handle IET_LEVEL_CHANGED
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@@ -664,6 +664,9 @@ void ScreenEdit::InputEdit( const DeviceInput& DeviceI, const InputEventType typ
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if( DeviceI.device != DEVICE_KEYBOARD )
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return;
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if( type == IET_LEVEL_CHANGED )
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return; // don't care
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if(type == IET_RELEASE)
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{
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switch( DeviceI.button ) {
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