just some commenting edits and such
This commit is contained in:
@@ -40,7 +40,7 @@ void LyricDisplay::Update( float fDeltaTime )
|
||||
if( GAMESTATE->m_pCurSong == NULL )
|
||||
return;
|
||||
|
||||
/* If the song has changed (in a course), reset. */
|
||||
// If the song has changed (in a course), reset.
|
||||
if( GAMESTATE->m_fMusicSeconds < m_fLastSecond )
|
||||
Init();
|
||||
m_fLastSecond = GAMESTATE->m_fMusicSeconds;
|
||||
@@ -54,7 +54,7 @@ void LyricDisplay::Update( float fDeltaTime )
|
||||
if( GAMESTATE->m_fMusicSeconds < fStartTime )
|
||||
return;
|
||||
|
||||
/* Clamp this lyric to the beginning of the next or the end of the music. */
|
||||
// Clamp this lyric to the beginning of the next or the end of the music.
|
||||
float fEndTime;
|
||||
if( m_iCurLyricNumber+1 < GAMESTATE->m_pCurSong->m_LyricSegments.size() )
|
||||
fEndTime = pSong->m_LyricSegments[m_iCurLyricNumber+1].m_fStartTime;
|
||||
@@ -65,7 +65,7 @@ void LyricDisplay::Update( float fDeltaTime )
|
||||
const float fTweenBufferTime = IN_LENGTH.GetValue() + OUT_LENGTH.GetValue();
|
||||
|
||||
/* If it's negative, two lyrics are so close together that there's no time
|
||||
* to tween properly. Lyrics should never be this brief, anyway, so just
|
||||
* to tween properly. Lyrics should never be this brief, anyway, so just
|
||||
* skip it. */
|
||||
float fShowLength = max( fDistance - fTweenBufferTime, 0.0f );
|
||||
|
||||
|
||||
Reference in New Issue
Block a user