the various changes that I forgot to commit (cleanup and so forth) into hg,
culminating in syncing with sm-ssc v1.0 public beta 2
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-1
@@ -40,7 +40,7 @@ void AutoActor::Load( const RString &sPath )
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Unload();
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m_pActor = ActorUtil::MakeActor( sPath );
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/* If a Condition is false, MakeActor will return NULL. */
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// If a Condition is false, MakeActor will return NULL.
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if( m_pActor == NULL )
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m_pActor = new Actor;
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}
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