add separate commands for odd and even judgments

This commit is contained in:
Chris Danford
2003-11-29 11:17:13 +00:00
parent 4561b36046
commit 63a898e0ca
3 changed files with 60 additions and 10 deletions
+15 -4
View File
@@ -1927,6 +1927,18 @@ RightEdge=620
BottomEdge=460 BottomEdge=460
[Judgment] [Judgment]
BooOddCommand=
GoodOddCommand=
GreatOddCommand=
MarvelousOddCommand=
MissOddCommand=
PerfectOddCommand=
BooEvenCommand=
GoodEvenCommand=
GreatEvenCommand=
MarvelousEvenCommand=
MissEvenCommand=
PerfectEvenCommand=
MarvelousCommand=shadowlength,4;diffusealpha,1;zoom,1.3;linear,0.05;zoom,1;sleep,0.8;linear,0;diffusealpha,0;glowblink;effectperiod,0.05;effectcolor1,1,1,1,0;effectcolor2,1,1,1,0.8 MarvelousCommand=shadowlength,4;diffusealpha,1;zoom,1.3;linear,0.05;zoom,1;sleep,0.8;linear,0;diffusealpha,0;glowblink;effectperiod,0.05;effectcolor1,1,1,1,0;effectcolor2,1,1,1,0.8
PerfectCommand=shadowlength,4;diffusealpha,1;zoom,1.3;linear,0.05;zoom,1;sleep,0.8;linear,0;diffusealpha,0 PerfectCommand=shadowlength,4;diffusealpha,1;zoom,1.3;linear,0.05;zoom,1;sleep,0.8;linear,0;diffusealpha,0
GreatCommand=shadowlength,4;diffusealpha,1;zoom,1.2;linear,0.05;zoom,1;sleep,0.8;linear,0;diffusealpha,0 GreatCommand=shadowlength,4;diffusealpha,1;zoom,1.2;linear,0.05;zoom,1;sleep,0.8;linear,0;diffusealpha,0
@@ -1934,6 +1946,9 @@ GoodCommand=shadowlength,4;diffusealpha,1;zoom,1.1;linear,0.05;zoom,1;sleep,0.8;
BooCommand=shadowlength,4;diffusealpha,1;zoom,1.0;vibrate;effectmagnitude,4,8,8;sleep,0.8;linear,0;diffusealpha,0 BooCommand=shadowlength,4;diffusealpha,1;zoom,1.0;vibrate;effectmagnitude,4,8,8;sleep,0.8;linear,0;diffusealpha,0
MissCommand=shadowlength,4;diffusealpha,1;zoom,1;y,-20;linear,0.8;y,20;sleep,0.8;linear,0;diffusealpha,0 MissCommand=shadowlength,4;diffusealpha,1;zoom,1;y,-20;linear,0.8;y,20;sleep,0.8;linear,0;diffusealpha,0
[HoldJudgment]
NGCommand=shadowlength,4;diffusealpha,1;zoom,1;y,-10;linear,0.8;y,10;sleep,0.5;linear,0;diffusealpha,0
OKCommand=shadowlength,4;diffusealpha,1;zoom,1.25;linear,0.3;zoomx,1;zoomy,1;sleep,0.5;linear,0;diffusealpha,0
[Combo] [Combo]
LabelX=6 LabelX=6
@@ -1951,10 +1966,6 @@ NumberMaxZoomAt=300
PulseZoom=1.2 PulseZoom=1.2
TweenSeconds=0.05 TweenSeconds=0.05
[HoldJudgment]
NGCommand=shadowlength,4;diffusealpha,1;zoom,1;y,-10;linear,0.8;y,10;sleep,0.5;linear,0;diffusealpha,0
OKCommand=shadowlength,4;diffusealpha,1;zoom,1.25;linear,0.3;zoomx,1;zoomy,1;sleep,0.5;linear,0;diffusealpha,0
[Player] [Player]
GrayArrowsYStandard=96 GrayArrowsYStandard=96
GrayArrowsYReverse=384 GrayArrowsYReverse=384
+38
View File
@@ -25,6 +25,20 @@ static CachedThemeMetric GOOD_COMMAND ("Judgment","GoodCommand");
static CachedThemeMetric BOO_COMMAND ("Judgment","BooCommand"); static CachedThemeMetric BOO_COMMAND ("Judgment","BooCommand");
static CachedThemeMetric MISS_COMMAND ("Judgment","MissCommand"); static CachedThemeMetric MISS_COMMAND ("Judgment","MissCommand");
static CachedThemeMetric MARVELOUS_ODD_COMMAND ("Judgment","MarvelousOddCommand");
static CachedThemeMetric PERFECT_ODD_COMMAND ("Judgment","PerfectOddCommand");
static CachedThemeMetric GREAT_ODD_COMMAND ("Judgment","GreatOddCommand");
static CachedThemeMetric GOOD_ODD_COMMAND ("Judgment","GoodOddCommand");
static CachedThemeMetric BOO_ODD_COMMAND ("Judgment","BooOddCommand");
static CachedThemeMetric MISS_ODD_COMMAND ("Judgment","MissOddCommand");
static CachedThemeMetric MARVELOUS_EVEN_COMMAND ("Judgment","MarvelousEvenCommand");
static CachedThemeMetric PERFECT_EVEN_COMMAND ("Judgment","PerfectEvenCommand");
static CachedThemeMetric GREAT_EVEN_COMMAND ("Judgment","GreatEvenCommand");
static CachedThemeMetric GOOD_EVEN_COMMAND ("Judgment","GoodEvenCommand");
static CachedThemeMetric BOO_EVEN_COMMAND ("Judgment","BooEvenCommand");
static CachedThemeMetric MISS_EVEN_COMMAND ("Judgment","MissEvenCommand");
Judgment::Judgment() Judgment::Judgment()
{ {
@@ -35,6 +49,22 @@ Judgment::Judgment()
BOO_COMMAND.Refresh(); BOO_COMMAND.Refresh();
MISS_COMMAND.Refresh(); MISS_COMMAND.Refresh();
MARVELOUS_ODD_COMMAND.Refresh();
PERFECT_ODD_COMMAND.Refresh();
GREAT_ODD_COMMAND.Refresh();
GOOD_ODD_COMMAND.Refresh();
BOO_ODD_COMMAND.Refresh();
MISS_ODD_COMMAND.Refresh();
MARVELOUS_EVEN_COMMAND.Refresh();
PERFECT_EVEN_COMMAND.Refresh();
GREAT_EVEN_COMMAND.Refresh();
GOOD_EVEN_COMMAND.Refresh();
BOO_EVEN_COMMAND.Refresh();
MISS_EVEN_COMMAND.Refresh();
m_iCount = 0;
m_sprJudgment.Load( THEME->GetPathToG("Judgment 1x6") ); m_sprJudgment.Load( THEME->GetPathToG("Judgment 1x6") );
m_sprJudgment.StopAnimating(); m_sprJudgment.StopAnimating();
Reset(); Reset();
@@ -60,29 +90,37 @@ void Judgment::SetJudgment( TapNoteScore score )
{ {
case TNS_MARVELOUS: case TNS_MARVELOUS:
m_sprJudgment.SetState( 0 ); m_sprJudgment.SetState( 0 );
m_sprJudgment.Command( (m_iCount%2) ? MARVELOUS_ODD_COMMAND : MARVELOUS_EVEN_COMMAND );
m_sprJudgment.Command( MARVELOUS_COMMAND ); m_sprJudgment.Command( MARVELOUS_COMMAND );
break; break;
case TNS_PERFECT: case TNS_PERFECT:
m_sprJudgment.SetState( 1 ); m_sprJudgment.SetState( 1 );
m_sprJudgment.Command( (m_iCount%2) ? PERFECT_ODD_COMMAND : PERFECT_EVEN_COMMAND );
m_sprJudgment.Command( PERFECT_COMMAND ); m_sprJudgment.Command( PERFECT_COMMAND );
break; break;
case TNS_GREAT: case TNS_GREAT:
m_sprJudgment.SetState( 2 ); m_sprJudgment.SetState( 2 );
m_sprJudgment.Command( (m_iCount%2) ? GREAT_ODD_COMMAND : GREAT_EVEN_COMMAND );
m_sprJudgment.Command( GREAT_COMMAND ); m_sprJudgment.Command( GREAT_COMMAND );
break; break;
case TNS_GOOD: case TNS_GOOD:
m_sprJudgment.SetState( 3 ); m_sprJudgment.SetState( 3 );
m_sprJudgment.Command( (m_iCount%2) ? GOOD_ODD_COMMAND : GOOD_EVEN_COMMAND );
m_sprJudgment.Command( GOOD_COMMAND ); m_sprJudgment.Command( GOOD_COMMAND );
break; break;
case TNS_BOO: case TNS_BOO:
m_sprJudgment.SetState( 4 ); m_sprJudgment.SetState( 4 );
m_sprJudgment.Command( (m_iCount%2) ? BOO_ODD_COMMAND : BOO_EVEN_COMMAND );
m_sprJudgment.Command( BOO_COMMAND ); m_sprJudgment.Command( BOO_COMMAND );
break; break;
case TNS_MISS: case TNS_MISS:
m_sprJudgment.SetState( 5 ); m_sprJudgment.SetState( 5 );
m_sprJudgment.Command( (m_iCount%2) ? MISS_ODD_COMMAND : MISS_EVEN_COMMAND );
m_sprJudgment.Command( MISS_COMMAND ); m_sprJudgment.Command( MISS_COMMAND );
break; break;
default: default:
ASSERT(0); ASSERT(0);
} }
m_iCount++;
} }
+1
View File
@@ -27,6 +27,7 @@ public:
protected: protected:
Sprite m_sprJudgment; Sprite m_sprJudgment;
int m_iCount;
}; };
#endif #endif