the various changes that I forgot to commit (cleanup and so forth) into hg,
culminating in syncing with sm-ssc v1.0 public beta 2
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+21
-4
@@ -71,10 +71,11 @@ static void WriteGlobalTags( RageFile &f, const Song &out )
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f.PutLine( ssprintf("#LASTBEATHINT:%.3f;", out.m_fSpecifiedLastBeat) );
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f.Write( "#SELECTABLE:" );
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switch(out.m_SelectionDisplay) {
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default: ASSERT(0); /* fallthrough */
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case Song::SHOW_ALWAYS: f.Write( "YES" ); break;
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case Song::SHOW_NEVER: f.Write( "NO" ); break;
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switch(out.m_SelectionDisplay)
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{
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default: ASSERT(0); // fall through
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case Song::SHOW_ALWAYS: f.Write( "YES" ); break;
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case Song::SHOW_NEVER: f.Write( "NO" ); break;
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}
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f.PutLine( ";" );
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@@ -134,6 +135,22 @@ static void WriteGlobalTags( RageFile &f, const Song &out )
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}
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f.PutLine( ";" );
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/*
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f.Write( "#WARPS:" );
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for( unsigned i=0; i<out.m_Timing.m_WarpSegments.size(); i++ )
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{
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const WarpSegment &fs = out.m_Timing.m_WarpSegments[i];
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if( fs.m_bDelay )
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{
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f.PutLine( ssprintf( "%.3f=%.3f", NoteRowToBeat(fs.m_iStartRow), fs.m_fStopSeconds ) );
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if( i != out.m_Timing.m_StopSegments.size()-1 )
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f.Write( "," );
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}
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}
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f.PutLine( ";" );
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*/
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ASSERT( !out.m_Timing.m_vTimeSignatureSegments.empty() );
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f.Write( "#TIMESIGNATURES:" );
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FOREACH_CONST( TimeSignatureSegment, out.m_Timing.m_vTimeSignatureSegments, iter )
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