Multiple warning fixes dealing with casts.

Yes, I am using static_casts. Generally safer.
This commit is contained in:
Jason Felds
2011-03-14 02:09:58 -04:00
parent 1dfb1c6143
commit 650653b4d2
10 changed files with 14 additions and 14 deletions
+1 -1
View File
@@ -3193,7 +3193,7 @@ void Player::SetCombo( int iCombo, int iMisses )
if( GAMESTATE->IsCourseMode() )
{
int iSongIndexStartColoring = GAMESTATE->m_pCurCourse->GetEstimatedNumStages();
iSongIndexStartColoring = floor(iSongIndexStartColoring*PERCENT_UNTIL_COLOR_COMBO);
iSongIndexStartColoring = static_cast<int>(floor(iSongIndexStartColoring*PERCENT_UNTIL_COLOR_COMBO));
bPastBeginning = GAMESTATE->GetCourseSongIndex() >= iSongIndexStartColoring;
}
else