remove enum Game. Instead, pass around the GameDef pointer

This commit is contained in:
Chris Danford
2004-07-25 04:27:20 +00:00
parent 1efc1f732c
commit 64628fac21
43 changed files with 312 additions and 288 deletions
+2 -1
View File
@@ -5,6 +5,7 @@
#include "GameState.h"
#include "ThemeManager.h"
#include "GameManager.h"
#include "Style.h"
//
// Defines specific to JukeboxMenu
@@ -53,7 +54,7 @@ JukeboxMenu::JukeboxMenu()
// fill in data structures
GAMEMAN->GetStylesForGame( GAMESTATE->m_CurGame, m_Styles );
GAMEMAN->GetStylesForGame( GAMESTATE->m_pCurGame, m_Styles );
SONGMAN->GetGroupNames( m_sGroups );
m_sGroups.insert( m_sGroups.begin(), "ALL MUSIC" );
m_sDifficulties.push_back( "all difficulties" );