remove enum Game. Instead, pass around the GameDef pointer
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@@ -11,7 +11,7 @@
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#include "GameSoundManager.h"
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#include "ThemeManager.h"
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#include "RageDisplay.h"
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#include "GameDef.h"
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ScreenTestInput::ScreenTestInput( CString sClassName ) : ScreenWithMenuElements( sClassName )
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