HurryTimerMessageCommand
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@@ -72,6 +72,7 @@ void ScreenContinue::Input( const InputEventPlus &input )
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m_MenuTimer->SetSeconds( fSeconds );
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m_MenuTimer->SetSeconds( fSeconds );
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Message msg("HurryTimer");
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Message msg("HurryTimer");
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msg.SetParam( "PlayerNumber", input.pn );
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msg.SetParam( "PlayerNumber", input.pn );
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this->HandleMessage( msg );
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return; // handled
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return; // handled
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}
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}
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}
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}
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