fix jumpy DifficultyList cursor on Random
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@@ -1034,7 +1034,6 @@ void ScreenSelectMusic::ChangeDifficulty( PlayerNumber pn, int dir )
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m_soundDifficultyEasier.Play();
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else
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m_soundDifficultyHarder.Play();
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AfterMusicChange();
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vector<PlayerNumber> vpns;
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FOREACH_HumanPlayer( p )
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