missing header
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@@ -2,6 +2,7 @@
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#include "LuaExpressionTransform.h"
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#include "LuaExpressionTransform.h"
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#include "LuaReference.h"
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#include "LuaReference.h"
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#include "LuaManager.h"
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#include "LuaManager.h"
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#include "RageUtil.h"
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LuaExpressionTransform::LuaExpressionTransform()
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LuaExpressionTransform::LuaExpressionTransform()
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{
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{
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@@ -6,6 +6,7 @@
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#include "Bookkeeper.h"
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#include "Bookkeeper.h"
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#include "ScreenDimensions.h"
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#include "ScreenDimensions.h"
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#include "InputEventPlus.h"
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#include "InputEventPlus.h"
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#include "RageUtil.h"
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REGISTER_SCREEN_CLASS( ScreenBookkeeping );
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REGISTER_SCREEN_CLASS( ScreenBookkeeping );
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@@ -6,6 +6,7 @@
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#include "GameConstantsAndTypes.h"
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#include "GameConstantsAndTypes.h"
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#include "ScreenDimensions.h"
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#include "ScreenDimensions.h"
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#include "InputEventPlus.h"
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#include "InputEventPlus.h"
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#include "RageUtil.h"
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static const float LineWidth = 400;
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static const float LineWidth = 400;
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