From 6392984072532ddb1e329c8d7edbd165b4ddf96f Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Tue, 17 May 2005 18:14:43 +0000 Subject: [PATCH] fix stuck keys after turning off monkey input --- .../src/arch/InputHandler/InputHandler_MonkeyKeyboard.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/stepmania/src/arch/InputHandler/InputHandler_MonkeyKeyboard.cpp b/stepmania/src/arch/InputHandler/InputHandler_MonkeyKeyboard.cpp index b8586679de..b248c657bb 100644 --- a/stepmania/src/arch/InputHandler/InputHandler_MonkeyKeyboard.cpp +++ b/stepmania/src/arch/InputHandler/InputHandler_MonkeyKeyboard.cpp @@ -60,7 +60,11 @@ int GetRandomKeyboadKey() void InputHandler_MonkeyKeyboard::Update(float fDeltaTime) { if( !PREFSMAN->m_bMonkeyInput ) + { + // End the previous key + ButtonPressed(m_diLast, false); return; + } float fSecsAgo = m_timerPressButton.Ago();