Don't Lua_pcall if loading the statement string failed.
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@@ -98,22 +98,6 @@ bool Lua::GetStack( lua_State *L, int pos, int &out )
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return true;
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}
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void LoadFromString( lua_State *L, const CString &str )
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{
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ChunkReaderData data;
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data.buf = &str;
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int ret = lua_load( L, ChunkReaderString, &data, "in" );
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if( ret )
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{
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CString err;
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Lua::PopStack( L, err );
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CString sError = ssprintf( "Runtime error running \"%s\": %s", str.c_str(), err.c_str() );
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Dialog::OK( sError, "LUA_ERROR" );
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}
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}
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@@ -200,26 +184,48 @@ void Lua::PrepareExpression( CString &sInOut )
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sInOut.erase( 0, 1 );
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}
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void RunExpression( const CString &str )
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bool RunExpression( const CString &str )
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{
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LoadFromString( L, "return " + str );
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ASSERT_M( lua_gettop(L) == 1, ssprintf("%i", lua_gettop(L)) );
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int ret = lua_pcall(L, 0, 1, 0);
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if( ret )
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// load string
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{
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CString err;
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Lua::PopStack( L, err );
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CString sError = ssprintf( "Runtime error running \"%s\": %s", str.c_str(), err.c_str() );
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Dialog::OK( sError, "LUA_ERROR" );
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ChunkReaderData data;
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CString sStatement = "return " + str;
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data.buf = &sStatement;
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int ret = lua_load( L, ChunkReaderString, &data, "in" );
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if( ret )
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{
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CString err;
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Lua::PopStack( L, err );
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CString sError = ssprintf( "Runtime error running \"%s\": %s", str.c_str(), err.c_str() );
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Dialog::OK( sError, "LUA_ERROR" );
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return false;
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}
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ASSERT_M( lua_gettop(L) == 1, ssprintf("%i", lua_gettop(L)) );
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}
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ASSERT_M( lua_gettop(L) == 1, ssprintf("%i", lua_gettop(L)) );
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// evaluate
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{
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int ret = lua_pcall(L, 0, 1, 0);
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if( ret )
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{
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CString err;
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Lua::PopStack( L, err );
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CString sError = ssprintf( "Runtime error running \"%s\": %s", str.c_str(), err.c_str() );
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Dialog::OK( sError, "LUA_ERROR" );
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return false;
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}
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/* Don't accept a function as a return value; if you really want to use a function
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* as a boolean, convert it before returning. */
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if( lua_isfunction( L, -1 ) )
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throw CString( "result is a function; did you forget \"()\"?" );
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ASSERT_M( lua_gettop(L) == 1, ssprintf("%i", lua_gettop(L)) );
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/* Don't accept a function as a return value; if you really want to use a function
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* as a boolean, convert it before returning. */
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if( lua_isfunction( L, -1 ) )
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throw CString( "result is a function; did you forget \"()\"?" );
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}
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return true;
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}
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bool Lua::RunExpressionB( const CString &str )
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@@ -228,7 +234,8 @@ bool Lua::RunExpressionB( const CString &str )
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if( L == NULL )
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OpenLua();
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RunExpression( str );
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if( !RunExpression( str ) )
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return false;
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bool result = !!lua_toboolean( L, -1 );
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lua_pop( L, -1 );
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@@ -245,7 +252,8 @@ float Lua::RunExpressionF( const CString &str )
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if( L == NULL )
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OpenLua();
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RunExpression( str );
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if( !RunExpression( str ) )
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return 0;
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float result = (float) lua_tonumber( L, -1 );
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lua_pop( L, -1 );
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