remove enum Game. Instead, pass around the GameDef pointer
This commit is contained in:
@@ -5,6 +5,7 @@
|
||||
#include "GameState.h"
|
||||
#include "ThemeManager.h"
|
||||
#include "GameManager.h"
|
||||
#include "Style.h"
|
||||
|
||||
//
|
||||
// Defines specific to JukeboxMenu
|
||||
@@ -53,7 +54,7 @@ JukeboxMenu::JukeboxMenu()
|
||||
|
||||
|
||||
// fill in data structures
|
||||
GAMEMAN->GetStylesForGame( GAMESTATE->m_CurGame, m_Styles );
|
||||
GAMEMAN->GetStylesForGame( GAMESTATE->m_pCurGame, m_Styles );
|
||||
SONGMAN->GetGroupNames( m_sGroups );
|
||||
m_sGroups.insert( m_sGroups.begin(), "ALL MUSIC" );
|
||||
m_sDifficulties.push_back( "all difficulties" );
|
||||
|
||||
Reference in New Issue
Block a user