use Checkpoint

This commit is contained in:
Glenn Maynard
2003-04-22 05:58:29 +00:00
parent a97df9c0de
commit 650beb538f
4 changed files with 7 additions and 7 deletions
+2 -2
View File
@@ -87,7 +87,7 @@ BitmapText::~BitmapText()
bool BitmapText::LoadFromFont( CString sFontFilePath )
{
LOG->Trace( "BitmapText::LoadFromFontName(%s)", sFontFilePath.GetString() );
Checkpoint( ssprintf("BitmapText::LoadFromFontName(%s)", sFontFilePath.GetString()) );
if( m_pFont ) {
FONT->UnloadFont( m_pFont );
@@ -105,7 +105,7 @@ bool BitmapText::LoadFromFont( CString sFontFilePath )
bool BitmapText::LoadFromTextureAndChars( CString sTexturePath, CString sChars )
{
LOG->Trace( "BitmapText::LoadFromTextureAndChars(\"%s\",\"%s\")", sTexturePath.GetString(), sChars.GetString() );
Checkpoint( ssprintf("BitmapText::LoadFromTextureAndChars(\"%s\",\"%s\")", sTexturePath.GetString(), sChars.GetString()) );
if( m_pFont ) {
FONT->UnloadFont( m_pFont );