Load OptionRow metrics from the parent screen's type
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@@ -161,7 +161,7 @@ void ScreenOptions::InitMenu( InputMode im, const vector<OptionRowDefinition> &v
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bool bFirstRowGoesDown = m_OptionsNavigation==NAV_TOGGLE_THREE_KEY;
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row.LoadMetrics( OPTION_ROW_TYPE );
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row.LoadMetrics( m_sName );
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row.LoadNormal( def, hand, bFirstRowGoesDown );
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FOREACH_HumanPlayer( p )
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