Header cleanup.
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@@ -6,7 +6,6 @@
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#include "NoteTypes.h"
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#include "NoteTypes.h"
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#include <map>
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#include <map>
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#include <set>
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#include <set>
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#include "Attack.h"
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#define FOREACH_NONEMPTY_ROW_IN_TRACK( nd, track, row ) \
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#define FOREACH_NONEMPTY_ROW_IN_TRACK( nd, track, row ) \
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for( int row = -1; (nd).GetNextTapNoteRowForTrack(track,row); )
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for( int row = -1; (nd).GetNextTapNoteRowForTrack(track,row); )
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@@ -19,6 +19,7 @@
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#include <float.h>
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#include <float.h>
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#include "BackgroundUtil.h"
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#include "BackgroundUtil.h"
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#include "Course.h"
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#include "Course.h"
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#include "NoteData.h"
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NoteField::NoteField()
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NoteField::NoteField()
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{
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{
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@@ -7,11 +7,13 @@
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#include "ActorFrame.h"
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#include "ActorFrame.h"
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#include "BitmapText.h"
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#include "BitmapText.h"
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#include "Quad.h"
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#include "Quad.h"
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#include "NoteData.h"
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#include "NoteDisplay.h"
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#include "NoteDisplay.h"
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#include "ReceptorArrowRow.h"
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#include "ReceptorArrowRow.h"
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#include "GhostArrowRow.h"
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#include "GhostArrowRow.h"
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class Attack;
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class NoteData;
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class NoteField : public ActorFrame
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class NoteField : public ActorFrame
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{
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{
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public:
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public:
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