Simplify: store attributes in a simple map<CString,CString>, not in an object.
Makes attributes lighter.
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@@ -775,7 +775,7 @@ void ThemeManager::GetModifierNames( vector<CString>& AddTo )
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if( cur )
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{
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FOREACH_CONST_Attr( cur, p )
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AddTo.push_back( p->m_sName );
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AddTo.push_back( p->first );
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}
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}
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}
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