eliminate LoadFromStaticGraphic
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@@ -29,15 +29,6 @@ void BGAnimation::Unload()
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DeleteAllChildren();
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}
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void BGAnimation::LoadFromStaticGraphic( const CString &sPath )
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{
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Unload();
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BGAnimationLayer* pLayer = new BGAnimationLayer( m_bGeneric );
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pLayer->LoadFromStaticGraphic( sPath );
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AddChild( pLayer );
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}
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static bool CompareLayerNames( const CString& s1, const CString& s2 )
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{
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int i1, i2;
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