Simplify: store attributes in a simple map<CString,CString>, not in an object.

Makes attributes lighter.
This commit is contained in:
Glenn Maynard
2005-10-11 10:24:07 +00:00
parent f533842452
commit 64d9c29568
8 changed files with 68 additions and 132 deletions
+1 -1
View File
@@ -232,7 +232,7 @@ static void GetFilterToFileNames( const CString sBaseDir, const Song *pSong, set
}
FOREACH_CONST_Attr( pSection, p )
vsPossibleFileNamesOut.insert( p->m_sName );
vsPossibleFileNamesOut.insert( p->first );
}
void BackgroundUtil::GetGlobalBGAnimations( const Song *pSong, const CString &sMatch, vector<CString> &vsPathsOut, vector<CString> &vsNamesOut )