only AutoMap joysticks if joysticks attached to system change. This way, we won't override users' custom mappings as often.

This commit is contained in:
Chris Danford
2003-10-03 03:20:50 +00:00
parent 1c6b80dc91
commit 63fc85a7c4
6 changed files with 49 additions and 23 deletions
+2 -1
View File
@@ -85,7 +85,7 @@ public:
CharacterOption m_ShowDancingCharacters;
bool m_bUseUnlockSystem;
bool m_bFirstRun;
bool m_bAutoMapJoysticks;
bool m_bAutoMapOnJoyChange;
float m_fGlobalOffsetSeconds;
bool m_bForceLogFlush;
bool m_bLogging;
@@ -115,6 +115,7 @@ public:
CString m_DWIPath;
CString m_sLastSeenVideoDriver;
CString m_sLastSeenInputDevices;
#if defined(WIN32)
int m_iLastSeenMemory;
#endif