remove enum Game. Instead, pass around the GameDef pointer

This commit is contained in:
Chris Danford
2004-07-25 04:27:20 +00:00
parent 1efc1f732c
commit 64628fac21
43 changed files with 312 additions and 288 deletions
+1 -1
View File
@@ -98,7 +98,7 @@ EditMenu::EditMenu()
// fill in data structures
SONGMAN->GetGroupNames( m_sGroups );
GAMEMAN->GetStepsTypesForGame( GAMESTATE->m_CurGame, m_StepsTypes );
GAMEMAN->GetStepsTypesForGame( GAMESTATE->m_pCurGame, m_StepsTypes );
ChangeToRow( (Row)0 );
OnRowValueChanged( (Row)0 );