remove enum Game. Instead, pass around the GameDef pointer
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@@ -24,6 +24,7 @@
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#include "ScreenManager.h"
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#include "StageStats.h"
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#include "ArrowEffects.h"
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#include "GameDef.h"
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CachedThemeMetricF GRAY_ARROWS_Y_STANDARD ("Player","ReceptorArrowsYStandard");
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CachedThemeMetricF GRAY_ARROWS_Y_REVERSE ("Player","ReceptorArrowsYReverse");
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