Remove std prefix from uint types

std::uint*  ->  uint*
This commit is contained in:
sukibaby
2024-10-05 17:51:14 -07:00
committed by teejusb
parent 57afab25c1
commit 659cd549a2
112 changed files with 589 additions and 589 deletions
+10 -10
View File
@@ -46,7 +46,7 @@ struct ThreadSlot
char m_szThreadFormattedOutput[1024];
bool m_bUsed;
std::uint64_t m_iID;
uint64_t m_iID;
ThreadImpl *m_pImpl;
@@ -184,7 +184,7 @@ static void InitThreads()
}
static ThreadSlot *GetThreadSlotFromID( std::uint64_t iID )
static ThreadSlot *GetThreadSlotFromID( uint64_t iID )
{
InitThreads();
@@ -284,7 +284,7 @@ const char *RageThread::GetCurrentThreadName()
return GetThreadNameByID( GetCurrentThreadID() );
}
const char *RageThread::GetThreadNameByID( std::uint64_t iID )
const char *RageThread::GetThreadNameByID( uint64_t iID )
{
ThreadSlot *slot = GetThreadSlotFromID( iID );
if( slot == nullptr )
@@ -293,7 +293,7 @@ const char *RageThread::GetThreadNameByID( std::uint64_t iID )
return slot->GetThreadName();
}
bool RageThread::EnumThreadIDs( int n, std::uint64_t &iID )
bool RageThread::EnumThreadIDs( int n, uint64_t &iID )
{
if( n >= MAX_THREADS )
return false;
@@ -337,7 +337,7 @@ void RageThread::Resume() {
void RageThread::HaltAllThreads( bool Kill )
{
const std::uint64_t ThisThreadID = GetThisThreadId();
const uint64_t ThisThreadID = GetThisThreadId();
for( int entry = 0; entry < MAX_THREADS; ++entry )
{
if( !g_ThreadSlots[entry].m_bUsed )
@@ -350,7 +350,7 @@ void RageThread::HaltAllThreads( bool Kill )
void RageThread::ResumeAllThreads()
{
const std::uint64_t ThisThreadID = GetThisThreadId();
const uint64_t ThisThreadID = GetThisThreadId();
for( int entry = 0; entry < MAX_THREADS; ++entry )
{
if( !g_ThreadSlots[entry].m_bUsed )
@@ -362,11 +362,11 @@ void RageThread::ResumeAllThreads()
}
}
std::uint64_t RageThread::GetCurrentThreadID()
uint64_t RageThread::GetCurrentThreadID()
{
return GetThisThreadId();
}
std::uint64_t RageThread::GetInvalidThreadID()
uint64_t RageThread::GetInvalidThreadID()
{
return GetInvalidThreadId();
}
@@ -583,7 +583,7 @@ RageMutex::~RageMutex()
void RageMutex::Lock()
{
std::uint64_t iThisThreadId = GetThisThreadId();
uint64_t iThisThreadId = GetThisThreadId();
if( m_LockedBy == iThisThreadId )
{
++m_LockCnt;
@@ -607,7 +607,7 @@ void RageMutex::Lock()
#if defined(CRASH_HANDLER)
/* Don't leave GetThreadSlotsLock() locked when we call ForceCrashHandlerDeadlock. */
GetThreadSlotsLock().Lock();
std::uint64_t CrashHandle = OtherSlot? OtherSlot->m_iID:0;
uint64_t CrashHandle = OtherSlot? OtherSlot->m_iID:0;
GetThreadSlotsLock().Unlock();
/* Pass the crash handle of the other thread, so it can backtrace that thread. */