Remove Toggle and make the members private. Now, when setting a lower level, it must be applied to the higher levels.
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@@ -975,7 +975,7 @@ void ScreenGameplay::SetupSong( int iSongIndex )
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pi->GetPlayerState()->Update( 0 );
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/* Hack: Course modifiers that are set to start immediately shouldn't tween on. */
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pi->GetPlayerState()->m_PlayerOptions.m_current = pi->GetPlayerState()->m_PlayerOptions.GetStage();
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pi->GetPlayerState()->m_PlayerOptions.SetCurrentToLevel( ModsLevel_Stage );
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}
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}
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