Found 2 DirectInput devices:

0: 'Keyboard' axes: 0, hats: 0, buttons: 256 (buffered)
   1: 'Mouse' axes: 3, hats: 0, buttons: 8 (buffered)

So let's get this straight:
Left, Right, and Middle clicks work.
Wheel Up and Wheel Down work.
X/Y axis doesn't seem to work yet.
This commit is contained in:
AJ Kelly
2011-02-14 17:08:29 -06:00
parent 5597b86887
commit 641777ddf7
8 changed files with 168 additions and 101 deletions
+1 -3
View File
@@ -163,7 +163,7 @@ static LocalizedString DEBUG_MENU( "ScreenDebugOverlay", "Debug Menu" );
void ScreenDebugOverlay::Init()
{
Screen::Init();
// Init debug mappings
// TODO: Arch-specific?
{
@@ -539,7 +539,6 @@ void ChangeVisualDelay( float fDelta )
pRet->Set( fSecs );
}
// DebugLines
static LocalizedString AUTO_PLAY ( "ScreenDebugOverlay", "AutoPlay" );
static LocalizedString ASSIST ( "ScreenDebugOverlay", "Assist" );
@@ -579,7 +578,6 @@ static LocalizedString SONG ( "ScreenDebugOverlay", "Song" );
static LocalizedString MACHINE ( "ScreenDebugOverlay", "Machine" );
static LocalizedString SYNC_TEMPO ( "ScreenDebugOverlay", "Tempo" );
class DebugLineAutoplay : public IDebugLine
{
virtual RString GetDisplayTitle() { return AUTO_PLAY.GetValue() + " (+Shift = AI) (+Alt = hide)"; }