smarter autogen for doubles

This commit is contained in:
Chris Danford
2002-10-05 20:03:14 +00:00
parent adc450a3ac
commit 646d4ba6d9
5 changed files with 59 additions and 51 deletions
+18 -14
View File
@@ -529,27 +529,31 @@ StyleDef g_StyleDefs[NUM_STYLES] =
GAME_DANCE, // m_Game
false, // m_bUsedForGameplay
true, // m_bUsedForEdit
"couple (edit-only)", // m_szName
"couple (edit)", // m_szName
{ NOTES_TYPE_DANCE_COUPLE, NOTES_TYPE_DANCE_COUPLE }, // m_NotesTypes
StyleDef::ONE_PLAYER_ONE_CREDIT, // m_StyleType
{ 160, 480 }, // m_iCenterX
8, // m_iColsPerPlayer
{ // m_ColumnInfo[NUM_PLAYERS][MAX_COLS_PER_PLAYER];
{ // PLAYER_1
{ TRACK_1, GAME_CONTROLLER_1, DANCE_BUTTON_LEFT, +DANCE_COL_SPACING*4.0f },
{ TRACK_2, GAME_CONTROLLER_1, DANCE_BUTTON_DOWN, +DANCE_COL_SPACING*3.0f },
{ TRACK_3, GAME_CONTROLLER_1, DANCE_BUTTON_UP, +DANCE_COL_SPACING*2.0f },
{ TRACK_4, GAME_CONTROLLER_1, DANCE_BUTTON_RIGHT, +DANCE_COL_SPACING*1.0f },
{ TRACK_5, GAME_CONTROLLER_2, DANCE_BUTTON_LEFT, -DANCE_COL_SPACING*1.0f },
{ TRACK_6, GAME_CONTROLLER_2, DANCE_BUTTON_DOWN, -DANCE_COL_SPACING*2.0f },
{ TRACK_7, GAME_CONTROLLER_2, DANCE_BUTTON_UP, -DANCE_COL_SPACING*3.0f },
{ TRACK_8, GAME_CONTROLLER_2, DANCE_BUTTON_RIGHT, -DANCE_COL_SPACING*4.0f },
{ TRACK_1, GAME_CONTROLLER_1, DANCE_BUTTON_LEFT, -DANCE_COL_SPACING*4.0f },
{ TRACK_2, GAME_CONTROLLER_1, DANCE_BUTTON_DOWN, -DANCE_COL_SPACING*3.0f },
{ TRACK_3, GAME_CONTROLLER_1, DANCE_BUTTON_UP, -DANCE_COL_SPACING*2.0f },
{ TRACK_4, GAME_CONTROLLER_1, DANCE_BUTTON_RIGHT, -DANCE_COL_SPACING*1.0f },
{ TRACK_5, GAME_CONTROLLER_2, DANCE_BUTTON_LEFT, +DANCE_COL_SPACING*1.0f },
{ TRACK_6, GAME_CONTROLLER_2, DANCE_BUTTON_DOWN, +DANCE_COL_SPACING*2.0f },
{ TRACK_7, GAME_CONTROLLER_2, DANCE_BUTTON_UP, +DANCE_COL_SPACING*3.0f },
{ TRACK_8, GAME_CONTROLLER_2, DANCE_BUTTON_RIGHT, +DANCE_COL_SPACING*4.0f },
},
{ // PLAYER_2
{ TRACK_1, GAME_CONTROLLER_1, DANCE_BUTTON_LEFT, -DANCE_COL_SPACING*1.5f },
{ TRACK_2, GAME_CONTROLLER_1, DANCE_BUTTON_DOWN, -DANCE_COL_SPACING*0.5f },
{ TRACK_3, GAME_CONTROLLER_1, DANCE_BUTTON_UP, +DANCE_COL_SPACING*0.5f },
{ TRACK_4, GAME_CONTROLLER_1, DANCE_BUTTON_RIGHT, +DANCE_COL_SPACING*1.5f },
{ TRACK_1, GAME_CONTROLLER_1, DANCE_BUTTON_LEFT, -DANCE_COL_SPACING*4.0f },
{ TRACK_2, GAME_CONTROLLER_1, DANCE_BUTTON_DOWN, -DANCE_COL_SPACING*3.0f },
{ TRACK_3, GAME_CONTROLLER_1, DANCE_BUTTON_UP, -DANCE_COL_SPACING*2.0f },
{ TRACK_4, GAME_CONTROLLER_1, DANCE_BUTTON_RIGHT, -DANCE_COL_SPACING*1.0f },
{ TRACK_5, GAME_CONTROLLER_2, DANCE_BUTTON_LEFT, +DANCE_COL_SPACING*1.0f },
{ TRACK_6, GAME_CONTROLLER_2, DANCE_BUTTON_DOWN, +DANCE_COL_SPACING*2.0f },
{ TRACK_7, GAME_CONTROLLER_2, DANCE_BUTTON_UP, +DANCE_COL_SPACING*3.0f },
{ TRACK_8, GAME_CONTROLLER_2, DANCE_BUTTON_RIGHT, +DANCE_COL_SPACING*4.0f },
},
},
{ // m_iColumnDrawOrder[MAX_COLS_PER_PLAYER];
@@ -714,7 +718,7 @@ StyleDef g_StyleDefs[NUM_STYLES] =
GAME_PUMP, // m_Game
false, // m_bUsedForGameplay
true, // m_bUsedForEdit
"couple (edit-only)", // m_szName
"couple (edit)", // m_szName
{ NOTES_TYPE_PUMP_COUPLE,NOTES_TYPE_PUMP_COUPLE}, // m_NotesTypes
StyleDef::ONE_PLAYER_ONE_CREDIT, // m_StyleType
{ 160, 480 }, // m_iCenterX