the various changes that I forgot to commit (cleanup and so forth) into hg,
culminating in syncing with sm-ssc v1.0 public beta 2
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@@ -49,12 +49,12 @@ struct MusicPlaying
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bool m_bTimingDelayed;
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bool m_bHasTiming;
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bool m_bApplyMusicRate;
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/* The timing data that we're currently using. */
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// The timing data that we're currently using.
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TimingData m_Timing;
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NoteData m_Lights;
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/* If m_bTimingDelayed is true, this will be the timing data for the song that's starting.
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* We'll copy it to m_Timing once sound is heard. */
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/* If m_bTimingDelayed is true, this will be the timing data for the
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* song that's starting. We'll copy it to m_Timing once sound is heard. */
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TimingData m_NewTiming;
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RageSound *m_Music;
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MusicPlaying( RageSound *Music )
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