This commit is contained in:
Glenn Maynard
2006-01-18 05:48:56 +00:00
parent 34b86a2185
commit 63c010f94e
+3 -5
View File
@@ -336,8 +336,6 @@ void Actor::BeginDraw() // set the world matrix and calculate actor properties
m_pTempState = &tempState;
tempState = m_current;
/*
*/
const float fTotalPeriod = GetEffectPeriod();
ASSERT( fTotalPeriod > 0 );
const float fTimeIntoEffect = fmodfp( m_fSecsIntoEffect+m_fEffectOffset, fTotalPeriod );
@@ -1117,7 +1115,7 @@ float Actor::GetTweenTimeLeft() const
*/
void Actor::SetGlobalDiffuseColor( RageColor c )
{
for(int i=0; i<4; i++) /* color, not alpha */
for( int i=0; i<4; i++ ) /* color, not alpha */
{
for( unsigned ts = 0; ts < m_Tweens.size(); ++ts )
{
@@ -1144,7 +1142,7 @@ void Actor::SetGlobalX( float x )
void Actor::SetDiffuseColor( RageColor c )
{
for(int i=0; i<4; i++)
for( int i=0; i<4; i++ )
{
DestTweenState().diffuse[i].r = c.r;
DestTweenState().diffuse[i].g = c.g;
@@ -1190,7 +1188,7 @@ void Actor::TweenState::MakeWeightedAverage( TweenState& average_out, const Twee
{
average_out.pos = ts1.pos + (ts2.pos - ts1.pos )*fPercentBetween;
average_out.scale = ts1.scale + (ts2.scale - ts1.scale )*fPercentBetween;
average_out.rotation = ts1.rotation + (ts2.rotation - ts1.rotation)*fPercentBetween;
average_out.rotation = ts1.rotation + (ts2.rotation - ts1.rotation )*fPercentBetween;
RageQuatSlerp(&average_out.quat, ts1.quat, ts2.quat, fPercentBetween);
average_out.fSkewX = ts1.fSkewX + (ts2.fSkewX - ts1.fSkewX)*fPercentBetween;