Moved error reporting to ScreenSystemLayer error.lua. ScreenSystemLayer overlay/default.lua restored to previous. Error messages are now broadcast with the ScriptError message instead of SystemMessage. Added show/hide error messages toggle and clear error messages to debug menu. Nuked ScreenConsoleOverlay for being unfinished and duplicating ScreenSystemLayer. Changed Actor:tween and Tween::CreateFromStack to use ReportScriptError on invalid tween params. Changed some OptionRowList things to use ReportScriptError on invalid metrics.

This commit is contained in:
Kyzentun
2014-07-08 20:01:33 -06:00
parent bee284d0c7
commit 63311ab62f
13 changed files with 321 additions and 179 deletions
+3 -1
View File
@@ -155,8 +155,10 @@ void ScreenSystemLayer::Init()
{
Screen::Init();
m_sprOverlay.Load( THEME->GetPathB("ScreenSystemLayer", "overlay") );
m_sprOverlay.Load( THEME->GetPathB(m_sName, "overlay") );
this->AddChild( m_sprOverlay );
m_errLayer.Load( THEME->GetPathB(m_sName, "error") );
this->AddChild( m_errLayer );
}
/*