Add WITH_CLUB_FANTASTIC build option
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+18
-1
@@ -15,6 +15,7 @@ set(CPACK_RESOURCE_FILE_LICENSE "${SM_CMAKE_DIR}/license_install.txt")
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if(WIN32)
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set(CPACK_GENERATOR NSIS)
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set(CPACK_SYSTEM_NAME "Windows")
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# By setting these install keys manually, The default directory of "StepMania
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# major.minor.patch" is lost. This is currently done to maintain backwards
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@@ -57,8 +58,24 @@ elseif(MACOSX)
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set(CPACK_GENERATOR DragNDrop)
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set(CPACK_DMG_VOLUME_NAME "${CPACK_PACKAGE_NAME} ${CPACK_PACKAGE_VERSION}")
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set(CPACK_DMG_FORMAT ULMO) # lzma-compressed image
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if(CMAKE_OSX_ARCHITECTURES STREQUAL "arm64")
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set(CPACK_SYSTEM_NAME "macOS-M1")
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elseif(CMAKE_OSX_ARCHITECTURES STREQUAL "x86_64")
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set(CPACK_SYSTEM_NAME "macOS-Intel")
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else()
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set(CPACK_GENERATOR TGZ TXZ STGZ)
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message(FATAL_ERROR
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"Unsupported macOS architecture: ${CMAKE_OSX_ARCHITECTURES}, set CMAKE_OSX_ARCHITECTURES to either arm64 or x86_64"
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)
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endif()
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else()
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set(CPACK_GENERATOR TGZ)
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set(CPACK_SYSTEM_NAME "Linux")
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endif()
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set(CPACK_PACKAGE_FILE_NAME "${CPACK_PACKAGE_NAME}-${CPACK_PACKAGE_VERSION}-${CPACK_SYSTEM_NAME}")
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if(NOT WITH_CLUB_FANTASTIC)
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set(CPACK_PACKAGE_FILE_NAME "${CPACK_PACKAGE_FILE_NAME}-no-songs")
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endif()
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include(CPack)
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@@ -15,6 +15,9 @@ option(WITH_SSE2 "Build with SSE2 Optimizations." ON)
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# Turn this on to set this to a specific release mode.
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option(WITH_FULL_RELEASE "Build as a proper, full release." OFF)
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# Turn this on to include Club Fantastic songs
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option(WITH_CLUB_FANTASTIC "Include Club Fantastic songs." OFF)
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# Turn this on to compile tomcrypt with no assembly data. This is a portable
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# mode.
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option(WITH_PORTABLE_TOMCRYPT
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@@ -6,9 +6,11 @@ cd "$(dirname $0)"
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docker build -f Dockerfile-linux-amd64 . -t itgmania-linux-build:amd64
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docker run -i -v $(pwd)/..:/data itgmania-linux-build:amd64 sh -eux <<'EOF'
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cmake -S /data -B /tmp/Build -DCMAKE_BUILD_TYPE=Release -DWITH_FULL_RELEASE=On
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cmake -S /data -B /tmp/Build -DCMAKE_BUILD_TYPE=Release -DWITH_FULL_RELEASE=On -DWITH_CLUB_FANTASTIC=On
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cmake --build /tmp/Build -j $(nproc)
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cmake --build /tmp/Build --target package
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cmake -S /data -B /tmp/Build -DCMAKE_BUILD_TYPE=Release -DWITH_FULL_RELEASE=On -DWITH_CLUB_FANTASTIC=Off
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cmake --build /tmp/Build --target package
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mkdir -p /data/Build/release
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cp /tmp/Build/ITGmania-* /data/Build/release/
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EOF
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@@ -3,10 +3,14 @@ set -eux
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cd "$(dirname $0)/.."
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cmake -B Build/release-arm64 -DCMAKE_BUILD_TYPE=Release -DWITH_FULL_RELEASE=On -DCMAKE_OSX_ARCHITECTURES=arm64
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cmake -B Build/release-arm64 -DCMAKE_BUILD_TYPE=Release -DWITH_FULL_RELEASE=On -DCMAKE_OSX_ARCHITECTURES=arm64 -DWITH_CLUB_FANTASTIC=On
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cmake --build Build/release-arm64 -j $(sysctl -n hw.logicalcpu)
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cmake --build Build/release-arm64 --target package
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cmake -B Build/release-arm64 -DCMAKE_BUILD_TYPE=Release -DWITH_FULL_RELEASE=On -DCMAKE_OSX_ARCHITECTURES=arm64 -DWITH_CLUB_FANTASTIC=Off
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cmake --build Build/release-arm64 --target package
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cmake -B Build/release-x86_64 -DCMAKE_BUILD_TYPE=Release -DWITH_FULL_RELEASE=On -DCMAKE_OSX_ARCHITECTURES=x86_64
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cmake -B Build/release-x86_64 -DCMAKE_BUILD_TYPE=Release -DWITH_FULL_RELEASE=On -DCMAKE_OSX_ARCHITECTURES=x86_64 -DWITH_CLUB_FANTASTIC=On
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cmake --build Build/release-x86_64 -j $(sysctl -n hw.logicalcpu)
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cmake --build Build/release-x86_64 --target package
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cmake -B Build/release-x86_64 -DCMAKE_BUILD_TYPE=Release -DWITH_FULL_RELEASE=On -DCMAKE_OSX_ARCHITECTURES=x86_64 -DWITH_CLUB_FANTASTIC=Off
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cmake --build Build/release-x86_64 --target package
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@@ -1,5 +1,7 @@
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cd %~dp0..
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cmake -B Build\release -DWITH_FULL_RELEASE=On || exit /b
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cmake -B Build\release -DWITH_FULL_RELEASE=On -DWITH_CLUB_FANTASTIC=On || exit /b
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cmake --build Build\release --config Release -j %NUMBER_OF_PROCESSORS% || exit /b
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cmake --build Build\release --config Release --target package || exit /b
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cmake -B Build\release -DWITH_FULL_RELEASE=On -DWITH_CLUB_FANTASTIC=Off || exit /b
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cmake --build Build\release --config Release --target package || exit /b
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+1
-4
@@ -507,7 +507,7 @@ install(DIRECTORY "${SM_ROOT_DIR}/NoteSkins"
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install(FILES "${SM_ROOT_DIR}/Songs/instructions.txt"
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DESTINATION "${SM_INSTALL_DESTINATION}/Songs")
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if(WITH_FULL_RELEASE)
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if(WITH_CLUB_FANTASTIC)
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# Fetch ClubFantastic packs
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include(FetchContent)
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FetchContent_Declare(
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@@ -522,7 +522,4 @@ if(WITH_FULL_RELEASE)
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DESTINATION "${SM_INSTALL_DESTINATION}/Songs")
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install(DIRECTORY "${CLUB_FANTASTIC_DIR}/Club Fantastic Season 2"
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DESTINATION "${SM_INSTALL_DESTINATION}/Songs")
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else()
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install(DIRECTORY "${SM_ROOT_DIR}/Songs/StepMania 5"
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DESTINATION "${SM_INSTALL_DESTINATION}/Songs")
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endif()
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