remove redundant element
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@@ -253,12 +253,7 @@ ScreenCredits::ScreenCredits( CString sName ) : ScreenAttract( sName )
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fTime = max( fTime, TEXTS_SCROLL_SECONDS_PER_ITEM*(fLast-fFirst) );
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fTime = max( fTime, TEXTS_SCROLL_SECONDS_PER_ITEM*(fLast-fFirst) );
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}
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}
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m_Overlay.LoadFromAniDir( THEME->GetPathB("ScreenCredits","overlay") );
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this->SortByDrawOrder();
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m_Overlay.PlayCommand( "On" );
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this->AddChild( &m_Overlay );
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this->MoveToTail( &m_In ); // put it in the back so it covers up the stuff we just added
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this->MoveToTail( &m_Out ); // put it in the back so it covers up the stuff we just added
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this->ClearMessageQueue( SM_BeginFadingOut ); // ignore ScreenAttract's SecsToShow
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this->ClearMessageQueue( SM_BeginFadingOut ); // ignore ScreenAttract's SecsToShow
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this->PostScreenMessage( SM_BeginFadingOut, fTime );
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this->PostScreenMessage( SM_BeginFadingOut, fTime );
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@@ -21,8 +21,6 @@ private:
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ActorScroller m_ScrollerBackgrounds;
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ActorScroller m_ScrollerBackgrounds;
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ActorScroller m_ScrollerFrames;
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ActorScroller m_ScrollerFrames;
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ActorScroller m_ScrollerTexts;
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ActorScroller m_ScrollerTexts;
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BGAnimation m_Overlay;
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};
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};
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#endif
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#endif
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