the various changes that I forgot to commit (cleanup and so forth) into hg,

culminating in syncing with sm-ssc v1.0 public beta 2
This commit is contained in:
AJ Kelly
2010-03-31 17:37:09 -05:00
parent b279635401
commit 642f4b107c
80 changed files with 1200 additions and 918 deletions
+2 -4
View File
@@ -38,9 +38,7 @@ public:
void DemandGraphics();
void UndemandGraphics();
//
// Lua
//
void PushSelf( Lua *L );
// smart accessor
@@ -48,17 +46,17 @@ public:
RString m_sCharDir;
RString m_sCharacterID;
private:
RString m_sDisplayName;
RString m_sCardPath;
RString m_sIconPath;
public:
apActorCommands m_cmdInit;
// All the stuff below will be filled in if this character is playable in Rave mode
bool m_bUsableInRave;
bool m_bUsableInRave;
RString m_sAttacks[NUM_ATTACK_LEVELS][NUM_ATTACKS_PER_LEVEL];
RageTexturePreloader m_Preload;