fix jumpy DifficultyList cursor on Random

This commit is contained in:
Chris Danford
2005-04-03 09:47:41 +00:00
parent 19a75abbb2
commit 6417e643d4
-1
View File
@@ -1034,7 +1034,6 @@ void ScreenSelectMusic::ChangeDifficulty( PlayerNumber pn, int dir )
m_soundDifficultyEasier.Play();
else
m_soundDifficultyHarder.Play();
AfterMusicChange();
vector<PlayerNumber> vpns;
FOREACH_HumanPlayer( p )