64_t ThreadID, BacktraceContext *ctx )
{ {
/* Can't GetThreadBacktraceContext the current thread. */ /* Can't GetThreadBacktraceContext the current thread. */
ASSERT( ThreadID != GetCurrentThreadId() ); ASSERT( ThreadID != GetCurrentThreadId() );
@@ -266,17 +266,17 @@ RString ThreadsVersion()
return "(unknown)"; return "(unknown)";
} }
std::uint64_t GetCurrentThreadId() uint64_t GetCurrentThreadId()
{ {
return std::uint64_t( pthread_self() ); return uint64_t( pthread_self() );
} }
int SuspendThread( std::uint64_t id ) int SuspendThread( uint64_t id )
{ {
return pthread_kill( pthread_t(id), SIGSTOP ); return pthread_kill( pthread_t(id), SIGSTOP );
} }
int ResumeThread( std::uint64_t id ) int ResumeThread( uint64_t id )
{ {
return pthread_kill( pthread_t(id), SIGCONT ); return pthread_kill( pthread_t(id), SIGCONT );
} }
+4 -4
View File
@@ -8,16 +8,16 @@
RString ThreadsVersion(); RString ThreadsVersion();
/* Get the current thread's ThreadID. */ /* Get the current thread's ThreadID. */
std::uint64_t GetCurrentThreadId(); uint64_t GetCurrentThreadId();
/* Return true if NPTL libraries are in use, false if linuxthreads. */ /* Return true if NPTL libraries are in use, false if linuxthreads. */
bool UsingNPTL(); bool UsingNPTL();
int SuspendThread( std::uint64_t ThreadID ); int SuspendThread( uint64_t ThreadID );
int ResumeThread( std::uint64_t ThreadID ); int ResumeThread( uint64_t ThreadID );
struct BacktraceContext; struct BacktraceContext;
int GetThreadContext( std::uint64_t ThreadID, BacktraceContext *ctx ); int GetThreadContext( uint64_t ThreadID, BacktraceContext *ctx );
#endif #endif
+4 -4
View File
@@ -8,22 +8,22 @@
#include <cmath> #include <cmath>
#include <cstdint> #include <cstdint>
bool SuspendThread( std::uint64_t threadHandle ) bool SuspendThread( uint64_t threadHandle )
{ {
return !thread_suspend( thread_act_t(threadHandle) ); return !thread_suspend( thread_act_t(threadHandle) );
} }
bool ResumeThread( std::uint64_t threadHandle ) bool ResumeThread( uint64_t threadHandle )
{ {
return !thread_resume( thread_act_t(threadHandle) ); return !thread_resume( thread_act_t(threadHandle) );
} }
std::uint64_t GetCurrentThreadId() uint64_t GetCurrentThreadId()
{ {
return mach_thread_self(); return mach_thread_self();
} }
bool GetThreadBacktraceContext( std::uint64_t iID, BacktraceContext *ctx ) bool GetThreadBacktraceContext( uint64_t iID, BacktraceContext *ctx )
{ {
/* Can't GetThreadBacktraceContext the current thread. */ /* Can't GetThreadBacktraceContext the current thread. */
ASSERT( iID != GetCurrentThreadId() ); ASSERT( iID != GetCurrentThreadId() );
+3 -3
View File
@@ -7,16 +7,16 @@
* @brief Attempt to suspend the specified thread. * @brief Attempt to suspend the specified thread.
* @param threadHandle the thread to suspend. * @param threadHandle the thread to suspend.
* @return true if the thread is suspended, false otherwise. */ * @return true if the thread is suspended, false otherwise. */
bool SuspendThread( std::uint64_t threadHandle ); bool SuspendThread( uint64_t threadHandle );
/** /**
* @brief Attempt to resume the specified thread. * @brief Attempt to resume the specified thread.
* @param threadHandle the thread to resume. * @param threadHandle the thread to resume.
* @return true if the thread is resumed, false otherwise. */ * @return true if the thread is resumed, false otherwise. */
bool ResumeThread( std::uint64_t threadHandle ); bool ResumeThread( uint64_t threadHandle );
/** /**
* @brief Retrieve the current thread ID. * @brief Retrieve the current thread ID.
* @return the current thread ID. */ * @return the current thread ID. */
std::uint64_t GetCurrentThreadId(); uint64_t GetCurrentThreadId();
/** /**
* @brief Set the precedence for the thread. * @brief Set the precedence for the thread.
* *
+2 -2
View File
@@ -50,11 +50,11 @@ namespace __gnu_cxx
{ {
#ifndef __LP64__ #ifndef __LP64__
template<> template<>
struct hash<IOHIDElementCookie> : private hash<std::uintptr_t> struct hash<IOHIDElementCookie> : private hash<uintptr_t>
{ {
size_t operator()( const IOHIDElementCookie& cookie ) const size_t operator()( const IOHIDElementCookie& cookie ) const
{ {
return hash<unsigned long>::operator()( std::uintptr_t(cookie) ); return hash<unsigned long>::operator()( uintptr_t(cookie) );
} }
}; };
#endif #endif
+1 -1
View File
@@ -146,7 +146,7 @@ bool JoystickDevice::InitDevice( int vid, int pid )
if( vid != 0x0507 || pid != 0x0011 ) if( vid != 0x0507 || pid != 0x0011 )
return true; return true;
// It's a Para controller, so try to power it on. // It's a Para controller, so try to power it on.
std::uint8_t powerOn = 1; uint8_t powerOn = 1;
IOReturn ret = SetReport( kIOHIDReportTypeFeature, 0, &powerOn, 1, 10 ); IOReturn ret = SetReport( kIOHIDReportTypeFeature, 0, &powerOn, 1, 10 );
if( ret ) if( ret )
+1 -1
View File
@@ -22,7 +22,7 @@ void PumpDevice::GetButtonPresses( std::vector<DeviceInput>& vPresses, IOHIDElem
bool pressed1 = !(value & 0x1); bool pressed1 = !(value & 0x1);
bool pressed2 = !(value & 0x2); bool pressed2 = !(value & 0x2);
switch( std::uintptr_t(cookie) ) switch( uintptr_t(cookie) )
{ {
case 2: case 2:
db2 = JOY_BUTTON_1; // bit 9 db2 = JOY_BUTTON_1; // bit 9
+3 -3
View File
@@ -599,7 +599,7 @@ void GetBacktrace( const void **buf, size_t size, const BacktraceContext *ctx )
// Make sure this is on the stack // Make sure this is on the stack
if( !GetRegionInfo(self, frame, start, protection) || protection != PROT_RW ) if( !GetRegionInfo(self, frame, start, protection) || protection != PROT_RW )
break; break;
if( (start != g_StackPointer && start != stackPointer) || std::uintptr_t(frame)-std::uintptr_t(start) < sizeof(Frame) ) if( (start != g_StackPointer && start != stackPointer) || uintptr_t(frame)-uintptr_t(start) < sizeof(Frame) )
break; break;
/* The stack pointer is always 16 byte aligned _before_ the call. Thus a valid frame /* The stack pointer is always 16 byte aligned _before_ the call. Thus a valid frame
@@ -617,7 +617,7 @@ void GetBacktrace( const void **buf, size_t size, const BacktraceContext *ctx )
* Therefore, frame + 8 should be on a 16 byte boundary, the frame link should be * Therefore, frame + 8 should be on a 16 byte boundary, the frame link should be
* at a higher address, the link should be on the stack and it should be RW. The * at a higher address, the link should be on the stack and it should be RW. The
* return address should be EXE and point to a valid call (well, just after). */ * return address should be EXE and point to a valid call (well, just after). */
if( (((std::uintptr_t)frame+8) & 0xF) != 0 ||// boundary if( (((uintptr_t)frame+8) & 0xF) != 0 ||// boundary
frame->link <= frame || // the frame link goes up frame->link <= frame || // the frame link goes up
!GetRegionInfo(self, frame->link, start, protection) || !GetRegionInfo(self, frame->link, start, protection) ||
(start != g_StackPointer && start != stackPointer) || // the link is on the stack (start != g_StackPointer && start != stackPointer) || // the link is on the stack
@@ -629,7 +629,7 @@ void GetBacktrace( const void **buf, size_t size, const BacktraceContext *ctx )
/* This is not a valid frame but we might be in code compiled with /* This is not a valid frame but we might be in code compiled with
* -fomit-frame-pointer so look at each address on the stack that is * -fomit-frame-pointer so look at each address on the stack that is
* 4 bytes below a 16 byte boundary. */ * 4 bytes below a 16 byte boundary. */
if( (((std::uintptr_t)frame+4) & 0xF) == 0 ) if( (((uintptr_t)frame+4) & 0xF) == 0 )
{ {
void *p = *(void **)frame; void *p = *(void **)frame;
if( GetRegionInfo(self, p, start, protection) && if( GetRegionInfo(self, p, start, protection) &&
+1 -1
View File
@@ -41,7 +41,7 @@ void GetBacktrace( const void **buf, size_t size, const BacktraceContext *ctx =
/* Set up a BacktraceContext to get a backtrace for a thread. ThreadID may /* Set up a BacktraceContext to get a backtrace for a thread. ThreadID may
* not be the current thread. True is returned on success, false on failure. */ * not be the current thread. True is returned on success, false on failure. */
bool GetThreadBacktraceContext( std::uint64_t ThreadID, BacktraceContext *ctx ); bool GetThreadBacktraceContext( uint64_t ThreadID, BacktraceContext *ctx );
/* Set up a BacktraceContext to get a backtrace after receiving a signal, given /* Set up a BacktraceContext to get a backtrace after receiving a signal, given
* a ucontext_t (see sigaction(2)). (This interface is UNIX-specific.) */ * a ucontext_t (see sigaction(2)). (This interface is UNIX-specific.) */

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